Originally Posted by
Orodoth
wouldn't the logical course of action be:
increase human racial so that its 1 minute slower cool down than pvp trinkets.
Give human racial and pvp trinkets a shared cool down (i.e. if you pop trink and there is only 1 minute left on human racial CD, it gets reset to its full cool down duration)
Leaving EMFH useful in pve situations, but handicapping your stun breaking abilities if you still choose to equip double pve trinkets in pvp.
Don't hate my logic, nearly all my characters are human. On most, I was human before EMFH was implemented. I like my racial, but I understand it is used to gain some OP pvp conditions.