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  1. #1

    Mists of Pandaria Beta - Build 15677

    Mists of Pandaria Beta - Build 15677
    A new build will be deployed on beta realms soon'ish.

    Item Upgrades
    You can find the list of new client strings at the end of the post, but you might want to take a look at those two.
    Originally Posted by MMO-Champion
    ITEM
    • ITEM_UPGRADE - Item Upgrade
    ITEM_UPGRADE
    • ITEM_UPGRADE_DESCRIPTION - Use your valor points to upgrade a weapon or piece of armor that is level 375 or higher.



    Arena Armor Sets - Priest



    Arena Armor Sets - Monk



    Druid Cat Form Armors
    Druid cat forms now seems to have an armor, probably in relation with this blue post. There is an Alliance and a Horde version.



    Achievement Changes
    Originally Posted by MMO-Champion

    Pet Battles

    Pandaria Raid
    • Candle in the Wind New: Defeat Blade Lord Ta'yak while all four braziers are lit, in Heart of Fear on Normal or Heroic difficulty.
    • Gara'jal Stub New: Do a thing and then defeat Gara'jal the Spiritbinder in Mogu'shan Vaults on Normal or Heroic difficulty.
    • Overzealous New: Defeat Imperial Vizier Zor'lok while every member of the raid is afflicted with the Zealous Parasite debuff.
    • Timing is Everything New: Defeat two Empyreal Generals within 10 seconds of each other, and then defeat Grand Empress Shek'zeer in Heart of Fear on Normal or Heroic difficulty.
    • Who's Got Two Green Thumbs? New: Win the Tsulong encounter while keeping the Enchanted Plant alive.

    Feats of Strength

    Dungeon Challenges

    Dungeons & Raids

    Exploration

    Pandaria

    Temple of Kotmogu
    • Blackout New: Kill 100 enemies that are holding an Orb of Power.
    • Can't Stop Won't Stop New: Kill 100 enemies while holding an Orb of Power.
    • Four Square New: Hold all four Orbs of Power at least once in a single Temple of Kotmogu battle.
    • I've Got the Power New: Win Temple of Kotmogu while controlling all 4 Orbs of Power.
    • Master of Temple of Kotmogu New: Complete the Temple of Kotmogu achievements listed below.
    • Powerball New: Hold an Orb of Power in the center of the Temple of Kotmogu for 90 seconds.
    • Temple of Kotmogu All-Star New: Hold four Orbs of Power and kill four enemies who are holding an Orb of Power in a single Temple of Kotmogu match.
    • Victory is Mine! New: Earn 8,000 Victory Points for your team in Temple of Kotmogu.

    Pandaria Dungeon
    • And Stay Dead! New: Allow High Inquisitor Whitemane to cast Mass Resurrection, defeat all revived Scarlet Judicators, and then defeat Whitemane in Scarlet Monastery on Heroic Difficulty.
    • Burning Man New: Cause Brother Korloff to light nearby training dummies on fire in Scarlet Monastery on Heroic Difficulty. [NYI/PH]
    • Empowered Spiritualneur New: Defeat Thalnos the Soulrender while three Empowered Zombies are alive.
    • Mantid Swarm New: Defeat Raigonn without killing any of the Mantid reinforcements.

    Scenarios

    Rated Battleground



    Spell Changes
    Originally Posted by MMO-Champion

    Tailoring
    • Darkglow Embroidery - Embroiders a magical pattern into your cloak, giving you a chance to increase your Spirit by 250 for 15 sec when you cast a spell.
      • This recipe automatically improves when you reach 500 skill in Tailoring.
    • Darkglow Embroidery - Embroiders a magical pattern into your cloak, giving you a chance to increase your Spirit by 580 for 15 sec when you cast a spell.
      • This recipe automatically improves when you reach 550 skill in Tailoring.
    • Darkglow Embroidery - Embroiders a magical pattern into your cloak, giving you a chance to increase your Spirit by 2,500 for 15 sec when you cast a spell.
    • Lightweave Embroidery - Embroiders a subtle pattern of light into your cloak, giving you a chance to increase your Intellect by 295 for 15 sec when casting a spell.
      • This recipe automatically improves when you reach 500 skill in Tailoring.
    • Lightweave Embroidery - Embroiders a subtle pattern of light into your cloak, giving you a chance to increase your Intellect by 580 for 15 sec when casting a spell.
      • This recipe automatically improves when you reach 550 skill in Tailoring.
    • Lightweave Embroidery - Embroiders a subtle pattern of light into your cloak, giving you a chance to increase your Intellect by 2,500 for 15 sec when casting a spell.
    • Master's Spellthread - Permanently embroiders your pants with master's spellthread, increasing spell power by 50 and Stamina by 30.
      • This recipe automatically improves when you reach 500 skill in Tailoring.
    • Master's Spellthread - Permanently embroiders your pants with master's spellthread, increasing Intellect by 95 and Stamina by 80.
      • This recipe automatically improves when you reach 550 skill in Tailoring.
    • Master's Spellthread - Permanently embroiders your pants with master's spellthread, increasing Intellect by 285 and critical strike by 165.
    • Sanctified Spellthread - Permanently embroiders your pants with sanctified spellthread, increasing spell power by 50 and Spirit by 20.
      • This recipe automatically improves when you reach 500 skill in Tailoring.
    • Sanctified Spellthread - Permanently embroiders your pants with sanctified spellthread, increasing Intellect by 95 and Spirit by 55.
      • This recipe automatically improves when you reach 550 skill in Tailoring.
    • Sanctified Spellthread - Permanently embroiders your pants with sanctified spellthread, increasing Intellect by 285 and Spirit by 165.
    • Swordguard Embroidery - Embroiders a magical pattern into your cloak, causing your damaging melee and ranged attacks to sometimes increase your attack power by 400 for 15 sec.
      • This recipe automatically improves when you reach 500 skill in Tailoring.
    • Swordguard Embroidery - Embroiders a magical pattern into your cloak, causing your damaging melee and ranged attacks to sometimes increase your attack power by 1,000 for 15 sec.
      • This recipe automatically improves when you reach 550 skill in Tailoring.
    • Swordguard Embroidery - Embroiders a magical pattern into your cloak, causing your damaging melee and ranged attacks to sometimes increase your attack power by 8,000 for 15 sec.

    Druid (Forums)
    • Faerie Fire can no longer be cast in Travel Form or Aquatic Form.
    • Hurricane now costs 50.3% of Base Mana, down from 75.5% of Base Mana.
    • Moonfire base damage has been increased by 11%.
    • Symbiosis can no longer be cast in Travel Form or Aquatic Form.
    • Ursol's Vortex now has a 20 yards range. (Bug Fix)

    Talents
    • Heart of the Wild can no longer be cast in Travel Form or Aquatic Form. Wording clarified, the 6% Agility and Intellect bonus applies at all times.
    • Nature's Vigil now only affect single-target healing and damage spells.

    Balance

    Restoration
    • Ironbark now can't be cast in Travel Form, Aquatic Form, Flight Form, Epic, Flight Form
    • Nature's Cure can no longer be cast in Travel Form or Aquatic Form.

    Hunter (Forums)
    • Fetch now has a 50 yards range, up from 20 yards.

    Mage (Forums)

    Talents
    • Incanter's Ward now restores up to 18% of your maximum mana, up from 15%. Now grants you 36% increased spell power when the effect ends, up from 30%. Now passively increases spell power by 10%, up from 8%. Now increases mana regeneration by 65% instead of regenerating 1% mana every 2 sec.

    Fire
    • Combustion - When cast, resets the cooldown of your Inferno Blast ability.

    Minor Glyph

    Monk (Forums)

    Mistweaver
    • Life Cocoon now lasts 12 sec. (Tooltip clarification)
    • Summon Jade Serpent Statue Serpent's Salve (On-Click Effect) is now Serpent's Accord (Passive) - When you cast Soothing Mist, the Jade Serpent Statue will also cast Soothing Mist on an injured ally within 40 yards.

    Paladin (Forums)
    • Crusader's Zeal now has a chance to increase your critical strike chance by 3% for 9 secs instead of increasing your attack speed. Stacks up to 3 times.
    • Divine Storm now deals 120% weapon damage, up from 60%.

    Priest (Forums)

    Talents
    • Divine Insight shadow effect modified - Periodic damage from your Shadow Word: Pain has a 15% chance to reset the cooldown on Mind Blast and cause your next Mind Blast within 12 sec to be instant cast.
    • From Darkness, Comes Light Surge of Darkness has been reworked - Periodic damage from your Vampiric Touch has a 15% chance to cause your next Mind Spike to not consume your damage-over-time effects.

    Shadow
    • Devouring Plague now scales from 16.6% of Spell Power, down from 50% of spell power.
    • Mind Surge (NNF) has been reworked - Reduces the cooldown of your Mind Blast based on your Haste.

    Major Glyphs
    • Glyph of Devouring Plague might be increased to 33%, up from 10%. The change isn't in the tooltip but is in the spell effect.

    Warlock (Forums)
    Demonology

    Affliction
    • Seed of Corruption now costs 6% of Base mana, down from 8% of base mana. Damage has been increased by 100%. Now scales from 120% of Spell Power, up from 60% of Spell Power.

    Destruction
    • Shadowburn now restores 15% of your total mana after 5 sec if the target doesn't die.

    Warrior (Forums)
    • Battle Stance - Generates high Rage from normal melee attacks.
    • Berserker Rage - wording changed to "increasing the rage you generate from attacks" instead of "normal melee attacks".
    • Berserker Stance - Generates some Rage from normal melee attacks and some Rage from damage taken.
    • Disarm - Disarmed creatures deal significantly reduced damage.
    • Enrage - Area attacks have a smaller chance to cause Enrage.

    Talents
    • Piercing Howl now has a 15 yards radius, up from 10 yards.
    • Second Wind life regeneration effect now procs whenever you are below 35% health.

    Protection
    • Revenge can no longer be used after a block. Generates 10 Rage.
    • Shield Barrier base cost is now 20 Rage, down from 60 Rage. Consumes up to 60 Rage to increase the amount absorbed. Now scales from 3300% of Attack Power, down from 10000% of Attack Power.
    • Shield Block can now be used twice within 15 sec.
    • Sword and Board now procs from Devastate instead of Revenge. Now increases the Rage that Shield Slam generates by 5, down from 10.
    • Unwavering Sentinel no longer grants you 1 Rage every 3 seconds while in combat.

    Arms

    Fury
    • Bloodthirst now has a 4.5 sec cooldown, down from 6 sec. The chance for Bloodthirst to be a critical strike noz increases by 10% until it achieves a critical strike. Now generates 5 Rage, down from 10 Rage.

    Major Glyphs



    Client Strings
    Originally Posted by MMO-Champion
    • BATTLENET_BROADCAST - Broadcast
    • BATTLE_PET_CAPTURED - You have captured
    • BATTLE_PET_CAPTURED_ICON_LINK - You have captured |T%s:0|t|Hbattlepet|h[%s]|h!
    • BATTLE_PET_CAPTURED_LINK - You have captured |Hbattlepet|h[%s]|h!
    • BATTLE_TAG_ID_PROMPT - 0000
    • BATTLE_TAG_PROMPT - BattleTag
    • BATTLE_TAG_REQUEST - Send a |cff82c5ffBattleTag|r Request to:
    • BATTLE_TAG_REQUEST_INFO - They will be added to your friends list when they accept your friend request
    • BATTLE_TAG_SYMBOL - #
    • CHARACTER_NAME_PROMPT - Character Name
    • ERR_PVP_MAP_NOT_SET - Failed to blacklist PvP map.
    • ITEM_UPGRADE - Item Upgrade
    • ITEM_UPGRADE_DESCRIPTION - Use your valor points to upgrade a weapon or piece of armor that is level 375 or higher.
    • OPTION_TOOLTIP_SSAO - Controls the rendering quality of the ambient occlusion effect. Decreasing this may greatly improve performance.
    • PALADIN_PROT_CORE_ABILITY_6 - Use when you have 3 Holy Power for damage and defense and to improve your Word of Glory.
    • PET_BATTLE_RESULT_LOSE - Battle finished
    • PET_BATTLE_RESULT_WIN - You Won!
    • PET_BATTLE_START - Battle!
    • TALENT_FRAME_HELP_2 - You willl unlock more talent rows as you gain levels. You can always unlearn them at your class trainer.
    • UNLEARN_AT_YOUR_TRAINER - You can always unlearn at your trainer.
    • UPGRADE - Upgrade
    • UPGRADE_MISSING_ITEM - Drag an item here to upgrade it.
    • WHAT_HAS_CHANGED_HELP_1 - This is a quick overview of what has changed for your class.
    • WHC_DK_2 - Death Knights are now less overpowered.
    • WHC_DRUID_2 - A fourth, tanking specialization exists called Guardian.
    • WHC_HUNTER_2 - Ranged weapons no longer have a minimum range.
    • WHC_HUNTER_3 - You now equip either a ranged weapon or a melee weapon. As a hunter, you usually want the ranged weapon.
    • WHC_HUNTER_4 - You can now choose the specialization of your pet: Ferocity, Tenacity or Cunning.
    • WHC_MAGE_2 - Arcane has a new resource, [Arcane Charges]
    • WHC_MAGE_3 - Mage specializations no longer get a bonus to Arcane, Fire or Frost damage. Use whatever spell is appropriate.
    • WHC_MAGE_4 - Wands are now held in the main hand as alternative to weapons such as daggers.
    • WHC_MONK_1 - The monk is a new class. Monks can fill tanking, healing or melee damage roles. Most races can be monks.
    • WHC_PALADIN_2 - Auras no longer exist. Seals are now on the aura bar.
    • WHC_PRIEST_2 - [Chakra] can be cast directly and no longer requires a triggering spell.
    • WHC_PRIEST_3 - [Shadow Orbs] are now consumed by [Devouring Plague]
    • WHC_PRIEST_4 - Wands are now held in the main hand as alternative to weapons such as daggers.
    • WHC_ROGUE_2 - Poisons are now in the Spell Book. You can have one damage and one utility poison.
    • WHC_SHAMAN_2 - Totems no longer provide long-term buffs. All totems have short-term, situational benefits.
    • WHC_TITLE_DK_2 - QQ
    • WHC_TITLE_DRUID_2 - Bears
    • WHC_TITLE_HUNTER_2 - Range
    • WHC_TITLE_HUNTER_3 - Weapons
    • WHC_TITLE_HUNTER_4 - Pets
    • WHC_TITLE_MAGE_2 - Arcane
    • WHC_TITLE_MAGE_3 - Magic Damage
    • WHC_TITLE_MAGE_4 - Wands
    • WHC_TITLE_MONK_1 - New Hotness
    • WHC_TITLE_PALADIN_2 - Auras
    • WHC_TITLE_PRIEST_2 - Chakra
    • WHC_TITLE_PRIEST_3 - Shadow
    • WHC_TITLE_PRIEST_4 - Wands
    • WHC_TITLE_ROGUE_2 - Poisons
    • WHC_TITLE_SHAMAN_2 - Totems
    • WHC_TITLE_WARLOCK_2 - Demonology
    • WHC_TITLE_WARLOCK_3 - Destruction
    • WHC_TITLE_WARLOCK_4 - Wands
    • WHC_TITLE_WARRIOR_1 - Talents
    • WHC_TITLE_WARRIOR_2 - Stances
    • WHC_TITLE_WARRIOR_3 - Rage
    • WHC_TITLE_WARRIOR_4 - Rend
    • WHC_WARLOCK_2 - Demonology has a new resource, [Demonic Fury]
    • WHC_WARLOCK_3 - Destruction has a new resource, [Burning Embers]
    • WHC_WARLOCK_4 - Wands are now held in the main hand as alternative to weapons such as daggers.
    • WHC_WARRIOR_3 - Rage generation has changed. Rage is generated by some special attacks and consumed by others. Only use [Heroic Strike]|h|r when you have more Rage than you can spend.
    • WHC_WARRIOR_4 - Rend is now called [Deep Wounds]. It is automatically applied so it won't appear in your spell book.
    Last edited by chaud; 2012-05-10 at 05:20 PM.

  2. #2
    Deleted
    Not been any Shaman changes for weeks :S

  3. #3
    Quote Originally Posted by Flimsy View Post
    Not been any Shaman changes for weeks :S
    Same for DK's.

    Not a single Blue reply to any of the many intelligent posts detailing problems either.

  4. #4
    Deleted
    Every beta build I see popping up, I hope for some shaman changes, I never see them. ><

  5. #5
    Quote Originally Posted by Flimsy View Post
    Not been any Shaman changes for weeks :S
    Exactly, shamans forgotten forever.


    Quote Originally Posted by Lich King
    "You speak of justice? Of cowardice? I will show you the justice of the grave... and the true meaning of fear."

  6. #6
    Metamorphasis for Affliction + destruction?!!? am i reading this wrong/ has this been mentioned before or is this brand new innovation?!!

  7. #7
    Combustion - When cast, resets the cooldown of your Inferno Blast ability.
    Now this is the change i've been waiting for .. Excellent.

  8. #8
    no rogue changes, why am i not supriced, feels like wotlk, cata all over again, rogues will be the worst dmg dealer along with shammys at the start of the expansion again since they simply get soo little attention

  9. #9
    Bloodsail Admiral Killmaim Deathbringer's Avatar
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    Quote Originally Posted by Mordret View Post
    Exactly, shamans forgotten forever.

    Or blizzard can't find any reason to change anything currently, or blizzard are in the process of making massive changes?

  10. #10
    Zen Flight... Son Goku magic cloud finally ! =p

  11. #11
    gratsrogues, so many changes as always

  12. #12
    Deleted
    Quote Originally Posted by Nosferato View Post
    no rogue changes, why am i not supriced, feels like wotlk, cata all over again, rogues will be the worst dmg dealer along with shammys at the start of the expansion again since they simply get soo little attention
    Err, you got 2 legendary weapons to yourself in 4.3? You've been a consistent top performer since TBC? You also had 2 legendary weapons in TBC. Grow up. You must be playing Rogue wrong.

    Either way, MoP won't be released until Sept at the very earliest. Still means 4-5 months of changes to come.

  13. #13
    Deleted
    Zen Flight, interested to see how this Nimbus Cloud will work, I have visions of a temporary flight form glitching out bosses and causing general unintended havoc. I assume they're using the term playfully or it will be restricted to outdoors, not in BG's/arenas.

  14. #14
    Realm First! Northrend Vanguard First personplayer on the realm to gain Exalted reputation with the Argent Crusade, Wyrmrest Accord, Kirin Tor and Knights of the Ebon Blade.

    WOW, so basically who ever is the first people who already has the achievement Northern Vanguard logs into the game the get the achievement. WOW. Just WOW.


    That and meta form for non demo locks!

  15. #15
    Bloodsail Admiral Nexsa's Avatar
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    Says the mount is awarded for completing all silver modes in dungeon. Wasn't it posted in older news to be gold?

  16. #16
    Quote Originally Posted by Chrispotter View Post
    Metamorphasis for Affliction + destruction?!!? am i reading this wrong/ has this been mentioned before or is this brand new innovation?!!
    Wouldn't expect that to be intended, probably wonky datamining.

  17. #17
    Deleted
    Nice Metamorphosis for all the 3 builds, i've been waiting for this.

  18. #18
    Quote Originally Posted by Cernunnos View Post
    Realm First! Northrend Vanguard First personplayer on the realm to gain Exalted reputation with the Argent Crusade, Wyrmrest Accord, Kirin Tor and Knights of the Ebon Blade.
    That FoS was always there, the change is just them rewording the text. Not very exciting.

  19. #19
    Quote Originally Posted by Nosferato View Post
    no rogue changes, why am i not supriced, feels like wotlk, cata all over again, rogues will be the worst dmg dealer along with shammys at the start of the expansion again since they simply get soo little attention
    WHAAAATTT, rogues being little damage dealer? I can see with shamans, but rogue... What game are you playing?

    ---------- Post added 2012-05-10 at 06:16 AM ----------

    Quote Originally Posted by Wildspirit View Post
    Zen Flight... Son Goku magic cloud finally ! =p
    LOL yup, was thinking the same thing..

  20. #20
    Deleted
    WHC_DK_2 - Death Knights are now less overpowered.

    Ha!

    ---------- Post added 2012-05-10 at 12:22 PM ----------

    Oh boohoo rogues - see what we druids got this specific little update? We can no longer do anything in Travel form or Aquatic form.

    WE GOT TEH CHANGEZ WE R TEH LEETZ

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