1. #1
    I am Murloc!
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    Patch 1.2.2 - 5/1/2012

    PM me if you see any obvious errors or incorrect information please.

    Originally Posted by SWTOR

    Patch 1.2.2 - 5/1/2012

    Classes and Combat

    General
    • Corrected an issue that prevented damage shields (such as Force Armor) from re-applying properly when activated before the current damage shield expired has been addressed.

     Trooper

    Commando
    • Plasma Cell now correctly deals its damage 3 times per application.

    Companion Characters

    General
    • Corrected an issue that caused companion stat bonuses from equipped items to be miscalculated when the companion was resummoned.

    Crew Skills

    General
    • Corrected some performance issues related to opening the crafting window if it contained a very large number of schematics.
    Crafting Skills
    • Some gear that could be reverse engineered but erroneously displayed the "No Research Available" tooltip has been corrected.
    Gathering Skills

    Slicing
    • Premium Slicing lockboxes now yield the correct amount of credits.
    Flashpoints and Operations

    General
    • An issue that prevented Hard Mode Flashpoints from dropping loot based on group composition has been addressed. Drops usable by a person in the group are not 100% guaranteed, but the system now properly takes composition into account.
    • The "Exit Area" button in Flashpoints and Operations is now disabled during combat.
    • Corrected an issue that prevented Operation Group leaders from being added to the Operation Officer Chat channel.
    Operations

    Explosive Conflict
    • Pulsar Droids in the Warlord Kephess encounter now have the correct amount of health in 16-player Hard Mode.
    • Kephess now uses the Gift of the Masters ability during 16-player Hard Mode.

    Items

    General
    • Mysterious, Unusual, and Wondrous Eggs can now be sold on the Galactic Trade Network.
    • An issue that could prevent hair from showing on Jedi Knights while wearing certain visors has been addressed.

    Missions and NPCs

    General
    • The weekly Nightmare Pilgrim mission now rewards 4 Black Hole Commendations.
    • If a player logout causes a mission to fail, the player is now transported outside of that mission's phase when logging back in.
    Missions

    World Missions

    Corellia

    Black Hole Area
    • The previous mission requirements for The End of Torvix (Imperial) and Chasing the Shadow (Republic) have been removed. Players can now accept these missions at any time within the daily restrictions.
    • Players not on the mission The End of Torvix (Imperial) or Chasing the Shadow (Republic) can now use the elevators inside the phase to assist group members with the mission.

    Taris
    • No Escape: Corrected an issue that could prevent an encounter associated with this mission from resetting if the group was defeated and re-entered the phase.

    Class Missions

     Jedi Consular
    • Marked: Corrected an issue that prevented the player from speaking to Lord Shendan if they exited the phase before speaking with him.

     Smuggler
    • Heist of the Millennium: The map now indicates the correct elevator on the step “Return to the Shuttle.” Several map note issues have been addressed.

     Trooper
    • Stay Frosty: This bonus mission no longer occasionally fails to end even after the player completes the primary mission.

    PvP

    Warzones

    General
    • Corrected an issue that could cause multiple sounds to play on top of each other when receiving multiple medals at once.

    Huttball
    • A rare issue that could grant players rewards for two Huttball wins at the end of a match has been corrected.

    Voidstar
    • Corrected an issue that occasionally caused both teams in the Voidstar to receive less rewards than intended.

    Space Combat

    General
    • Corrected a UI issue that could prevent players from firing their ship's weapons.
    • Female characters' companions now play the proper voice-over during Space Combat Missions.

    UI

    General
    • Pressing the Enter key on the prompt that displays when purchasing an expensive item now cancels the window instead of accepting the cost.
    • Corrected an issue that could cause completed missions to reappear in the mission log and tracker.
    • Pressing the R key to reply after receiving multiple tells now correctly displays the name of the player that will receive the reply.
    • Moving items in the inventory no longer affects their display in hotbars or in the mission tracker. This also corrects an issue that could prevent items in hotbars or the mission trackers from being used from those locations.

    Galactic Trade Network
    • The Search button is now correctly disabled for categories that do no have a subcategory when there are no search results.

    Groups and Targeting
    • The "Always Show Class Symbol" preference is now disabled by default.
    • Target Markers can now be bound to keys in the preferences menu.

    Guilds
    • Guild Banks now display on the map even if the player is not in a guild or the player's guild does not currently have a Guild Bank.

    Miscellaneous Bug Fixes
    • Corrected a rare client crash that could occur for characters with full banks, inventories, and a full ability list.
    • Some text errors in the French and German clients have been corrected.
    • An issue that could cause display errors in fullscreen windowed mode has been corrected.
    • Corrected an issue that could cause the primary graphics to display to not be selected as the startup monitor when running the game for the first time on machines with multiple graphics devices.
    Last edited by Dakia; 2012-05-01 at 01:13 PM.

  2. #2
    Quote Originally Posted by Dakia View Post
    Originally Posted by SWTOR

    Groups and Targeting
    • The "Always Show Class Symbol" preference is now disabled by default.
    • Target Markers can now be bound to keys in the preferences menu.
    OMG finally. I can't wait to log in when I get home and try this. My QoL and willingness to PuG as a tank just went way up.

  3. #3
    Bloodsail Admiral Byrogan's Avatar
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    Thank god they finally fixed the companion stats issue!

  4. #4
    Thanks Dak

    I thought they just changed the Unusual Egg to be BoP, and now it's able to be sold on the GTN? I am a bit confused by that course of events... As for the rest there are some really good changes listed

  5. #5
    Scarab Lord Greevir's Avatar
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    Dakia, just wanted to say thank you for your work on the numerous SWTOR patch notes posts you've made. I love seeing it done in the format that we are all accustomed to. Keep it up!

    Not being able to bind target markers was one of the most QoL issues I had. Glad to see they listened and put it in. Good job Bioware! Keep the improvements coming!

  6. #6
    I am Murloc!
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    Quote Originally Posted by Greevir View Post
    Dakia, just wanted to say thank you for your work on the numerous SWTOR patch notes posts you've made. I love seeing it done in the format that we are all accustomed to. Keep it up!
    The real credit goes to Arlee and the amazing MMOC devs to putting the code together for the site. Arlee put together the massive 1.2 patch notes post that I certainly wouldn't have wanted to tackle.

  7. #7
    Corrected a rare client crash that could occur for characters with full banks, inventories, and a full ability list.
    lol suffered from this didnt even knew the cause, had it ocasional, was more seen when loading into EC, glad they fixed and makes total sence cause I always ran with full inv, and bank cause iam a MMO item hoarder

  8. #8
    The Patient Slugfest's Avatar
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    Quote Originally Posted by Byrogan View Post
    Thank god they finally fixed the companion stats issue!
    Yeah, I noticed this right away this morning when I logged in early to do my Corellia dailies, my Doc has at least 200+ more cunning than he did the night before.

    Also, has anyone else noticed a distinct improvement in overall performance/fps? The game felt a LOT smoother this morning and I'm not sure if its some behind the scenes coding that made it happen. If anyone else is noticing this please post your observations.
    MLP Friendship Is Magic - Republic - The Harbinger
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  9. #9
    While I abandoned it when they finally let us abandon every quest, I had Stay Frosty in my log for the longest time.

  10. #10
    Scarab Lord Forsedar's Avatar
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    Zomg binding target markers!

  11. #11

  12. #12
    They fixed the sound issues finally!

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