Page 1 of 7
1
2
3
... LastLast
  1. #1
    Deleted

    Glyph of Cheap Shot, 9 sec stun?

    With the new rogue glyph (unable to post links yet, check frontpage or wowdb.com/spells/56801-glyph-of-cheap-shot#15650-15657) is it possible to open with a 9 sec stun?
    Seems a bit OP to me

  2. #2
    Lol........

    Mod Edit: User was infracted for this post.
    Last edited by Kelticfox; 2012-05-03 at 07:49 PM.

  3. #3
    Deleted
    Sounds rather OP, unless that PvP resilience stat is amazingly great to reduce damage taken and possibly kills the fun of PvP :P

    Think it's some kind of tooltip bug or they changes the way Cheap Shot works.

  4. #4
    Guess ghostcrawler mains a rogue now. Time for his mage to sit on the alt list.
    Last edited by Legion; 2012-05-01 at 04:18 PM. Reason: to be taken with a grain of salt

  5. #5
    Bloodsail Admiral Torne's Avatar
    10+ Year Old Account
    Join Date
    Nov 2009
    Location
    Germany
    Posts
    1,109
    Wow...did it really not occur to you that this is a beta or datamining error???
    In the end the winner is still the last man standing.

  6. #6
    Deleted
    Wow...did it really not occur to you thatI hope this is a beta or datamining error???
    Fixed that for you

  7. #7
    The cheap shot glyph on beta reduces energy cost by 50%. Probably a datamining error.

  8. #8
    Deleted
    Quote Originally Posted by shadowboy View Post
    The cheap shot glyph on beta reduces energy cost by 50%. Probably a datamining error.
    Or maybe a build that hasn't yet reached the beta servers ?
    The login screen display "Build 15650", and the datamined build seems to be 15657.

  9. #9
    I would not put it past blizzard for them to do this even though it's obvious it's completely broken. Hopefully it is a datamining error for the future build because even putting this version of the glyph in as a TEST is absurd.

  10. #10
    Quote Originally Posted by Skimme View Post
    With the new rogue glyph (unable to post links yet, check frontpage or wowdb.com/spells/56801-glyph-of-cheap-shot#15650-15657) is it possible to open with a 9 sec stun?
    Seems a bit OP to me
    I knew this would get a lot of QQ as soon as I saw it.

  11. #11
    Wow...if other clesses are gonna have such long CC (althou all current CC's are waaaay to long for me, CC shall last max 2-3 seconds)...well, wow's pvp is over for me. Moar QQ U say? It deserves it. Too long CC/ too much cc = pvp is broken.
    Please tell us it was an error

  12. #12
    Quote Originally Posted by Slaughty8 View Post
    Wow...if other clesses are gonna have such long CC (althou all current CC's are waaaay to long for me, CC shall last max 2-3 seconds)...well, wow's pvp is over for me. Moar QQ U say? It deserves it. Too long CC/ too much cc = pvp is broken.
    Please tell us it was an error
    Priest / Warlock fear says hello.

    AOE fear for 8 seconds = fine
    9 second single target stun = OMG SO UNBALANCED!

    Please. That is absurd.

  13. #13
    I skipped fear cose I play undead :P Got macro for it. So no, thats not absurd. Think about it.

  14. #14
    While long stuns are not entirely unprecedented (pvp cc is capped at 8 seconds regardless btw) from rogues, with essentially a 9 second stun on live right now (glyphed revealing strike five point kidney shot), I was getting excited about the synergy that the 20 second cheapshot has with a variety of other things (such as shadowdance, and that thing that keeps you stealthed and lets you do another opener). Obviously, a 9 second stun is far superior, but... I don't know if I would be ok with such a thing.

    I suspect that the actual truth is something like: now stuns NPCs for 9 seconds, so instead of being great in pvp it has no use there at all. But even for use on NPCs, a 9 second stun seems shockingly long.

    If this datamine is legit at all, I don't really understand what's going on. I was really happy with the 20 energy CS.

  15. #15
    Quote Originally Posted by Slaughty8 View Post
    I skipped fear cose I play undead :P Got macro for it. So no, thats not absurd. Think about it.
    I am thinking about it. And I don't really see any major difference if I'm feared for 8 seconds or stunned for 8 seconds (See post above this.) Especially since fear effects multiple targets, I don't see how this is unbalanced in comparison.

  16. #16
    I can dispel fear, get fearless buff, use undead racial to get out of the fear.
    Stun? U can only use a trinket Which I never wear cose I find other trinkets better. Give every class ability to get out of stun/blind etc - then it will be ok.

  17. #17
    Deleted
    Quote Originally Posted by Bitlovin View Post
    I am thinking about it. And I don't really see any major difference if I'm feared for 8 seconds or stunned for 8 seconds (See post above this.) Especially since fear effects multiple targets, I don't see how this is unbalanced in comparison.
    You can go from 100% -> 0% in (such) a stun - you can't in a fear.

  18. #18
    Quote Originally Posted by Bitlovin View Post
    I am thinking about it. And I don't really see any major difference if I'm feared for 8 seconds or stunned for 8 seconds (See post above this.) Especially since fear effects multiple targets, I don't see how this is unbalanced in comparison.
    Stun doesn't break when you get damaged. Stun can't be cleansed. Seems a pretty major difference to me.

  19. #19
    Herald of the Titans Varyk's Avatar
    10+ Year Old Account
    Join Date
    May 2010
    Location
    Indiana
    Posts
    2,738
    Quote Originally Posted by Bitlovin View Post
    I am thinking about it. And I don't really see any major difference if I'm feared for 8 seconds or stunned for 8 seconds (See post above this.) Especially since fear effects multiple targets, I don't see how this is unbalanced in comparison.
    If you're stunned for 9 seconds...you're dead.

    Fear is not the case.

    Not all forms of cc are treated equal. They're all different. CCA=/=CCB

  20. #20
    Deleted
    Quote Originally Posted by Bitlovin View Post
    I am thinking about it. And I don't really see any major difference if I'm feared for 8 seconds or stunned for 8 seconds (See post above this.) Especially since fear effects multiple targets, I don't see how this is unbalanced in comparison.
    If you don't understand how a fear that can be dispelled and breaks on damage is no where near a single target stun that has no cd (requires stealth) and cannot be dispelled and won't break on damage for those 9 seconds, then I must assume you are trolling, because your previous posts don't suggest you're that gullible.

    Anyway, a 9 second stun would never go live, it's either a data mining or a bad joke. Any stun over 6 seconds would just be absurd.
    Last edited by mmoc9a374e54bb; 2012-05-01 at 05:43 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •