Thread: Ultimate UI v3

  1. #1

    Ultimate UI v3

    http://www.wowinterface.com/download...idUI4.3.2.html

    A UI fitted for all roles and classes. Did a lot of tweaking from all the feedback I got from the previous versions. This version is very solid. Have a look and enjoy. Try something new and get away from the mainstream elv and tuk UI.

    See it in action here:
    Last edited by LCDArcade; 2012-05-03 at 09:01 AM.

  2. #2
    The Unstoppable Force Chickat's Avatar
    10+ Year Old Account
    Join Date
    Mar 2011
    Location
    Orgrimmar
    Posts
    20,646
    I like it, shame i don't have a monitor with that resolution.

  3. #3
    What resolution is this at?

  4. #4
    Deleted
    It looks very clean and tidy, I do like it.
    My main concern is that I use 4x the buttons you've got shown. Is that a problem?

  5. #5
    Quote Originally Posted by Sweetz View Post
    It looks very clean and tidy, I do like it.
    My main concern is that I use 4x the buttons you've got shown. Is that a problem?
    The resolution is 1920x1080, but you can always add more buttons in bartender, all the ones that are shown are just what I need specially. everything you see can be fully customized.

  6. #6
    I can't say that I'm familiar with this UI suite, but... is this just a slightly modified ElvUI?

    - reskinned default Blizzard frames
    - left and right chat boxes
    - sleek action bars
    - active buffs grid on top right (slightly different formatting)
    - class timers above player frame and target frame
    - little bit of data text under the mini-map
    - Targeting and Targeted By player/npc tooltips

    The most noticeable thing to me that it doesn't have is the "core buffs" panel along the right side of the mini-map, but I do like the look of the active buffs grid with the duration inside the icon.

  7. #7
    Quote Originally Posted by kilometer18 View Post
    I can't say that I'm familiar with this UI suite, but... is this just a slightly modified ElvUI?

    - reskinned default Blizzard frames
    - left and right chat boxes
    - sleek action bars
    - active buffs grid on top right (slightly different formatting)
    - class timers above player frame and target frame
    - little bit of data text under the mini-map
    - Targeting and Targeted By player/npc tooltips

    The most noticeable thing to me that it doesn't have is the "core buffs" panel along the right side of the mini-map, but I do like the look of the active buffs grid with the duration inside the icon.
    I've never used it. This not like those at all.

  8. #8
    Titan PizzaSHARK's Avatar
    10+ Year Old Account
    Join Date
    Jan 2011
    Location
    Oklahoma, USA
    Posts
    14,844
    Kinda cluttered, especially for such a large resolution. Why not hide that big, ugly box of buttons in the middle of the screen?
    http://steamcommunity.com/id/PizzaSHARK
    Quote Originally Posted by Ryan Cailan Ebonheart View Post
    I also do landscaping on weekends with some mexican kid that I "hired". He's real good because he's 100% obedient to me and does everything I say while never complaining. He knows that I am the man in the relationship and is completely submissive towards me as he should be.
    Quote Originally Posted by SUH View Post
    Crissi the goddess of MMO, if i may. ./bow

  9. #9
    It's quite cluttered and uninspired. It's like " HEY PLEASE BLOCK MORE OF THE SCREEN ". Things don't flow with each other. Definitely not an "ultimate" UI.
    Last edited by driftefx; 2012-05-06 at 08:27 AM.

  10. #10
    Quote Originally Posted by driftefx View Post
    It's quite cluttered and uninspired. It's like " HEY PLEASE BLOCK MORE OF THE SCREEN ". Things don't flow with each other. Definitely not an "ultimate" UI.
    There has never been an instance where I couldn't see the middle of my screen. Everything is perfect. It may look cluttered but it's really not. As for the buttons in the middle, that's just how I like it, you could always move them.

  11. #11
    This felt a lot like LUIv3, so I just went back to using that.
    Quote Originally Posted by Winstonwolfe View Post
    In other words, he's worried about how sharp your bayonet is when you are firing RPG's.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •