Played Sorcerer this time to level 9, and DragonKnight to level 6. I am aware that DragonKnight is the viable tanking class now but it just... sucked. I assume tanking is just a diff beast here. Mostly you morph an ability to get a taunt or something.
Sorcerer was fun but thus far my "life drain" spec Nightblade was the most fun.
I have heard archery is OP too, but I have never tried it. Is archery credited by my fellow travelers on MMOC?
I love tanking in MMOs but I am weary to do it when I don't "get it" or how it works. I dislike wiping groups cause I fail lol.
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My understanding is this game is built around collecting tons of looting and using the crafting tables to "extract" the ingredients so you can make items that are good for you. Also "grinding" the crafting professions seems very far fetched, at least with the beta traffic. No sitting at the table making iron bolts or w/e for 15 craft levels like in other MMOs. Wish I had more patience to goof with that more in beta.
I just can't get over the movement controls. W.S.A.D, but no Q or E. Yeah, keyboard turners are shunned, but I always used a combination of QWEASD + Mouse. Gave me excellent control. Taking away the Q & E keys and replacing it with a mouse which is locked to your turning really doesn't gel with the way I play games.
WoW is no longer an MMORPG. It is now a MMOAAG (Massively Multiplayer Online Action Adventure Game)
Tanking in ESO is definitly different than in WoW, you cant try to pull 10 mobs, drop Consecration and hit Hammer of the Righteous and have them all beating on you.. you'll find yourself on the floor quite quickly. You can tank few ennemies, often you'll get the strongest one/two, and the group focus down others. There is a lot of snare/slow/stun/disable abilities for all class, and it play a big role in this game, as well as synergy.
I kinda wonder, now that there is 'probably' no beta weekend (my assumption) this weekend would that mean we might get some new teso news? Like some new endgame information (they still haven't explained the concept of VR fully I think nor have they said much about adventure zones)
So... is anyone planning on making a crafting-only character? If so, what class are you choosing for it and why?
I think I'll try to figure 1 caracter that I'll level and use a minimum of skills, try to find like a 20-25 skills points max build that will let me kill stuff and level up, while keeping the majority of my skills point for the crafting profession.
The mats I can farm with my main, as any caracter can gather anything.
I will probably have 3 characters with 2 crafting proffesions each that should work.
And if I can get the right way of doing my skills then I might go for 2 characters with 3 each aswell.
I'm thinking Templar with a Bow for fast leveling.