The ES series supports first person but not so much third person. ESO is supposed to mainly be supporting third person. So hopefully, if we have to play in third person, it will be easier than attempting to do it in Skyrim.
Hmm, I wonder if the focus on third person is there to one day bring it to a console. I say this because I have played most TES games on consoles, (I know I know, no mods, sue me and hang me if you must) and while first person works fine, I find it much easier to fight in third person. I find it especially easier to stick on targets that try to kite.
I'm guessing a lot of you play on PC, and it sounds like you prefer fighting in first person. Coincidence? Perhaps...
If Goku's power level increases at the same rate till the end of DBGT as it does till the end of the Frieza saga, as a SS4 Goku would have a PL of roughly 939 Quinoctogintillion. For reference that is a 260 digit number. A PL of 14,600 is required to destroy an earth sized planet. There are about 2 nonillion earths worth of mass in the universe. That means SS4 Goku can destroy the universe about 32 Octosexagintillion times over. There's a reason they made Goku a god at the end of GT.
Regarding consoles the only thing ZOS has said is that they have no plans to make the game available on console. They aren't even looking into it.
The reason for third person focus in ESO is because of the mobs which can attack from any direction and the need to pay attention to what you are standing in... also known as not standing in the fire. It's hard to tell if you are standing in icky stuff when in first person pov.
As a side note, M'aiq should talk more.
Last edited by Tabbycat; 2013-02-20 at 04:45 AM.
What they should have done is build the game from the ground up around being first person. Ya know, like how TES games are supposed to be. Honestly it's just too late now, they really shouldn't even support first person at all because it's just a sidethought to try to calm angry fans down about yet another thing they changed (unnecessarily) to make the game an MMO.
Let me qualify that "unnecessarily" comment before I get trolled by the usual suspects. There are plenty of things that have to change to take a game from single player to MMO, i.e. to reference a recent topic, stealing and crime. (Note I said "change" not "remove entirely because it's teh hard") Making the game third person is not a necessary change.
Also, swtor bought the hero engine when it was like 20% complete and was like "DUNT WURRY. WE GOTZ DIS". I'm not joking. The head of the dev team or w/e for the hero engine was like, "I... tried to tell them it was still in beta but they said they had enough programmers to throw at it..."
(Firefall) - All Battleframes -
(Warframe) - Gold Tiger & Typhoon-
(Neverwinter) - Trickster Rogue -
I don't get why people are crying over playing in first and third person perspectives.
Having both first and third person animations is going to take up a lot of the developers time and other content will suffer because of it. Playing in first person in an mmo isn't viable because you have to avoid stuff, i played a rogue in wow, you try and play as part of a group in first person and you will just be staring at a bosses arse and you won't be able to see a single thing around you, you will then become a hindrance to your group and take away their fun and whats fun about having a boss take up your entire screen?
It's viable in an fps but not so much in dynamic boss fights, where you need to see all around you and work as a team.
I would love to see first person perspective in the game but it really would cause more problems than it solves.
So now it is clear that it will be another game for gamers. World of Warcraft did right choice targeting office machines which everyone has. So we can assume it to be another failure as you cannot have a MMO without players and gamers don't make it. People don't buy computers to play.
Most people who play MMOs have a standard office computer. Recent MMOs with such stupidity as lack of targeting require a player to have a gaming computer, with $300 videocard. Designing them in that way is just a money-grabbing scheme without intent to have a continuous revenue stream from such games. Just hit (2 million sales) and run (100k in a year). So far I don't see that one would be different.
It's an mmo, first person works fine when you only got yourself and a few select enemies to worry about, but when you need to keep track of your group and at the same time avoid enviromental hazards that are very common in an mmo, it just wont work. As much as I love sniping people in with my bow in skyrim, I think third person is the best choice of focus for ESO.