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Offtopic, but you know what'd be cool? An MMO based on RL. If you want to level your crafting, you give the company evidence that you've been crafting iRL. Pottery, forging, art, whatever. If you want to level your character's strength, you give evidence that you've been going to the gym and you've been increasing your iRL strength. Then those stats translate into a game. Increase intelligence? Read a book.
Stupid idea I know, but I bet someone could iron out something like that and get a really addicted niche audience.
The problem when you make a game F2P is systems need to be designed around annoying players enough to pay. Some games are less annoying than others, but at their core they need to give you a reason to spend money.
So, while F2P games annoy you into spending money, subscription games entertain you so you keep your subscription.
I guess one downside to TES being an MMO is time won't freeze while I'm reading an in game book. Nothing like picking up a book in a room full of draugr and finish reading it while they are still frozen. Everyone knows reading lore books while standing in a room full of enemies is pretty hard core.
Well I guess it just adds to the realism. Kill the draugr and as a reward you get some R&R with a book xD
I have a small question...not being on a bethesda website.....or ESO website...why are we forced to enforce the NDA abotu it on mmo-champion....why? I know mmo champion is ''private info website'' but why can't people say what they know.....why does it matter to mmo-champion mods? I always wondered.
Pretty sure any MMO player with a shred of common sense would agree; that'd be a pretty stupid reason to jeopardize the site.
"I'm not saying I invented the turtleneck. But I was the first person to realize its potential as a tactical garment. The tactical turtleneck! The... tactleneck!"