1. #3201
    Quote Originally Posted by Murphlord View Post
    The ESO devs lurk these forums and are now going to make this an achievement. You heard it hear first folks!
    The achievement's name better be what Genn said: "Knowledge is FUS RO DAH!"
    Quote Originally Posted by High Overlord Saurfang
    "I am he who watches they. I am the fist of retribution. That which does quell the recalcitrant. Dare you defy the Warchief? Dare you face my merciless judgement?"
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  2. #3202
    Deleted
    In WoW i didnt really care for most Achievements, but i really could see them work in ESO, since youre supposed to explore the world anyway.

  3. #3203

  4. #3204
    "The only persistent on-screen items are a crosshair, a minimap, and a small quest tracker"

    HMM. SOUNDS LIKE AIMING TO ME.

    I guess TESO will be getting some of my money.

    "As in any of the post-Morrowind TES games, you swing your weapon (or fire your bow or staff) with the left mouse button and block with the right."
    MMM. 1:1 combat actions...

    Better and better.
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  5. #3205
    Scarab Lord Buckwald's Avatar
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    Massivley's hands on preview of ESO
    http://massively.joystiq.com/2013/03...crolls-online/

  6. #3206
    most interesting thing i got from that was the new game plus. My question is what will the quests be like for someone not of the native faction and will different factions be able to see each other? im guessing they are gonna be using a ton of phasing tech for this game. Might be that all new game plus toons get phased to their own replica zone so u cant see the lower levels and then it may phase out the different factions from each zone.

    Seems interesting, wonder what other ppl think about this.

  7. #3207
    Quote Originally Posted by Zeek Daniels View Post
    most interesting thing i got from that was the new game plus. My question is what will the quests be like for someone not of the native faction and will different factions be able to see each other? im guessing they are gonna be using a ton of phasing tech for this game. Might be that all new game plus toons get phased to their own replica zone so u cant see the lower levels and then it may phase out the different factions from each zone.

    Seems interesting, wonder what other ppl think about this.
    Phasing is a double edged sword. While it can help immersion story wise, it can make the world feel more empty.
    We shall see.

    When is beta launching? blarg.
    I am actually kinda hyped now that I've seen the word "cross hair" used.
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  8. #3208
    Deleted
    Those articles are really interesting. I cant wait to finally play it

  9. #3209
    Deleted
    Quote Originally Posted by hk-51 View Post
    Phasing is a double edged sword. While it can help immersion story wise, it can make the world feel more empty.
    We shall see.

    When is beta launching? blarg.
    I am actually kinda hyped now that I've seen the word "cross hair" used.
    cross hair?

    anyway, beta invites should be going out end of March. but its probably very unlikely you would get an invite in the first wave :P

  10. #3210
    Quote Originally Posted by peggleftw View Post
    cross hair?

    anyway, beta invites should be going out end of March. but its probably very unlikely you would get an invite in the first wave :P
    Yeah, in the article they linked twice they talk about the UI being limited to like minimap and cross hair ect. Cross hair strongly implies that this is going to be an ARPG with aiming like Tera.

    And while I probably won't get into the beta right away... The amount of info that leaks from a triple A mmo beta is extreme.
    I like info.
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  11. #3211
    Bloodsail Admiral hiragana's Avatar
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    http://www.eurogamer.net/articles/20...scrolls-online

    Another preview. Sounds like it has some good ideas, im also pleased to see that you can eventually visit the entire map on a single character (not been keeping up with this thread too much so dont know when this got announced). Im not sure if its enough for me to play it though, i finished playing wow a few months ago and havent had any urge to go back, im not sure if this is different enough to get me excited about mmos again.

  12. #3212
    You can play through every zone on a single character, regardless of faction. There’s a reason why few MMOs bother with three factions nowadays – it’s a vast amount of content to create, particularly when you’re only likely to see a third of it. TESO’s solution is clever. You’ll level from 1-50 and do your personal story with your chosen faction, then when you’re finished you can pick a second faction to play through in what amounts to a new game plus. Zones and encounters are buffed to 50 and loot updated accordingly. Then, when you finish that you’ll be able to play through the final faction in an even tougher mode. You’ll still only be able to group and socialise with members of your own faction, but it means you don’t have to pick what race you play based solely on what zones you want to adventure in. Your Breton will get to wander around Skyrim.
    Okay guys, we can lower our pitchforks a bit.
    Why am I back here, I don't even play these games anymore

    The problem with the internet is parallel to its greatest achievement: it has given the little man an outlet where he can be heard. Most of the time however, the little man is a little man because he is not worth hearing.

  13. #3213
    Deleted
    Here's some impressions from the game.
    http://www.pcgamer.com/2013/03/19/th...r-scrolls-fan/

  14. #3214
    Quote Originally Posted by vizzle View Post
    Okay guys, we can lower our pitchforks a bit.
    Another plus to this, when they make a new chunk of solo content (expansion) it will count three times over since people will be able to play through each factions chunk of content.

    Much easier for them to justify solo content when 100% of their players have access to it.
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  15. #3215
    The only bad part is that they're being pretty clear that factions won't be able to cross into each other's territory, meaning no world PvP. But still, this is a step in the right direction.
    Why am I back here, I don't even play these games anymore

    The problem with the internet is parallel to its greatest achievement: it has given the little man an outlet where he can be heard. Most of the time however, the little man is a little man because he is not worth hearing.

  16. #3216
    Quote Originally Posted by vizzle View Post
    The only bad part is that they're being pretty clear that factions won't be able to cross into each other's territory, meaning no world PvP. But still, this is a step in the right direction.
    There might be contested zones that aren't considered a factions "territory".
    Boarder conflicts.

    Idk. If we complain enough they might add it in beta or post launch.
    Last edited by Bardarian; 2013-03-19 at 04:25 PM.
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  17. #3217
    Quote Originally Posted by hk-51 View Post
    There might be contested zones that isn't considered a factions "territory".
    Boarder conflicts.

    Idk. If we complain enough they might add it in beta or post launch.
    I laughed because it's a funny thing to say, but it's nice that they actually do listen to feedback.
    Why am I back here, I don't even play these games anymore

    The problem with the internet is parallel to its greatest achievement: it has given the little man an outlet where he can be heard. Most of the time however, the little man is a little man because he is not worth hearing.

  18. #3218
    Quote Originally Posted by McFrotton View Post
    I have a small question...not being on a bethesda website.....or ESO website...why are we forced to enforce the NDA abotu it on mmo-champion....why? I know mmo champion is ''private info website'' but why can't people say what they know.....why does it matter to mmo-champion mods? I always wondered.
    the people posting are breaking it, and you end up getting fake info from the people other companies pay to slander new competition

  19. #3219
    Quote Originally Posted by vizzle View Post
    I laughed because it's a funny thing to say, but it's nice that they actually do listen to feedback.
    Yeah, adding first person view and action combat is huge compared to what they originally planned (which looked like it would play a little like age of wushu in terms of targeting and attack / block mechanics) and will shore up the TES fan base.

    Nothing pisses fans off more than when you make an MMO that doesn't resemble the franchise it is based off of.
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  20. #3220
    Quote Originally Posted by vizzle View Post
    The only bad part is that they're being pretty clear that factions won't be able to cross into each other's territory, meaning no world PvP. But still, this is a step in the right direction.
    world pvp is an idea that hasn't been reality in a long time
    to have big sub numbers, you need more than just the hardcore gamers, and the non-hardcore gamers don't wanna play very long at times, damn sure don't want pvp to get in the way of anything but are too stupid to just level on a PVE server because of the nancy-stigma associated with the sissy servers.

    world pvp has been nothing but ganking for most of the past decade. it's pointless, people want instanced content

    ---------- Post added 2013-03-19 at 11:29 AM ----------

    Quote Originally Posted by hk-51 View Post
    Yeah, adding first person view and action combat is huge compared to what they originally planned (which looked like it would play a little like age of wushu in terms of targeting and attack / block mechanics) and will shore up the TES fan base.

    Nothing pisses fans off more than when you make an MMO that doesn't resemble the franchise it is based off of.
    in the ALPHA before ANY feedback could have possibly been given, the current combat system was in the works. why do you act like public outcry changed it? the word on the alpha was that it was polished and extremely impressive. it's been skyrim's combat with first person and soft target locking since the start. it's the closest thing to the RPG you can possibly get at this point due to ranged vs melee balanced in an MMO

    this all reminds me of blizzard's big transition. they did most things in house, took good ideas and made them better, they had experience with MMOs both playing and developing and they took their time

    the REAL first person tech that Z has created makes me think of the stuff blizzard has had to come up with over the years, things fledgling companies simply couldn't afford to do. the tech for the megaservers that Z has come up with is the same way. nobody is rushing them (EA called the shots for SWTOR and rushed it according to BW employees) and rift, while a great game, is short in the story department MAINLY because it was created from nothing. there was no backstory that people were already into

    TES has a HUGE following already, they made a concerted effort to make TESO feel like TES and look like TES. that effort is all we can hope for and if you're into TES at all you should probably be excited. rift and gw/2 were great games, but i couldn't get into their stories at all. the game wasn't an issue

    i love the TES lore, know more about it than i should admit to, even wow's lore isn't this deep and even wow is moving away from the focus on lore lately.

    unless there is some major screw up, TESO is gonna be around a while and it will never see 10,000,000 subs, but there are to many MMOs around these days for that to happen again anyway. it won't kill wow and won't try to. from the new info we're getting this week + the alpha info, TESO is a legit heavyweight
    Last edited by blackyfrost; 2013-03-19 at 05:11 PM.

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