the amount of customization in elder scrolls does help alot with this though i remember in oblivion if you knew how to mess with certain features you could kind of mess up things and get things you werent normally supposed to get like blue skin and weird colored hair
"You know what is better than drinking a beer? Brewing your own beer. And then drinking it. And then... Drinking another beer. And then, punching somebody in the snout! That's what!" - Chen Stormstout
I love to play TES games as it is just amazing how much time you can "loose" by just playing the game the way you want. There are always things that you stumble on that you do then do spontaneously and so many different ways to play the game.
Exploration is a vital part of the whole series and most importantly it is FREEDOM to do whatever you want to and go wherever you want to.
Locking down "enemy" zones completely is crap. I would not want to roll a Bosmer and be locked to Valenwood, Summerset Isles and whatever the third allied zone is (plus Cyrodiil as endgame zone ofc) That destroys the whole ES feeling to be honest.
At first I was thinking that this game will be a massive experience with the whole of Tamriel visitable in one game but sounds like that ain´t gonna happen.
Nords, Bretons, imperials and redguards look all exactly the same (possible exception for the Redguard, which has darker skin).
Dunmer, Altmer, Bosmer and even Orcs look all exactly the same (possible exception for the Dunmer/orcs, which has darker skin).
Yes - the lore is VERY deep for each of them. The lore, however, doesn't effect jack squat to their outer appearance. Sure, they have 1 or 3 unique racial abilities. I'm not talking the story or gameplay - I'm talking pure esthetics.
That's why I laughed when I saw the race roster in Star Wars: The Old Republic. Cyborgs!? Seriously!? Humans with tiny bits of metal slapped on their faces? THAT'S A WHOLE NEW RACE!? Compare that to Star Wars: Galaxies, where you had Wookies, Trandoshians (Bosk), Mon Calmari (Admiral "it's a TRAP!" ackbar), ect... It's either that or humans with facepaint of some kind...
WoW sadly is the ONLY MMORPG today who dares make a race that has a vastly different physical build from each other race. Hell, you can even tell Bloodelves from Nightelves apart easily... even when wearing armor. In Skyrim the only thing that separates the races when wearing armor is a) the voice actor or b) if they have a tail. >_<
---------- Post added 2012-12-31 at 12:58 AM ----------
Edited that to show you a Warcraft comparison. :P
---------- Post added 2012-12-31 at 01:01 AM ----------
I still think it sounds like a fun game... the trouble is it has this nasty title called "Elder Scrolls" on it that really should've been something else. :P
---------- Post added 2012-12-31 at 01:05 AM ----------
Though technically all of Tamriel will be visitable in one game... just sadly NOT on one character. You'll have to create three distinct characters in order to see the whole of Tamriel.
Which really REALLY blows for me as somebody who's a one-toon kinda guy! >_<
Oh, and there's one bigger kicker to this that's the proverbial killer whale waiting to strike at a helpless pup...
The Nords, Dunmer and Argonians are all in one faction. Their lands? Skyrim, Morrowind and Black Marsh...
Skyrim and Morrowind were ESIII and ESV respectively. Do you KNOW how many players joined up with those two games!? Do you KNOW how many are going to join that faction JUST because of Morrowind and Skyrim? >_<
PS. The answer is Elsewyr... you were wondering what the third zone was if you were a Bosmer? It's Elswyr... the home of the Khajit (yup, Altmer/bosmer are allied with the cats. :P)
Personally i love having more than 1 character, so that isnt really an issue for me. Lets all remember though, most of this info is from pre alpha, the devs have already changed lots of things thanks to feedback, they obviously dont mind making drastic changes if they feel enough people want them.
To make more playable would mean sinking to WoW level and twisting lore just to justify this. TES has lots of pretty awesome races like snow elves, dwarves, ogres, dremora, those black Sheogorath guards from Oblivion.. but why would you want to play as one? I'd be happy if I could only be a nord in Skyrim and couldn't care less (although picking racials is interesting). You get to meet, learn about and interact with the other races no matter who you are.
There's not a problem if they do that... but right now they just want everybody to share one animation skeleton... and that's a problem.
EDIT: And I don't care how high my graphics are - I can't tell a difference between ANY of the races if they're wearing armor, save if they have a cat-tail or a lizard tail. :P
I mean, look how much has already changed in response to the MASSIVE negative criticism since they first announced it: First person mode got put back in (was originally only going to have third - specifically saying you couldn't play in 1'st)... and gameplay changed to ALL real-time normal/blocking attacks using Elder Scrolls control scheme. (Was originally announced to be white-damage auto-attacks with real-time block/dodge special moves similar to WoW).
Orcs do not look like dunmer or aelid. Seriously. You can make the case that the distinction between a nord and a breton isn't all that great but your stretching it quite a bit when you say orcs look like elves.
BEST BLUE RESPONSE EVER:
Aren't you thankful? Bashiok thinks you should be...
For the races ... we have three human races (Redguard, Breton, Nord) - they most likely share one common ancestor, it's like comparing Khajiit tribe A to Khajiit tribe B. Same for elves.
You can only hope for enough choices in the character creation process and enough unique physical attributes for each race.
Last edited by Tabbycat; 2012-12-31 at 05:11 PM.
Since it took Bethesda 3x attempts to make a game designed for consoles, just wonder how many attempts it will take this now console dev to make a pc game again.