1. #1201
    Signed up and got a Mr. Burns' "Excellent" (or a Homer's "Exactly"). Really looking forward to seeing how this game turns out. I'm a big TES fan, but I am willing to let certain things slide for the MMO (like the three faction aspect). I am a little bummed that I'll need to roll 3 characters to explore the entire world...well, I'm not too bummed about it since I'm normally an alt-o-holic anyways. My biggest concerns are combat and variety of viable character builds that actually feel different, with a little bit of crafting on the side.

  2. #1202
    Herald of the Titans Sibut's Avatar
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    Signed up, got above average. Their form is riddled with typos, I was kind of surprised.
    Quote Originally Posted by Annoying View Post
    Come to Detroit for the beer and crumbling architecture.

    Stay in Detroit because someone stole your passport.

  3. #1203
    Quote Originally Posted by sibut View Post
    Signed up, got above average. Their form is riddled with typos, I was kind of surprised.
    Really? Like what? Just re-read everything and looks pretty good to me.

  4. #1204
    Where are people getting these rankings? I didn't get one. I filled out the form 2 hours ago and got nothing but a confirmation email.

  5. #1205
    Quote Originally Posted by wombinator04 View Post
    Where are people getting these rankings? I didn't get one. I filled out the form 2 hours ago and got nothing but a confirmation email.
    when you fill out the application on the right there should of been a pop up saying the strength of your application.

  6. #1206
    Does this game offer the possibility to attack other players at any place, at any time and regardless whether they want it or not?

    Basically I would be happy if it offers as much "ganking" as WoW offers,
    but newer games seem to rather take the "consensual PvP only" route, which I do not enjoy.

    I can accept that players of my own faction are protected by some mysterious higher force that never explains itself, but I can't accept this for the opposing factions. It takes away too much excitement from a game if I cannot attack things that I normally should be able to attack and if those things cannot attack me. NPCs just feel dead to me, no unpredictable intentions and no emotions. Real evil can only come from other players, IF the game allows them to be a threat, to be evil.

  7. #1207
    Quote Originally Posted by Kairoos View Post
    Does this game offer the possibility to attack other players at any place, at any time and regardless whether they want it or not?

    Basically I would be happy if it offers as much "ganking" as WoW offers,
    but newer games seem to rather take the "consensual PvP only" route, which I do not enjoy.

    I can accept that players of my own faction are protected by some mysterious higher force that never explains itself, but I can't accept this for the opposing factions. It takes away too much excitement from a game if I cannot attack things that I normally should be able to attack and if those things cannot attack me. NPCs just feel dead to me, no unpredictable intentions and no emotions. Real evil can only come from other players, IF the game allows them to be a threat, to be evil.
    I dont even think players can enter other factions zones. The only ganking will be done in the World PvP Zone as far as i know.

  8. #1208
    Quote Originally Posted by Kairoos View Post
    Does this game offer the possibility to attack other players at any place, at any time and regardless whether they want it or not?

    Basically I would be happy if it offers as much "ganking" as WoW offers,
    but newer games seem to rather take the "consensual PvP only" route, which I do not enjoy.

    I can accept that players of my own faction are protected by some mysterious higher force that never explains itself, but I can't accept this for the opposing factions. It takes away too much excitement from a game if I cannot attack things that I normally should be able to attack and if those things cannot attack me. NPCs just feel dead to me, no unpredictable intentions and no emotions. Real evil can only come from other players, IF the game allows them to be a threat, to be evil.
    Well, game system like the Elder Scrolls, where your character can easily get overpowered compared to the enviroment, would allow just one person to ruin gameplay for hundreds, for as long as he wishes. So, rather not, and I'm glad because of it.

    This game will allow you to express your will to slaughter others anyway, in great world PvP battles in Cyrodill.

  9. #1209
    Quote Originally Posted by Zeek Daniels View Post
    I dont even think players can enter other factions zones. The only ganking will be done in the World PvP Zone as far as i know.
    Didn't they say that they would allow us to go "everywhere" that's kinda the whole point on Elder Scrolls?

    BUMP!?

  10. #1210
    Brewmaster Kasperio's Avatar
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    Quote Originally Posted by Kairoos View Post
    Does this game offer the possibility to attack other players at any place, at any time and regardless whether they want it or not?

    Basically I would be happy if it offers as much "ganking" as WoW offers,
    but newer games seem to rather take the "consensual PvP only" route, which I do not enjoy.

    I can accept that players of my own faction are protected by some mysterious higher force that never explains itself, but I can't accept this for the opposing factions. It takes away too much excitement from a game if I cannot attack things that I normally should be able to attack and if those things cannot attack me. NPCs just feel dead to me, no unpredictable intentions and no emotions. Real evil can only come from other players, IF the game allows them to be a threat, to be evil.
    To my understanding, the game will offer each of the three factions their own stories, enviroments etc. A nord, for instance, will never enter High Rock nor will a Breton enter Valenwood etc.

    However, the zones being designed this way, Zenimax has shaped Cyrodil as a massive PvP battle and FFA zone where you can go nuts on everyone else. (When they say Free For All I am not sure if that involves teammates from same faction even outside of the massive PvP battle thing?)

    So yeah. You won't even encounter anyone from the other factions outside of the designated PvP area. And not as in "Oh I see him but can't attack him" he simply won't BE there.

    But then again, it's only interpritation. You should check the website for answers by reading the developers blogs and such =)
    Enough with bashing eachother, guys.. This community is still young and needs to grow up and show that not everyone are jerks. We're gamers and we enjoy games, don't bash eachother over what games they like or their oppinions, but don't let them bash others either. We need to come together and stand up, as a community, and help eachother out by being respectful and understanding. Please.

  11. #1211
    Quote Originally Posted by Okacz View Post
    Well, game system like the Elder Scrolls, where your character can easily get overpowered compared to the enviroment, would allow just one person to ruin gameplay for hundreds, for as long as he wishes. So, rather not, and I'm glad because of it.

    This game will allow you to express your will to slaughter others anyway, in great world PvP battles in Cyrodill.

    sigh ..... So its basically its everything that's wrong with world pvp in WoW since Wrath

  12. #1212
    Brewmaster Kasperio's Avatar
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    Quote Originally Posted by Kairoos View Post
    Didn't they say that they would allow us to go "everywhere" that's kinda the whole point on Elder Scrolls?

    BUMP!?
    Actualy, I'm pretty sure they want you to experience each piece of content from each faction where it's relevant. I think it makes perfect sense that an Argonian would have no business showing up in, say, Hammerfell and expect quests and such. I mean, I could understand allowing a cave here and there to be explored but would'nt that just be a waste of development time?

    I believe they're trying to tailer truely meaningful and amazing stories for the players of each faction and save clashes for Cyrodil (In which I believe ALOT of time will be invested to make that amazing for those who enjoy PvP). So I think it looks more restricting on paper than it will be while playing it. But then again, I'm ever the optimist =)

    ---------- Post added 2013-01-23 at 12:57 AM ----------

    Quote Originally Posted by Kairoos View Post
    sigh ..... So its basically its everything that's wrong with world pvp in WoW since Wrath
    Okay, this is the last time I'll quote you and create explanations untill you atleast visit their website and read the basics before you begin running in circles xD

    You cannot compare the PvP system of WoW and Elder Scrolls combat mechanics. Go check the site out and read there for a while. Otherwise, stay off the TES:O. If you don't like PvE, organized PvP or restricted world PvP, exploration, intelligent levelling systems, skill set systems, player reliant combat and teamwork organized advancement, the game is not for you =)
    Enough with bashing eachother, guys.. This community is still young and needs to grow up and show that not everyone are jerks. We're gamers and we enjoy games, don't bash eachother over what games they like or their oppinions, but don't let them bash others either. We need to come together and stand up, as a community, and help eachother out by being respectful and understanding. Please.

  13. #1213
    Quote Originally Posted by Kairoos View Post
    Didn't they say that they would allow us to go "everywhere" that's kinda the whole point on Elder Scrolls?

    BUMP!?
    I dont think so. The way i read and saw things in videos and posts was that each faction has its own PvE territory thats only for PvE questing/dungeons. And that each Faction then does World PvP in the Center zone which also has quests and such but is more PvP oriented. I dont think characters of another faction will be allowed in the other territories because they are at War with each other. I doubt the NPC's will like you crossing their borders.

  14. #1214
    Fluffy Kitten Azuri's Avatar
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    Quote Originally Posted by zito View Post
    confirmation email within 48 hours.

    Just to add a bit to what Zito said confirmation that you submitted your info meaning your interested into beta testing. This doesn't mean invites are going out in 48 hours.
    • PSN ID: Azuri118 •

  15. #1215
    Yeah I think that is one of the big gripes, at least it is one for me, the fact that the freedom is being restricted. It's sort of the hallmark of an elder scrolls game. I'll still play it but it'll be poorer, in my opinion, with those restrictions.

  16. #1216
    Bloodsail Admiral Throren's Avatar
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    got excellent...can't wait for this, will be spam-refreshing my e-mail for the next few days XD

  17. #1217
    Quote Originally Posted by Doozerjun View Post
    Yeah I think that is one of the big gripes, at least it is one for me, the fact that the freedom is being restricted. It's sort of the hallmark of an elder scrolls game. I'll still play it but it'll be poorer, in my opinion, with those restrictions.
    It's still something that can be changed man...

    ...I hope...
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  18. #1218
    Brewmaster Kasperio's Avatar
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    Quote Originally Posted by Doozerjun View Post
    Yeah I think that is one of the big gripes, at least it is one for me, the fact that the freedom is being restricted. It's sort of the hallmark of an elder scrolls game. I'll still play it but it'll be poorer, in my opinion, with those restrictions.
    Thing is, I don't think you'll notice that restriction unless playing all three factions through once. Does it mean you won't go to Skyrim as an Orc? Yeah. Does it mean you won't be able to enjoy the full content of your factions area? Not at all.

    I think it'll help work as a quality assurance. They won't have to balance all content around allowing everyone to trot around everywhere with quests not making sense for your faction nor the dungeon content of caves and zones making sense either. It'll allow them to build, mold, shape and develop a story tailored for you to keep them fresh and relevant depending on your faction.

    Honestly, I think it's one of the BEST features, as it will also encourage you to try other factions to view their sides, experience their stories and generally will prevent the game from going stale too fast. And you can always focus on your main in your home content, the contested areas and ofcourse Cyrodil.

    So yeah, I view it as an advantage. Try not to think of it as a seperated sandbox. See it as several playgrounds each with their own sandbox which will always provide toys relevant to you =)
    Enough with bashing eachother, guys.. This community is still young and needs to grow up and show that not everyone are jerks. We're gamers and we enjoy games, don't bash eachother over what games they like or their oppinions, but don't let them bash others either. We need to come together and stand up, as a community, and help eachother out by being respectful and understanding. Please.

  19. #1219
    It's hardly an advantage. Ever consider the fact that some people don't like playing alts? Let people who want to play alts and reroll a fuckton of times do that, and let people who want to stick to one character do that as well. It's dumb to kill one style of gameplay when both can be integrated.

    It also means you'll never have city-raids, never have any spontaneous world PvP, never have the feeling of "oh shit I'm somewhere I'm not supposed to be." That's what people mean by world PvP, the spontaneity, because that's what feels real. That's what we assume war would be like, not somewhere you go or queue up for, not a specific map where PvP is allowed. It also kills the feeling of a giant world because there are artificial walls everywhere, walls that could simply be taken down. I don't want to experience the game on several characters, I want to experience it on one character and have the full-effect. That's not to say I want all quests available to my single character, but I'd like to be able to go to the other zones just as much as Alliance can go to Horde zones, even if there's nothing for him to do there.

    Have you never experienced the thrill of "oh god I'm a human in Orgrimmar, I'm behind enemy lines, we're killing their king" or anything like that? Why make an MMO if you're going to put so many god damned restrictions? It kills the feeling of a world, which unfortunately only WoW seems to have accomplished. That's what a world should be -- if it's there, if that place exists, there should be SOME WAY for me to get there. If I can take a boat to Africa right now, if I can swim to Europe or if I can climb to the top of Mt. Everest, does that mean I'm going to be doing it all the time? No, but knowing that I can do it makes this world feel so fucking big. If I were restricted to only my city and the few cities around me, even if I never had any intention of going to another place, I would feel restricted and the world would feel so much smaller. It's psychological and it's relevant.

    It honestly pisses me off that I'm never going to walk into a cave and see a red player name. Unless I go to Cyrodill or something, but by then it feels forced, it doesn't feel natural anymore. It needs to feel organic, and focusing it on one location kills whatever organic feeling that could've been.
    Last edited by vizzle; 2013-01-23 at 02:06 AM.
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  20. #1220
    Quote Originally Posted by vizzle View Post
    It's hardly an advantage. Ever consider the fact that some people don't like playing alts? Let people who want to play alts and reroll a fuckton of times do that, and let people who want to stick to one character do that as well. It's dumb to kill one style of gameplay when both can be integrated.

    It also means you'll never have city-raids, never have any spontaneous world PvP, never have the feeling of "oh shit I'm somewhere I'm not supposed to be." That's what people mean by world PvP, the spontaneity, because that's what feels real. That's what we assume war would be like, not somewhere you go or queue up for, not a specific map where PvP is allowed. It also kills the feeling of a giant world because there are artificial walls everywhere, walls that could simply be taken down. I don't want to experience the game on several characters, I want to experience it on one character and have the full-effect. That's not to say I want all quests available to my single character, but I'd like to be able to go to the other zones just as much as Alliance can go to Horde zones, even if there's nothing for him to do there.

    Have you never experienced the thrill of "oh god I'm a human in Orgrimmar, I'm behind enemy lines, we're killing their king" or anything like that? Why make an MMO if you're going to put so many god damned restrictions? It kills the feeling of a world, which unfortunately only WoW seems to have accomplished. That's what a world should be -- if it's there, if that place exists, there should be SOME WAY for me to get there. If I can take a boat to Africa right now, if I can swim to Europe or if I can climb to the top of Mt. Everest, does that mean I'm going to be doing it all the time? No, but knowing that I can do it makes this world feel so fucking big. If I were restricted to only my city and the few cities around me, even if I never had any intention of going to another place, I would feel restricted and the world would feel so much smaller. It's psychological and it's relevant.

    It honestly pisses me off that I'm never going to walk into a cave and see a red player name. Unless I go to Cyrodill or something, but by then it feels forced, it doesn't feel natural anymore. It needs to feel organic, and focusing it on one location kills whatever organic feeling that could've been.
    Oh christ get over yourself. I mean who said that is the best way to play the game? WoW??? Look how much WoW has ruined the MMO community and gamers in general. AFter the LFD introduction in WoW, every single new game that has come out recently were forced to introduce some kind of LFD feature after constant whinning from the player base after launch.

    City raids only work in WoW cause there are 2 factions. And city raids remove immersion. I mean you kill King Varian but he respawns in a few minutes? WTF??????

    I just hope the WoW crowd sticks with WoW. WE could really do with less of you folk.

    And if it doesn't get into your thick skull, the reason they ain't having open WPVP is cause the entire premise of TES:Online is the battle for Cyrodiil. It would seem foolish to move attention to other matters. And I am sure in future expansions, zones will open up while new challenges are faced. For now it makes perfect sense why they have locked zones.

    In fact it feels very natural. IF you are in war with another country thousands of years ago are you just going to glide through with no consequences? It makes perfect sense why outsiders are not permitted inside hostile territory. In fact it feels more natural and very immersive.

    In fact Orcs were killed on sight when they walked across Rohan in LoTR. In fact the Aaragorn, Gimli and Legolas were taken for Orc spies.

    So how do you expect an Orc to walk into Skyrim unharmed? Don't use your WoW logic in this game. Cause really WoW has probably the most terrible logic in gaming I've ever seen.

    And you only seem to be comparing the game to WoW. WoW is shit of a game to even compare something has amazing as the Elder Scrolls. Anyone even a WoW fan boy will admit that TES has much better lore than WoW. Half the stuff we see in WoW is pretty much sprung out from their asses that make no sense at all.

    Infact from my experience, WPVP rarely existed. I've spent all my entire time on a RP-PVP realm and I can only tell you there only exists ganking. Half the people on PVP realms want to transfer of the realm due to the problem. Imagine what it would do to the player base of the Elder Scrolls that ain't use to that kind of thing? TES is primarily a PVE game focused on exploring and questing. And then you have douches that want to come and ruin the fun by ganking all the low levels in Tamriel? How do you think that is any fun?
    Last edited by wynterlyn; 2013-01-23 at 03:03 AM.

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