Originally Posted by
Sydänyö
If people value money on different levels, then you can't evaluate the game using money as a metric, because it will in no way match how people would find it, seeing as though their view on whether money has any worth is completely different.
What I'm trying to say is that it is a disservice to this game, and every game, to start talking about money, when money truly is an absolutely and utterly subjective metric. Perception is reality, and if people keep chanting a mantra long enough, a mantra such as "it's not worth it", a mantra that so easily comes up when assigning a monetary value to the game, especially when there's a "paygate", and when talking about B2P vs F2P, the perception will be that the game is not worth it, and that'll suddenly become reality.