The only thing I don't like about Podcasts is you can't jump to another point in the cast as easily as you can with a youtube video. But I don't mind listening to the casts while I do other stuff. It's better than having no information at all.
lol, you haven't read a damn thing about how the mechanics of the game "don't seem like one". why do you folks come on here with your bullshit and try to pass it off as your opinon. an opinion isn't bullshit. it can't be. when facts contradict your opinion, you aren't allowed to have that opinion anymore. opinions are based on facts or experience
you got shit to support your "opinion"
the reason why is that the folks who actually got to test the pre-alpha (invite only) said it looked and felt like TES in EVERY way. only difference is the hot bar. 75% of the keymappings are the same right now lol
it DEFINITELY feels skyrim.......well, according to every single person who got in on that alpha
there was literally nothing negative that came out of those tests. the worst thing anyone has said (weren't alpha testers) was that argonians look weird and zenimax's response was that they're just rough placeholders and that they'll look like argonians have
let me let you in on a secret. saying stupid shit makes you look like a stupid person online or in person. different opinion that is rooted in fact is fine, reasonable people won't say "that stupid fucker doesn't like yellow"
tell them how up is really down, contrary to all facts, and yeah, they'll talk about how stupid you are. if you can't come in here armed with facts, just read and move on.
Last edited by fizzbob; 2012-12-23 at 02:27 AM.
For the love of god please focus abit on the pvp side and make that good to, to many pve focused mmo's out there, need some pvp love to.
Do you hear the voices too?
Still it's very unlikely MMO with strong pve element will do wonders in pvp. When was the last time that happened ...
My part in this story has been decided. And I will play it well.
Yes please. Us PvPers just want ONE MMO! ONE! that actually gives a shit about PvP. Guild Wars 2 has failed with Anet's pathetic attempt at balance. so I'm out of options here.
Time for WAR 2.0 This time give us a finished version please
My part in this story has been decided. And I will play it well.
Let's just all hope this isn't rushed the hell out. EVERY SINGLE MMO THAT HAS BEEN RUSHED ENDED UP BEING TERRIBLE. SWTOR, WAR, the list can go on and on.
Watching the linked "21 reasons to love"-video now. The guy just sold me by confirming Morrowind's daedric ruins. I MISS THEM!
No, no, no, no, no, no
Please post constructively.
Last edited by Remilia; 2012-12-23 at 08:46 PM.
Overreact much?
Look at the combat videos. Listen to them talk about the hotbar. Then, use your brain. The combat is clearly auto combat with a hotbar and the ability to throw up a shield and sprint. Great. It's still auto combat. The combat videos show the player and the mobs he fights attacking at set intervals with special moves thrown in every now and then. It's just MMO combat with the ability to put your shield up whenever. You guys are hoping this will be Elder scrolls plus MMO. It won't. It'll be a MMO with a few small baby steps toward innovation and an Elder Scrolls facelift.
I don't understand this "hotbar" issue.
So... if you are a mage, how are you going to cast more than 2 spells while in combat without a hotbar?
Keep in mind you can't pause the game so you can scroll through your spells menu.
So.. you want only 2 spells to cast the whole time you are in combat? You know, one for each hand (left click and right click mouse respectively).
Or do you just want to memorize your favorite spells you bind to your number keys? How is that different from a hotbar?
Why am I back here, I don't even play these games anymore
The problem with the internet is parallel to its greatest achievement: it has given the little man an outlet where he can be heard. Most of the time however, the little man is a little man because he is not worth hearing.
Skip to about 2:30 for talks about combat.
Last edited by Buckwald; 2012-12-24 at 02:20 PM.
The class system and combat sounds promising ... but they do stick with the area separation, so that's a bummer.
My part in this story has been decided. And I will play it well.
who is "them"?
100% of the people who have seen/played the alpha have NOT written an article or made a vid
they talked to 3 people who DID make a video
one of those videos is on this page
we know exactly what the combat system is like. skyrim's system + soft/hard locking + hotbar
why locking? well you gimp ranged in an mmo without it. you can't balance ranged and melee classes/specs/whatever without some type of locked targeting. it is 100% necessary for any type of long term success. if you have a solution they'd love to hear it, but i KNOW you don't. every solution so far involves locked targeting or a HUGE skill gap between ranged and melee
the hotbar is necessary because who the fuck is gonna stop and let you swap spells via the default TES system? if you're competent right now and have skyrim on the PC, you're usking hotkey addons anyway. they do what the hotbar is going to do except it's not visibly on the screen. at this point they're not 100% sure they're gonna force it to be visible because you don't have to watch the bars for cooldowns like most other MMOs. personally i'd prefer it ON the screen so you can drag/drop spells/items/weps as you please but either way, the way i play skyrim (because it's the most efficient way to play it) is VERY similar to how TESO is at this moment. it may change, it may not
but a melee character in skyrim right now is gonna be VERY similar to TESO. the difference is ranged. without target locking ranged wouldn't be viable for ANYONE. ranged would get dominated by any half-decent melee in the game in a pvp setting.
there's a reason games don't do well mixing melee and ranged without targeting systems
---------- Post added 2012-12-24 at 09:21 AM ----------
well area separation equates to an area you CAN explore that's about the size of skyrim/morrowind/oblivion combined
so while people keep focusing on what they can't do, they DO have more to explore than vanilla wow gives them, which is a ton
i personally like this because the ability to go anywhere means you're not at war. there is nothing that says war like wide open borders. the only way they could screw this up is with invisible walls and they very well could use those, which would suck, but games have used them forever. i guess we'll live
factions need to feel unfriendly to the other factions. people are tired of the bad guys and good guys working together for a common cause. it's cliche
---------- Post added 2012-12-24 at 09:23 AM ----------
it's been in development nearly 6 years now
it's the least rushed MMO in history at this point.
the word "polish" was thrown around in regards to the pre-alpha so that's a good sign. folks said it felt like a finished product then. if they do this right they'll profit for years. just hope they're smart enough to know that.
Some interesting stuff, but my biggest fear at the moment is the combat system.
Let's be honest here, the combat in Skyrim wasn't very good; and then adding soft/hard-lock to ranged attacks won't help the game separate itself from other MMO.
I can think of a dozens way to balance a free-targeting game, but then it probably won't be as marketable to the casual crowd.
The addition of hotbars will make up some of the shortcomings of Skyrim's combat though.
Speculation is speculation, I reserve my final verdict until I've played the game.
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