Originally Posted by
fizzbob
who is "them"?
100% of the people who have seen/played the alpha have NOT written an article or made a vid
they talked to 3 people who DID make a video
one of those videos is on this page
we know exactly what the combat system is like. skyrim's system + soft/hard locking + hotbar
why locking? well you gimp ranged in an mmo without it. you can't balance ranged and melee classes/specs/whatever without some type of locked targeting. it is 100% necessary for any type of long term success. if you have a solution they'd love to hear it, but i KNOW you don't. every solution so far involves locked targeting or a HUGE skill gap between ranged and melee
the hotbar is necessary because who the fuck is gonna stop and let you swap spells via the default TES system? if you're competent right now and have skyrim on the PC, you're usking hotkey addons anyway. they do what the hotbar is going to do except it's not visibly on the screen. at this point they're not 100% sure they're gonna force it to be visible because you don't have to watch the bars for cooldowns like most other MMOs. personally i'd prefer it ON the screen so you can drag/drop spells/items/weps as you please but either way, the way i play skyrim (because it's the most efficient way to play it) is VERY similar to how TESO is at this moment. it may change, it may not
but a melee character in skyrim right now is gonna be VERY similar to TESO. the difference is ranged. without target locking ranged wouldn't be viable for ANYONE. ranged would get dominated by any half-decent melee in the game in a pvp setting.
there's a reason games don't do well mixing melee and ranged without targeting systems
---------- Post added 2012-12-24 at 09:21 AM ----------
well area separation equates to an area you CAN explore that's about the size of skyrim/morrowind/oblivion combined
so while people keep focusing on what they can't do, they DO have more to explore than vanilla wow gives them, which is a ton
i personally like this because the ability to go anywhere means you're not at war. there is nothing that says war like wide open borders. the only way they could screw this up is with invisible walls and they very well could use those, which would suck, but games have used them forever. i guess we'll live
factions need to feel unfriendly to the other factions. people are tired of the bad guys and good guys working together for a common cause. it's cliche
---------- Post added 2012-12-24 at 09:23 AM ----------
it's been in development nearly 6 years now
it's the least rushed MMO in history at this point.
the word "polish" was thrown around in regards to the pre-alpha so that's a good sign. folks said it felt like a finished product then. if they do this right they'll profit for years. just hope they're smart enough to know that.