I mean "killing" is such a. Ugh. Its such a loaded term. Kill a game. Murder it. Only possible figural. When is it killed? 0 market share? I certainly meant "not the market leader any more."
But even that, what does it matter? Who gives a rat who is the market leader? The market leader isn't necessarily the best. There are countless and I mean countless of examples which prove otherwise. And market leader is just a perception. Of which market? In my opinion a subscription-based MMORPG isn't even necessarily competing with a non-subscription-based game.
The whole discussion of "WoW killer" is just a red herring, an irrelevant discussion. Its also a gigantic can of worms and a flame bait. It is best to be left alone and let it rot.
...but I'd still like to know who were the previous market leaders in the MMORPG field, and why were they dethroned.