Hello
its strange that blizard has not had this idea. But a better way to maximize the full potential of 5 man dungeon would be to have lfr=lfd difficulty, normal and mini raids difficulty equal to current raiding content.
When people queue for valo points and their weekly valor, lfd would use very easy difficulty since blizzard wants people to enoy them and too hard difficulty would be annoying to do your weekly runs. Normal would be like old heroic difficult or a little easier.
But raiding difficulty would be as hard as DS at the start, this would give players a very large options of content to do.
It seems blizzard is somewhat trying this with challenge modes but i think turning all 5 mans in miniraids will satisfy everyone. Tuning dungeons in difficulty is less work then making new content. I have no idea why blizzard doesnt do this.
i also believe bad players would be able to learn to play better in raiding difficulty dungeons which u can`t queue for and offcourse have to get your own groups together. People dont have patience because they dont wanne be saved in a bad long raid. Having a miniraid people would have less problems with this because there would be other dungeons to do. they have the main raid in 10 or 25 to do. overal it would hurt less having a bad group because there would be enough content. since now content is limited people tend to ask crazy requirements for people to join raids like high gear levels or even achievement for pvp boss which is stupid easy 5 months later.
imagine wow where u level up and do dungeons easy mode, u start to raid and gear up. at the same time offraids u could do a miniraid where u can actually have fun. also bad players would be able to progress also as they acquire more gear near the end of expansion they gonna be able to do more then lfr.
5 man content gets obsolete fast, adding a challenging rewarding small style raid would be great. i know one of most fun moments i remember is doing dungeon content as it more personal and everyone has to do their best and u wipe a few times and the reward feels good. i remember wipes in botanica a 4 hour dungeon, i remember shattered halls. Overall i think the same rules should apply for 5 mans as there are for bigger raids. u have lfr, u have normal and u have heroic.
Put these dungeons on good spots, create some easy daily quest nearby and people would be able to go out in the world to keep going to these dungeons and while people wait for a slacker they could do some quests.
there really isnt a better way to create massive content very easy and everyone can progress. everyone will have fun at the level they can play.
ps: it might even bring back world pvp as 5 man dungeons won`t be obsolete as fast and if blizzard creates some content around it like daily quests, people would be travelling in small groups and thus instead of getting gibbed u could have fights that get out of control as 5 man groups come and go and join the battle
the only downside would be that there would be too much content hehe. this could be fixed to starting with only a few dungeons on raiding difficulty and then overtime opening up the others, so people wouldnt get overwelmed with like 40 raidbosses to do hehe. Or they could put in ulduar style unlocks so only when u are able to do enough dps or certain mechanic that the hardest difficulty would activate.
There is alot of cool stuff blizzard could do and overnight u have 6x more content to enjoy from noob aswell as hardcore.
there probably would be 5 man raiding guilds popping up, people who like a challenge but just wanne log and raid. People who quit raiding but still enjoy a short raid once and a while.