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  1. #81
    The Lightbringer Glytch's Avatar
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    Quote Originally Posted by lollze View Post
    Sure, have fun "improving" your 5 abilities kid. Enjoy your console MMO.
    This game is a pile of dogshit, its being develloped with consoles in mind as a high priority. Cant really blame them as console gamers still make op the massive majority of gamers. But then they should have made it an RPG, and not a pisspoor childrens MMO that restricts you to 5 skills.

    Worst 75 euros spent in years, wish i could get a refund.
    I'm sure you use more than 10 skills in wow and don't just play an arcane mage

    But I have a rotation/priority/cycle!!!

    Yea, so does gw2, they are chain skills except they don't weigh you down with a rotation that quite frankly for most specs isn't particularly engaging, it's the adaptability that makes games fun
    Last edited by Glytch; 2012-05-07 at 01:27 PM.
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    Quote Originally Posted by Durzlla View Post
    then again i'm pretty sure you're smarter then the average dumbass

  2. #82
    The Lightbringer Malthurius's Avatar
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    Quote Originally Posted by lollze View Post
    Sure, have fun "improving" your 5 abilities kid. Enjoy your console MMO.
    This game is a pile of dogshit, its being develloped with consoles in mind as a high priority. Cant really blame them as console gamers still make op the massive majority of gamers. But then they should have made it an RPG, and not a pisspoor childrens MMO that restricts you to 5 skills.

    Worst 75 euros spent in years, wish i could get a refund.
    Every MOBA player would like to have a word with you.
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  3. #83
    Quote Originally Posted by Freehoof View Post
    Because of course you can't improve your character's skills, abilities, and powers in GW2. And God forbid improving your own skill at playing said character. Nope, the only reason to do anything in GW2 is to be fancy. Guess it's not the game for you.
    I love the idea that I'm improving my skill and looking fancy, not having gear outweigh skill 100 to 1. But you know what? That's me. There's absolutely nothing wrong with someone liking to gather gear. He's right, this isn't the game for him. So what? There's no reason to be snarky, not everyone has to play for the same reasons you and I do.

  4. #84
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    Quote Originally Posted by lollze View Post
    Sure, have fun "improving" your 5 abilities kid. Enjoy your console MMO.
    This game is a pile of dogshit, its being develloped with consoles in mind as a high priority. Cant really blame them as console gamers still make op the massive majority of gamers. But then they should have made it an RPG, and not a pisspoor childrens MMO that restricts you to 5 skills.

    Worst 75 euros spent in years, wish i could get a refund.
    But...but Gw had only 8 skills at the time and was never develloped for consoles :/

  5. #85
    Titan DrakeWurrum's Avatar
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    Quote Originally Posted by lollze View Post
    Sure, have fun "improving" your 5 abilities kid. Enjoy your console MMO.
    This game is a pile of dogshit, its being develloped with consoles in mind as a high priority. Cant really blame them as console gamers still make op the massive majority of gamers. But then they should have made it an RPG, and not a pisspoor childrens MMO that restricts you to 5 skills.

    Worst 75 euros spent in years, wish i could get a refund.
    Five abilities? Somebody didn't go past level 1.

    You have a minimum of 15 abilities, not counting profession mechanics, chain attacks, environmental weapons, and "charged" abilities, and that's only counting what's on your action bar at any one time (since you can always pick and choose a completely different build).

    Now let's compare this to my Enhancement Shaman, which has more buttons to push than most other specs in WoW, except for Warlocks:
    1. Unleash Elements
    2. Stormstrike
    3. Lava Lash
    4. Earth/Flame/Frost Shock (Only count as one thanks to shared CD)
    5. Lightning Bolt
    6. Searing Totem/Magma Totem/Fire Elemental Totem
    7. Wind Shear
    8. Chain Lightning
    9. Fire Nova
    10. Ascendance
    11. That new DPS cooldown totem, I forget it's name
    12. Feral Spirit
    13. Spirit Walk (no longer tied to Feral Spirit!)

    Hrm... SO FAR, GW2 has more spells, without even looking at the alternate weapons/utilities/heals/elites each profession has access to, which is not the same thing as having alternate specs since I can change all of those without having to pick different traits. I don't count self-heals, CCs, or defensive abilities in WoW, because I never have to use those abilities in raids (I am not exaggerating this) - I only care about DPS as a DPS, after all.


    ---------- Post added 2012-05-07 at 09:58 AM ----------

    Quote Originally Posted by CHNurf View Post
    Anyway, only 4 stats compared to the what... 14? that World of Warcraft has atm (not counting armor). That doesn't sound very complex to me. And so long as I can feel how a toughness set of armor makes me take less damage, I don't really care what the numbers behind it are.
    Number of stats doesn't equal complexity, but Creepjack corrected you on the fact that there's actually 10 stats already, NOT counting Armor, Attack, or any of those stats that you don't actually get on gear.

    Fun fact: As Enhancement Shaman, I only care about the following stats:
    1. Agility
    2. Hit rating
    3. Expertise rating
    4. Mastery
    5. Haste
    6. Crit

    And nothing else. I don't care about Armor. Or tank stats. Or Int or Str. Or Resistance.

    But on an Elementalist, I care about literally every stat, since defensive stats actually do make a difference in survival, thanks to nobody being just a tank, or just a dps, or just a healer. So GW2 comes out ahead here. As far as I'm concerned, when I play WoW, I only have 6 stats.


    Don't get me wrong, WoW is fun, and I still plan to go back to raiding for T14, but I'm tired of people (when I want to use a word that starts with f and ends with y) bashing on non-WoW games without getting their facts straight.
    Last edited by DrakeWurrum; 2012-05-07 at 03:08 PM.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!

  6. #86
    Quote Originally Posted by DrakeWurrum View Post
    Five abilities? Somebody didn't go past level 1.

    You have a minimum of 15 abilities, not counting profession mechanics, chain attacks, environmental weapons, and "charged" abilities, and that's only counting what's on your action bar at any one time (since you can always pick and choose a completely different build).

    Now let's compare this to my Enhancement Shaman, which has more buttons to push than most other specs in WoW, except for Warlocks:
    1. Unleash Elements
    2. Stormstrike
    3. Lava Lash
    4. Earth/Flame/Frost Shock (Only count as one thanks to shared CD)
    5. Lightning Bolt
    6. Searing Totem/Magma Totem/Fire Elemental Totem
    7. Wind Shear
    8. Chain Lightning
    9. Fire Nova
    10. Ascendance
    11. That new DPS cooldown totem, I forget it's name
    12. Feral Spirit
    13. Spirit Walk (no longer tied to Feral Spirit!)

    Hrm... SO FAR, GW2 has more spells, without even looking at the alternate weapons/utilities/heals/elites each profession has access to, which is not the same thing as having alternate specs since I can change all of those without having to pick different traits. I don't count self-heals, CCs, or defensive abilities in WoW, because I never have to use those abilities in raids (I am not exaggerating this) - I only care about DPS as a DPS, after all.


    ---------- Post added 2012-05-07 at 09:58 AM ----------


    Number of stats doesn't equal complexity, but Creepjack corrected you on the fact that there's actually 10 stats already, NOT counting Armor, Attack, or any of those stats that you don't actually get on gear.

    Fun fact: As Enhancement Shaman, I only care about the following stats:
    1. Agility
    2. Hit rating
    3. Expertise rating
    4. Mastery
    5. Haste
    6. Crit

    And nothing else. I don't care about Armor. Or tank stats. Or Int or Str. Or Resistance.

    But on an Elementalist, I care about literally every stat, since defensive stats actually do make a difference in survival, thanks to nobody being just a tank, or just a dps, or just a healer. So GW2 comes out ahead here. As far as I'm concerned, when I play WoW, I only have 6 stats.


    Don't get me wrong, WoW is fun, and I still plan to go back to raiding for T14, but I'm tired of people (when I want to use a word that starts with f and ends with y) bashing on non-WoW games without getting their facts straight.
    This.

    Shame those guys will not read it.. then again, they don't have enough "reading comprehension" stat anyway :P.

  7. #87
    Titan DrakeWurrum's Avatar
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    Quote Originally Posted by Creepjack View Post
    This.

    Shame those guys will not read it.. then again, they don't have enough "reading comprehension" stat anyway :P.
    Somebody will probably believe I'm being condescending, ignore the entire post, and just spend time attacking me anyways. Or simply say I'm "hyping" because I dared to say something good.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!

  8. #88
    The Lightbringer Dragon9870's Avatar
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    Quote Originally Posted by Malthurius View Post
    Saying that gear is purely cosmetic is a terrible misconception. Gear still has stats on it, and certain players will want gear with certain stats. The only difference between this method and WoW is that gear never increases in power or "Item level" and you never have to grind gear to see the latest content.

    Also, the skill ceiling appears to be quite high.
    Which, to people who are acting silly, is a GOOD thing!

    I'd imagine it'd be high as dodging attacks depends on you actually DODGING the attack, not getting lucky with numbers.

  9. #89
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    Quote Originally Posted by Dragon9870 View Post
    Which, to people who are acting silly, is a GOOD thing!

    I'd imagine it'd be high as dodging attacks depends on you actually DODGING the attack, not getting lucky with numbers.
    I just wish I could manually parry attacks, too, using endurance. That'd be cool!
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!

  10. #90
    The Lightbringer Dragon9870's Avatar
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    Quote Originally Posted by lollze View Post
    Sure, have fun "improving" your 5 abilities kid. Enjoy your console MMO.
    This game is a pile of dogshit, its being develloped with consoles in mind as a high priority. Cant really blame them as console gamers still make op the massive majority of gamers. But then they should have made it an RPG, and not a pisspoor childrens MMO that restricts you to 5 skills.

    Worst 75 euros spent in years, wish i could get a refund.

    Expressing your opinion is fine, but please do so productively. Calling other posters "kid" and the game a "pile of dogshit" isn't productive. Infracted. -Edge
    I would LOVE your source for console gamers being the "massive" "majority" of gamers.
    You obviously have no idea what you're talking about; First off, yes you have 5 WEAPON SKILLS. You can also change your weapon to get MORE SKILLS DURING COMBAT. In addition, you have a heal button (6) as well as additional attacks and spells. It's clear that you never played the beta let alone even bothered to see a single screenshot of the UI as you would see how many abilities you have.

    Why would you rush into paying a collector's edition just to call it a "pile of dogshit"?

    ---------- Post added 2012-05-07 at 11:48 AM ----------

    Quote Originally Posted by DrakeWurrum View Post
    I just wish I could manually parry attacks, too, using endurance. That'd be cool!
    Oooh that would be! Like a "dodge" (where you take no damage) but not having to move about would be quite nice! Possibly spell reflect or seeing a spell deflect would be a nice feature

  11. #91
    Titan DrakeWurrum's Avatar
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    Quote Originally Posted by Dragon9870 View Post
    Why would you rush into paying a collector's edition just to call it a "pile of dogshit"?
    Can we pretend that post doesn't exist anymore? I'm not sure he was posting seriously, if you catch my drift, and was mainly looking to bash another game just to bash it.

    ---------- Post added 2012-05-07 at 10:50 AM ----------

    Quote Originally Posted by Dragon9870 View Post
    Oooh that would be! Like a "dodge" (where you take no damage) but not having to move about would be quite nice! Possibly spell reflect or seeing a spell deflect would be a nice feature
    Oh, I doubt it would be THAT overpowered. More likely, parrying would be incapable of blocking an AoE attack.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!

  12. #92
    The Lightbringer Dragon9870's Avatar
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    Quote Originally Posted by DrakeWurrum View Post
    Can we pretend that post doesn't exist anymore? I'm not sure he was posting seriously, if you catch my drift, and was mainly looking to bash another game just to bash it.

    Oh, I doubt it would be THAT overpowered. More likely, parrying would be incapable of blocking an AoE attack.
    He's banned anyways. I just wanted to say what I wanted to say

    Yeah I know, but I would like to see a parry / single-target spell deflection though.

  13. #93
    The Lightbringer Malthurius's Avatar
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    Quote Originally Posted by DrakeWurrum View Post
    Oh, I doubt it would be THAT overpowered. More likely, parrying would be incapable of blocking an AoE attack.
    It would be very useful to melee to be able to evade without having to move away from their target. They'd just have to make sure that while using it it disallows other actions, interrupts your current action when using it, and, can't be used against AoE, as you said.

    EDIT: Perhaps it should root the player as well when using it, to make it distinctly opposite of the dodge mechanic mobility wise.
    Last edited by Malthurius; 2012-05-07 at 03:58 PM.
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  14. #94
    The Lightbringer Dragon9870's Avatar
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    Quote Originally Posted by Malthurius View Post
    It would be very useful to melee to be able to evade without having to move away from their target. They'd just have to make sure that while using it it disallows other actions, interrupts your current action when using it, and, can't be used against AoE, as you said.
    "Disallowing" other actions would be simple; just add an animation with a timer that matches the dodge action (basically make it dodge w/o the movement, AoE dodging, and a different animation)

  15. #95
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    Quote Originally Posted by Malthurius View Post
    It would be very useful to melee to be able to evade without having to move away from their target. They'd just have to make sure that while using it it disallows other actions, interrupts your current action when using it, and, can't be used against AoE, as you said.

    EDIT: Perhaps it should root the player as well when using it, to make it distinctly opposite of the dodge mechanic mobility wise.
    Precisely. It would be interesting to have to tactically decide how to spend endurance, instead of just when, right?

    A ranged weapon user could still Parry, mind you. It's not unheard of in fantasy stories for a bow-wielder to parry a sword with his bow, although it's likely to break.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!

  16. #96
    Quote Originally Posted by Dragon9870 View Post
    I would LOVE your source for console gamers being the "massive" "majority" of gamers.
    Even skyrim sold almost 4x as many copies on Xbox than PC. >.>
    More people have consoles to game on than PCs. To say that console players are not the majority is just silly. The majority of MMO players are on PC, obviously, but to say that the majority of gamers are not console gamers is just silly, tbh. Even most of the people I played WoW with played primarily on the console, and only used their PC for WoW.

  17. #97
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    All of that is moot, ANet already said they're not developing it for console just yet. They're "watching" it, iirc.


    I personally look forward to the day when console gaming dies, assuming it ever dies, as people realize that gaming on a PC is not only a superior interface option, but also cheaper, since you do more than just game on a PC. The best part is that controllers are not unique to consoles. The original video games started on PC and had controllers, and even today you can plug in Xbox, PS3, and Wii controllers into your PC.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!

  18. #98
    Herald of the Titans Ynna's Avatar
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    Quote Originally Posted by DrakeWurrum View Post
    All of that is moot, ANet already said they're not developing it for console just yet. They're "watching" it, iirc.


    I personally look forward to the day when console gaming dies, assuming it ever dies, as people realize that gaming on a PC is not only a superior interface option, but also cheaper, since you do more than just game on a PC. The best part is that controllers are not unique to consoles. The original video games started on PC and had controllers, and even today you can plug in Xbox, PS3, and Wii controllers into your PC.
    I'd be surprised if Guild Wars 2 ever comes to console, to be honest.

    And I don't want this to become a PC vs. Console thread, but I felt like I had to address it.
    (I have both a decent gaming PC and a Playstation and I enjoy both of them, just so you know where I'm coming from.)
    Their are a couple of advantages to gaming on a console. (I'm assuming you already know the advantages of PC gaming.)
    1. The controller. Yes, you can use a controller on a PC, but it's hardly ever designed with that in mind. If you put a game in the console, it will work with the controller. Why would people want to use a control? Several reasons: movement is easier and more precise, button layout is more ergonomic, familiarity, you lay down in your couch and still play perfectly fine, buttons that react to how hard you press them...
    2. You put the game in, and it works. This is getting less and less true, but it still is for the most part. Pop Skyrim in your PS3 and you're playing in 15 minutes, max. Pop it in your PC and you'll have to install it, update a couple of drivers...
    3. Low maintenance. When you have a console, every game on that console works. You don't need specific hardware or anything (except Kinect and stuff like that). Go to your local videogame store and ask them how many people tried to return their game because it didn't work on their PC. And then you have these times were your game doesn't work because your drivers aren't updated. So you update your drivers. And it still don't work. So you google it, and learn that you have to manually adjust something somewhere in order to get it to work.
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  19. #99
    Titan DrakeWurrum's Avatar
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    The only advantages imo are the low maintenance and the fact that you don't need to install stuff. I often find that the pros of the PC (namely the customizability) outweigh this. :P
    Because your 2nd and 3rd point come with the caveat that you really can't customize things on a console.

    It's not hard to plug a controller in to your PC to play Assassin's Creed, for example. That's partially because it was designed for both PC and console, but I have known people to play WoW using a controller. All they had to do was set-up some keybindings and go.


    However, I disagree that controller movement is EVER more precise than mouse + keyboard. FPS gamers for years have proven the superiority of mouse + keyboard controls.
    I hope you haven't forgotten my role in this little story. I'm the leading man. You know what they say about the leading man? He never dies.

    Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!

  20. #100
    The Lightbringer Malthurius's Avatar
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    Quote Originally Posted by DrakeWurrum View Post
    The only advantages imo are the low maintenance and the fact that you don't need to install stuff. I often find that the pros of the PC (namely the customizability) outweigh this. :P
    Because your 2nd and 3rd point come with the caveat that you really can't customize things on a console.

    It's not hard to plug a controller in to your PC to play Assassin's Creed, for example. That's partially because it was designed for both PC and console, but I have known people to play WoW using a controller. All they had to do was set-up some keybindings and go.


    However, I disagree that controller movement is EVER more precise than mouse + keyboard. FPS gamers for years have proven the superiority of mouse + keyboard controls.
    I find the Wii (oddly enough) and kinect to be the only consoles that can do what a computer can't (unless you jump through quite a few difficult to find hoops.)
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