Anybody know what ''Bungies genre-defining new IP'' is? as there been any announcements or rumours?
Blizzard is the greatest game developer ever, and WoW is the best game ever made! Blizz can do no wrong ever. Now MoP will more then double their current player base. 25 million this time next year
Blizzard will launch "at least" two titles in 2012, including Diablo 3.
So, they pretty much confirmed that HoS will not launch this year since MoP is already in Beta for some time
But as you see some of the newer games have not tried to cater to the jack-of-all-trades attitude. Whilst I'm not a fanboy, I'd say design paths such as GW2 which actively steer away from PvE for the most part shows the industry starting to realise this at last.
"To launch atleast two titles including diablo 3" so that means 3 games this year or just two? The wording is abit confusing.
If anything though, it will obviously be Diablo 3, Pandaria and Heart of the Swarm.
Wow... disregard my post on the first page because I seem to have hit a fanboy nerve...
Yes, on one hand, offering DIII along with annual pass sub was a genious ploy, but that might be the only reason some people took up the annual pass.
And some of the annual pass subs might not be even active subs anymore. I'd just like to see the number of active subs. That's all, I'm not trying to hate on anything.
But the difference is Blizzard doesn't make games to cater to the special interests. They make games for the masses. And then they make those games
"The most epic gaming experiences... ever."
Five Common MMO-C Misconceptions:
1. If I'm burnt out on WoW, the game must be less exciting than it was in BC/Wrath.
2. If Guild Wars 2 can do it, WoW should have done it 4-9 years ago.
3. Anything I don't get free is another way to milk the players for money.
4. "Don't hate me because I disagree" is a good way to shut down dissenting arguments.
5. GC is the root of all WoW's problems. Now that he is gone the game will be perfect again.
To be honest I believe there are so many people that invest their entire lives into World of Warcraft or they just wouldn't leave the game they love so much until the last server closes that it wouldn't even drop beneath four million subscribers. Those numbers alone will still have it be the number one P2P MMO in the market.
Blizzard even said they will continue supporting World of Warcraft even 20 years after Titan releases, have them stay hand in hand.
I'm amazed at how a bunch of people at home on their computers care so much about these numbers as if they stand to lose millions of dollars if WoW loses subscribers.
Guys, you are overly passionate about a video game, look at you, sitting around your home, some of you jobless, and excited that your fantasy world still has people that like it. (Not trolling here - just stating the view from the side of reality. I like reading about MMOs but no time to play them.)
This number indicates there has been zero growth despite the hype of a new patch and a new expansion on the horizon. While people may jump for joy going "Yay! No losses!", there's no growth. Blizzard's attempt to stop the bleeding with the annual pass has been applied, but once that bandaid falls off, what next?