
Originally Posted by
Lumpi
Lately I watched a lot of games with the new feature and I noticed that nearly all of the teams run some kind of support char or aka "ward bitch". I understand the concept to help the carrys rushing to their items but on the other hand i cant imagine this being satisfying because they alaways end up with standard items like heart of gold/ philosophers stone / boots and if its longer game they get aegis. They are underleveled most of the time and are left behind to cc the other team and maybe safe someone and plain get smashed to pieces. In early game they rule and can win the lane, but later they are nothing, because they lack any items and most of the heals scale so badly.
Which is another problem I think, when people sit at maybe 3000+ hp or are getting focussed the heals are just plain useless later on same goes for shields, i feel like when a game goes into midgame/late game the supporter could just go afk because they matter that less. Thats why I find zilean such a strong champ you got so much stuff going on slow/speed up/get people resurrected with nearly full health very often and his bombs is just annoying as hell early game, with other supporters like taric/soraka/jana they get reduced to one button later on which is their silence/stun/whirlwind/slow, and because they are not allowed to get items, their heals wont get any better later on (not to mention that scaling) I would prefer if they moved the +gold per assists to the support tree and stack up the gold amount, because later on with 5 people involved in fights you get like... 40 gold for an assist which is pretty much nothing. This would enable the support chars maybe to invest into CDR or stuff like that to become more versatile
Sure different players like different playstyles, but I really think the support section could use some cool mechanics/items/masterys