I have the strong feeling that all this 'helping each other' won't last forever in Guild Wars 2.
Sure, it's rewarding, and I have helped people from the other Faction in WoW several times, too.
But do you guys really think that people will always help you, especially when they are just trying to reach another waypoint, or have done the active dynamic event already on four toons and didn't like it?
I believe the social interaction will be overall better as in other MMOs, but will we all really become best friends?
Sing like no one is listening - Love like you've never been hurt
Dance like no one is watching - Masturbate like no one else is on the bus
In WoW, and well... every MMO i ever played, other players were mostly a nuisance. I had to fight them over the quest mobs, over resource nodes, over quest items. And people would be a dick about such things. A mob standing next to a quest item? Well he'll just wait right there till you pull the mob and then swoop in and take the item and let you deal with the trouble.
Also some heart event in the Charr starting area. I think after some citadel was claimed you had to help tidy up, and several people could click the same pile of cogs to pile em up. Also i think the cannonball quest there was instanced, but i dont entirely remember for sure.
Cant recall many events i did in the 2nd area. Dont recall being suprised by unphased quest items there. But the only thing i can remember was the barrels and stolen loot for some heart event involving bandits. But ddidnt pay much attention there.
Who is John Galt?