I thought there was no difference exept graphics between the zelda games
I thought there was no difference exept graphics between the zelda games
Michael Phelps, how many gold medals did you win swimming in a pool? Fish can swim in a pool. No fish can play TvZ like Innovation
-Artosis
Then one might as well count the volume of the rocks, the quantity of air and the size of the backdrop mountains you cannot climb in the size of the world.
It's pointless.
God grant you the courage to change what you cannot accept, the serenity to accept what you cannot change and the common decency to shut the fuck up about it.
Yes, but the water means absolutely fuck all. Seriously, did you even read my posts at the bottom of the last page? If you count the water, as you could, it being traversible, then Wind Waker obviously wins. But counting it takes all meaning out of the argument, and you can't really do much on the water anyway.
God grant you the courage to change what you cannot accept, the serenity to accept what you cannot change and the common decency to shut the fuck up about it.
In a video game? No. You actually are traveling the ocean, it's not a background drop just there for decoration.
It's essentially the same as Hyrule Field in other Zelda games, you can do just as much on them as you can on the ocean, I really don't know what you're getting at.
Pure size WW obviously wins, but ye its mostly water :P. I do remember devs talking about how big they made Hyrule in TP compared to all the previous games.
You are COMPLETELY missing my goddamn point.
Read the fucking posts I made at the bottom of last page.
God grant you the courage to change what you cannot accept, the serenity to accept what you cannot change and the common decency to shut the fuck up about it.
WW is easily the biggest Zelda World. (And just saying it doesnt count because its water. Look at the placements of various settlements.
Deku tree is MILES away from Death Mountain....
Getting a bit heated, mm?
I'd have to vote for WW. It always felt the most epic to me.
Though, I have yet to play SS yet.... ><
WW is still my favourite, started playing it again recently actually.
However it has the longest base time of any Zelda game thus far![]()
If we're talking shear size then yeah it would be windwaker. You have to count the ocean because you're sailing over hyrule it's just flooded. There's a ton of land beneath you, whether you can interact with it or not. The game that felt the biggest though had to be Twilight Princess. The amount of time it took to travel from end to end took a bit of time, the areas also felt pretty large. The yeti mansion is still one of my favorite dungeons to date. Personally, I like the style of it. Anyway, I'd have to go with windwaker being the largest.
The reason other games felt bigger is because each area felt different and had different content. Okay, WW had a lot of ocean, but there was nothing different about the ocean in one corner to another, with minimal exception. There was very, very little to do on the actual water and what you could do could be done in EVERY part of the ocean.
God grant you the courage to change what you cannot accept, the serenity to accept what you cannot change and the common decency to shut the fuck up about it.