Im not a hardcore player who is playing every day.
Im in beta now and reached lvl 89 (that is the lvlcap in beta atm) in less then 5 days.
My opinion is that levelling in MoP goes way to fast.
Your thoughts?
Im not a hardcore player who is playing every day.
Im in beta now and reached lvl 89 (that is the lvlcap in beta atm) in less then 5 days.
My opinion is that levelling in MoP goes way to fast.
Your thoughts?
Took me 9.5 hours (without having played the beta) to level to 85 in cata, I fail to see how 5 days is fast.
Regardless I'm happy that leveling is fast in general, I barely play the game for that content. And generally speaking once I've done it with one char, I get annoyed of doing it again on another.
Last edited by chosenkiwi; 2012-05-22 at 09:28 PM.
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They have also set up a lot of new "endgame" content. I'm sure they want to get people in that content as soon as possible - scenarios, 3 new LFR raids, Challenge Modes, etc. Also, don't forget about two new battlegrounds. However, if you feel like the leveling experience flies by too quickly make sure to put in a post on the official forums.
Beta also normally has accelerated leveling.
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I wish that they'd make it slower than leveling in Cata, that was insanely fast.
Near the end of Cataclysm beta they drastically increased the amount of experience required to level from 83-85--if I'm not mistaken 84-85 was doubled, or more. The same thing will probably happen near the end of MoP beta.
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My thoughts are thus:
It took me less than 24 hours to level from 80-85 with no heirlooms or guild perks the day Cata launched.
It takes 2-3 days of casual play to level from 80-85 with perks.
I don't see why there is a problem with Mists leveling, especially since you took 5 days and didn't even reach 90. That's less than a level a day, so 85-90 for you at launch will probably take a week or more. You also have to factor in that experience gains and experience required per level are not finalized and may change (so, as long as you're saying "at the moment, it feels too fast to me," and are not expecting that it will 100% be that speed on Live, that's fine).
Normally, the experience/time to level on a Beta is skewed shorter/faster/less, and will be raised before launch.
I think I would rather spend less time leveling and more time at level cap working on gearing and achievements and dailies. There's nothing stopping me from continuing to quest in the leveling zones once I reach the cap.
I don't want to spend too long leveling each of my alts through the zones either, personally. I have 7 toons at 85 now, and one more on the way, plus a monk in Mists. That's a lot of leveling I'll have to do on Pandaria.
Do remember that you won't always have that 200% rested experience bonus in the live version of the game like you do in the beta. Mine has yet to fade off so I'm assuming Blizzard intentionally made it so people can level quickly through testing content.
It tried to say i went into beta 5 days ago, and have not played every day.
Lvl 85-89 have took me around 10 hours, so lets say 2 hrs a day playing beta (as i am cusual).
Levelling in MoP goes fast.
I know they are gonna put much more to do at endgame in this xpac, but will it be enough to keep me or you interested for the
next coming 2 years before a new xpac arrives?
As Cataclysm was a failure for me in less then 4-5 months.
It didn't take long to level up in Cataclysm so I don't expect it to be that much different in MoP.
Levelling is a pain anyway. I'm in it for the raids, the bgs, the arenas, the dungeons, the wipes, the loots, the progression.