The removal of helm enchants is just the worst excuse I've ever heard from Blizzard. Helms enchants forcing us into content we don't want to do when there's a tabard we can simply use in dungeons? I'm sure dailies that require you to do most of the quest in a zone before you unlock them dosn't force people into content they don't want to see either.
While the head enchant required you to grind rep with a specific faction, that aspect will still be in the game. You will still want to get rep with different factions for the faction gear, which will make you raid ready. I don't see how taking one part of the grind out is a good thing.
It's not about simple - it's about boring. No one got anything out of grinding one particular faction on a toon after the first patch. It was a boring prerequisite. It added nothing to the depth of play, it just stretched the whole thing out.
My most recent toon I had ready for Raid Finder in a day. Yet I still had to spend two weeks doing dungeons just to get the helm enchant. It was boring. It didn't help anything. And it didn't make my toon more powerful, it just got it up to speed with everyone else.
That isn't fun. And if it isn't fun, why should it be kept?
2 weeks for grinding revered ?
I have to say that you are doing something very wrong in your playstile. I made my rogue from 78 to 85 in the last weekend. When I dinged 84, went to Uldum, made friendly in about 2 hours, bought and equiped the tabard. Made quests in Uldum area untill the conquest of Neferset? city and maybe fouror five dungeons in the same time. After i dinged 85, in about 5 - 6 more dungeons i had revered with the faction, so i could buy the head enchant. That means in another 6 hours of gameplay. So, no way "2 weeks of grinding". Or yeah, in case you are doing for the next 2 weeks a half of a dungeon each day it could be possible.
Not sure if someone already pointed this out- but the shoulder enchants are already in the scribe's abilities - there for the balance for gear/ enchant slot 'perks' is there. So keeping shoulders in the game and giving the ability to sell a 'lesser' version then one for scribes only makes sense. Taking the helmets and giving to another crafter would unbalance the crafts...kinda (that's if you personally believe they are indeed balanced) like BS has socket bonus- alchs have potion benefits and self healing etc etc etc. Then again could be looking at it wrong but eh oh well lol just my thought on why its not added to a profession like they're going to with shoulders.
This head enchant change is pretty pointless. If you can buy specific items from each new faction then you will have to farm the reputation anyway. Just think about it, here is a nice epic helm, there is an epic ring and so on.
Especially at the beginning of the expansion when you can only get epic items (well, if they stick with this design choise) from the faction vendors (beside raids).
How about simply giving the head enchant(s) to the profession it should have been since day number one? Enchanting... You could always make them buyable or better yet, droppable patterns from 5man dungeons.
Blizzard is just really boring about everything these days. Just remove the gemslots too while you're at it, doh. These days they like to remove and edit, instead of just add new things on every game they make.