Basically all of what you said in that post.
I did enjoy WoW for a time but the community and especially Blizzard ruined it for me. Blizzard altogether seems to be going in a bad direction. They seem to be less about quality now and more about squeezing every dime out of their over-devoted fanbase.
WoW lore has been running on fumes for awhile, they have almost always just relied on wrapping up WC3 plots and after cataclysm attempts they have stooped to making a whole expansion based on one side "joke" character and pokemon. The fanaticism of WoW fans is also completely intolerable how they eagerly eat up anything and everything blizzard does, it's shameful in many cases.
It wasn't just WoW either. I liked Starcraft but I can't believe how long they are taking to make Heart of the Swarm considering how they themselves said they were already working on it when Wings of Liberty was released. Somehow I just don't think it will live up to this crazy long production time, yet it will be met like a gift sent by the gods from so many people.
I was never a big player of diablo but my friends were and in recent years I beat the first two games, but the moment I saw the Real money AH I saw it for what it was; a lazy way for blizzard to rake in more money under the guise of stopping gold sellers. It was the laziest, greediest half-solution they could find and they played it up as heroes. I also heard from both people and media that the game isn't so amazing.
---------- Post added 2012-06-06 at 08:38 AM ----------
OOoo that is a good example. I also tried out FFXI for awhile.
It sounded so great, it looked good and even had a bunch of nice features. I had so many dreams for that game and it would be nice if I could achieve them. I wanted to be a dragoon, my all-time favorite fantasy class, especially since they made it the kind that actually has a dragon partner. I loved that they had red mages. I loved how it had housing. I wanted to raise a sweet chocobo. But even though that was all possible it wasn't in the cards for me to achieve it seemed.
I unfortunatly had 2 roadblocks on that game though. First was completely my own problem, I bought it for the PS2 and not the computer. I ddn't have a good computer at the time so i figured it was great that they sold it on PS2, i would get all the gameplay, all the graphics and it would run all smoothly since it was made to be played on the system. That was all true but what i didn't realize was that MMOs don't really play that well with a controller and the online interface of getting into the game and stuff was kinda off for a system. PS2s as far as I know can't get any attachments for a wireless internet, and quickly selecting options on a computer like screen with a controller isn't half as easy as the rapid movements a mouse can make.
My second biggest block with the game was the fact that it was pretty much manditory to group to level up. The game level squished to make finding a group easier but it still wasn't very fun when you had to group up to take on things that were like a level above you and like very creature group was like a mini boss. So every time i made a character i would get it to level 20-30 then just give up and start again.
People were nice in that game if you could get them to acknowledge you... So many just left thier characters on to sell stuff in thier little stores or were way too preoccupied to listen...
I could deal with the first roadblock of a PS2 interface but the always having to group to do pretty much ANYTHING (not just leveling since most materials and extra stuff required at some point or another to go to many of these places that had impossible solo monsters) was too much