Game is good, story is ok, but how the story is told is not that good, especially how the villains are presented.
All of the villains have some sort of hologram or mental connection which allow them to communicate to you directly, which most of the time seems unnecessary and could have been expressed differently.
First of is Maghda and what she uses this ability to display some major stupidity by telling you where the next shard is, the rest of the time she just tells you how you will fail miserably every time you succeed in a task.This pattern continues and Azmodan and Diablo are particularly bad. They both sound like children trying to prove their superiority over you every time you beat em back. They are evil yes, but they appear stupid and i grew tired of their talking before i even reached them. A lot of their comments on your progress could have been done by minions or just left out in my opinion.
anyone else agree?