<Really Bad Players>
25m raiding / 20m mythic
Loot council system
Current progression: 13/14H
Sunday 7:00pm - 11:00pm PST
Monday 7:00pm - 11:00pm PST
For a total of 8 hours - we will never add additional raid days/times!
Guild website: reallybadplayers.com
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We are currently recruiting towards finishing out the tier as soon as possible, and moving on to the upcoming PTR when it is released. Social invites are also welcome if you feel you will be able to prove your worth in the upcoming expansion and/or on PTR.
Updated as of September 14, 2014.
Druid(Balance / Feral) - High
Monk (Windwalker) - High **BREWMASTER HUGE BONUS POINTS*
Shaman(Elemental) - High
Warlock - High
**Even if your class isn't listed WE WILL REVIEW all applicants so feel free to apply**
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Our core of veteran players has been playing together for years, earning multiple server firsts as a top-200 guild while raiding on a light schedule. With the announcement of Mythic raiding, a number of us have decided to return to the game and build a roster to push progression once again.
Our focus is on building our Mythic team for WoD. As such, Siege of Orgrimmar is our precursor to what is to come in Warlords. We are at the stage where we require high-quality players who have complete knowledge of their class, coupled with high survivability and the capability to adapt to new mechanics. Flexibility to other specs/classes/roles is also strongly encouraged.
We may not have been competitive in T16 (as we came into the tier far too late), but we do plan on hitting the ground running when Warlords of Draenor hits - this is your chance to get in on the ground floor.
If you feel you can fulfill all of our expectations while raiding on a light schedule, you are encouraged to apply!
We raid two nights a week. We will NEVER add a third night of mandatory raiding, even during progression. However, we are not a casual guild. With just those two nights we intend to approach progression with a focus and efficiency that will redefine two-night progression raiding. Our aim is to be at the forefront of Mythic content and to compete for the #1 US two-night position in WoD.
Why Only Two Nights?
We all have commitments outside of the game. We also know that the right team doesn’t need more than two nights to blaze through content at a nationally competitive pace. To ensure that we have the right team in place, our roster is exclusively performance-based. No position is on lock – the players producing the highest numbers, taking the least damage, and rapidly adapting to raid mechanics will earn a raid spot, whether they’re fresh trial raiders or veteran officers.
Why <Really Bad Players>?
RBP is a community in the fullest sense of the word. To put it plainly, there’s a reason that players who hadn’t touched the game in upwards of four or five years came back as soon as they heard the guild had reformed.
A proper guild structure with a strong officer corps is essential to keeping a guild together, organized and keeping everything functioning in an orderly manner.
Our raids end on time. There is no circumstance in which a mandatory 3rd raid night will be added.
Often times you will find guilds have cliques and favoritism within them, with RBP this is not the case. You reap what you sow here. You could be a trial ret paladin and replace the GM because you out dps him with less gear. Your performance is a measure of your worth.
All trials will have their fair shot at earning a spot and seeing raid time.
Apply at reallybadplayers.com , today!
If you have any questions/concerns, feel free to contact us.
Mammarees#1188 - Guild Master
Aeshur#1775 - Recruitment Officer
Saws#1618 - Senior Officer
In-game (Blackrock): Keekai, Cobaltadin, Jitzel, Bloodfen, Archarys, Sawss