Logged on to the beta today and noticed that I have not 4 but 5 seals to choose from as ret.
Seal of command seems to be back, even though it isn't mentioned on the top page of mmochampion news...yet at least
Your thoughts? Was this needed?
Is it the "Wotlk" Seal of command?
"No. I am Ganner. This threshold is mine. I claim it for my own. Bring on your thousands, one at a time or all in a rush. I don't give a damn. None shall pass."
Fills you with Holy Light, causing melee attacks to deal 10% additional Holy damage.
Description also has "available at level 3".
Obviously just a single target Seal for us to use until you hit a high enough level to use Seal of Truth.
Therefore completely useless past the gaining of Seal of Truth.
Excitement factor has dropped
Bow down before our new furry overlords!
Seal of Truth is supposed to replace it. Either that's bugged, or they added it back as a single-target version of Righteousness (which is all it is now), which would be pointless since Truth does more direct damage on top of Censure.
I've not been keeping up to much, on that picture the Aura bar has been replaced with Seals. What happened to all our auras?
Why do they insist on screwing with paladins so damn much? I've allready basically quit playing my paladin because of HoPo but I was hoping they'd get rid of it eventually.
But now they are stripping an iconic class ability like auras? GTFO. Especially if I can't use crusader aura anymore, that is gonna suck. Those I suppose my DK main is loosing on a pale horse as a talent....
My paladin was my first alliance toon back in vanilla, and its been through 4 expansions, 3 server xfers, and a race change when I finally got sick staring at a human male.
(Back when I made him paladin races were limited to humans, and short fat humans with beards.)
Last edited by Playintrafic; 2012-06-08 at 04:39 AM.
Whilst kind of boring and required very little thought, aura's were definitive of paladins since classic.
We're running out of abilities that were used regularly back in vanilla, that are still present. Granted I didn't expect it to be very similar but this is getting extreme.
They got rid of auras? Just when I thought they couldnt homogenize the game even more...
Can they please stop fucking with the only class I have a personal fondness for?
If they're gonna make Crusader Aura activate by default every time we mount up, I don't really mind. I see myself switching between auras way too many times in BGs. Crusader Aura when I'm mounted, Resistance Aura when I see a Mage, Priest or Warlock, Devotion Aura when I see a melee class, etc, etc. Too much hassle.
One question, though. As Holy, Concentration Aura gives us over 100% decrease in delay while casting. Will this be baseline aswell?
I don't think so, no. Only aura related thing that we get is a new version of aura mastery, called:
Inspire all party and raid members within 40 yards, granting them immunity to Silence and Interrupt effects and reducing all magic damage taken by 20%. Lasts 6 sec.
from what I understand, having Seal of Command back is indeed a bug, after having talked to a few other fellow paladins on beta. It would seem a little silly to give us command, which is supposed to be replaced my truth, especially if it's not the old Seal of Command we loved anyway.