I've been a Wizard and I figure, I'm pretty useless with kiting so decided to make a melee class in the hopes to tank and just take it to the face a bit better. So after tossing between barb and monk I thought I liked Monk and the premise of it a lot more (evasion tanking and mass skill consumption, with healing etc, much more my thing).
However after reading a lot of topics I've become really scared. So many people are saying (or at the least implying) that playing a monk is out-rightly near impossible. However I've seen a lot of people making videos and be successful at playing a monk, and generally from what I've seen and played myself I don't understand where the whole big problem is?
These are the main problems, and what I personally think (and would like either an agree or disagree/feelings about it):
- "Monks are gear dependent and you need to spend lots of money to get anywhere"
-- I thought this was pretty much every class? My Wizard can't do anything without decent equipment. My DH can't do anything without decent DPS. I hear people all the time saying the same thing about barb. Each time, it's the same sentence, "Class X can't do anything without spending millions on equipment, much more than class Y". Are monks really at a disadvantage moreso than others, or are people just feeling "woe is my class"?
- "Monks die in a few hits because they're melee and you need to be ranged to do this game"
-- I saw a video of a monk doing their stuff, and they didn't seem to get hit at all. Is this problem more of a playstyle issue, or possibly not having the right stats, or not tanking effectively or something? I've heard even as melee you still need to do a bit of kiting and maneuvering, and if you're swarmed then you need to pop a skill or get out. However, this is pretty much true for all classes?
So my final thought is, are monks really that more hard done by than other classes? Or are people just suffering "class-envy" and being unrealistic about expectations about monks because they hit Inferno and suddenly the difficulty spike hit the roof?