I am working on a calculator that will help with various parts of gearing and optimising in D3 - so far its looking good but I need some help ironing out some issues I have with it. The math is very simple, but on some players it is working perfectly, and on other characters it is bringing up a number very close.
To help fix this issue, I need more data to test to see where the problem is. If some of you could post up the stats I require I can try and figure out where the problems are coming from and tweak it so it works for everyone. Just follow the info below and fill in the blanks!
If any of you could give me this info it would help so much. Once it is completed I will release it here on MMO-C for everyone to use - just want to make sure it works for everyone first.Weapon Toolip:
1) Weapon Type
2) Min Damage
3) Max Damage
4) Does it have % damage increase or extra + damage (on top of the "X-Y Lightning Damage)
The extra damage SHOULD be included, but this could be where the issue is - just a yes or a no is find for Q4, I just want to know if this is where the problem is
5) Damage increase from Dex/Int/Str
6) Spell damage increase %
7) Haste % on your gear (Please include your weapon % also if present)
8) Extra Min-Max damage on your gear
9) Critical Hit Chance
10) Critical Hit Damage.
11) The DPS displayed on your character sheet.
Thanks in advance!