(Warframe) - Gold Tiger & Typhoon-
(Neverwinter) - Trickster Rogue & Guardian Fighter -
Last edited by Leodegrance; 2012-06-15 at 09:11 PM.
Honestly, I like this. I tried SW:TOR. I pre-ordered, and when I started playing I realized that it was mediocre at best, and not enough to justify spending an extra $15/month on top of what I spend for WoW, so I unsubbed. Same thing with Rift. Now I would play SW:TOR if it was entirely free to play (talking like GW here, buy the game, no monthly sub, play to max level all you want, and NOT like LotRO where you have to buy/unlock quests past the starting areas, and have to unlock pretty much anything unless you want to just kill mobs to level and never do any questing or dungeons), because I wouldn't feel like I'm putting money into something that I only play once in a while and won't devote a lot of time to.
So I say yes, go f2p.
Last edited by Nobleshield; 2012-06-15 at 09:46 PM.
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I imagine this is a case of adjusting the site picture within EA. EA bought one of the best single player developers in Bioware, used the most valuable IP in the business with Star Wars, and assumed this mix would print money. Now that the suits have failed in earning the expected ROI, they are exploring all options to salvage what they can. I bet there is a PowerPoint somewhere in EA that has the actual and projected sub numbers, and the projected numbers of the free to play or pay to win models. Which ever comes out on top is probably going to be the direction to go in. I'll put two caveats to that theory. Up to this point EA has not gone free to play with any of their MMOs, so there might be some corporate bias or hubris preventing it. Second, the royalties owed to Lucas Arts may make free to play not economically viable. Regardless, they have to reverse the downward trend in players, and F2P may be the quickest method to achieve that.
Its like their Devs were just retarded. Hey lets see what works in every other MMO that makes the game more fun for people and then NOT add it to ours. Thats like starting a new car company and building cars without engines, doors, AC, stereo, wheels, tires, and breaks and then selling it to people and then promising them that they are working on adding all that stuff that was left off and at some point they might get a working car.
Last edited by Lilly32; 2012-06-15 at 11:15 PM.
Hey, I'll probably play it if it goes F2P. Seemed like a decent game when I played it, but I wasn't willing to pay a subscription for it.
You know what really pisses me off about all of this. It's not that you guys are making a big deal about all of this, as there is no definite word on this. It's that MMOC moderator Chaud decided to post news about SWTOR but never onced posted the expansion introduction of RIFT or anything regarding GW2 betas...
I'm 100% on board if it goes F2P. If there is something I want or I feel is worthwhile to me I have no problems laying out cash for it; a new mount, new planet with quests, new pvp map pack, etc. There are plenty of games out there that are successful as F2P or B2P (many FPS console games have DLC at an additional cost...and those are wildly successful...I see no difference).
If they try to pull P2win I'll burn it at the stake.
I'd LOVE for it to become F2P... then I could play it again, just whenever I felt like it. I hope they go through with it!
I have played since launch, and I am still playing. Not sure if I am going to like f2p or not, we will see. I dont understand all the hate about the game, no its not WoW, but I still find it very enjoyable to play. Luckily, I am on one of the busiest servers, Jedi Covenant, actually had a 2 min wait time to log in last night...so Its not that dead.
I'd certainly come back to play it if it's free to play. I suppose some sort of a cash shop, offering companions, cosmetics and such, would be introduced? As long as it's not P2W, it'd be a game worth playing again.
i hope they don't just go f2p + cash shop, but rather experiement a bit more. For exemple, i would be interested to see an hybrid system
For exemple taking wow as exemple since that's the game most of us are most familier with, instead the current 1000valor /1650conquest/7donjons per week caps you had a 200valor/300conquest/1donjon per week cap in F2P mode. Still playable gear-wise in f2p but just barely.
You'd then have the option of either paying :
15$ for a month member status affecting your whole account or a 1$ for a raise in either valor OR conquest cap affecting a SINGLE character for a week.
The monthly membership is obviously more cost effective but if you have a single toon you might want to reconsider. Or if you only do pvp then single upgrades might be better.
Just thought of putting this here, just in case. Though its a moot point. Detractors of the game wont listen to reason. Its like trying to argue with a fundamentalist.
The article that sparked this entire shitstorm is GONE.
make of that what you will.
Por que odiar si amar es mas dulce? (*^_^*)
been waiting for this since it went live time to have a good laugh as my guildquitters come crawling back for mop from their "BEST MMO EVER GUIZELOL"
Please post constructively in the future. - Cula
Last edited by OhpUldum; 2012-06-16 at 01:55 AM.
And this game isn't bad, you idiots had insane expectations for a game at launch and expected something ground breaking, despite most of you praising it during the beta.