So how long did CoH run the model before shutting down, that there is an initial boom is no question about but the validity over time is in question and matters much in the discussion as content deliver is tied in to that, especially if the developer doesn't fix the original problem that made them bleed subscribers.
Never said it hold more weight, originally I only said that it was interesting turn of events as it was one of a handful games proclaimed as successful in our discussions about it on this forum.
Yet it's not proven to work better, especially not over an extended timespan.
That comment was made regarding EA and SWTOR as an alternative motive to make the transition, if it's shown that the initial boom will tie the game over for 6-12 months with increased revenue before it dies down then it can very well be a valid business decision.
And patching faster means little without quantifying content of said patches and knowing how much they had lined up to make them selfs look better after the transition.

MMO-Champion
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