Originally Posted by
iindigo
Just as the title suggests: To you, what constitutes a next-gen MMO? What are your expectations for such a game?
To me, it would need to take immersion to levels unheard of in the genre (as WoW did) and introduce a very large emphasis on horizontal expansion. The economy in such a game would need to be very player-driven, complete with ways to craft items with stats and appearances designed by the crafter so every blacksmith, for example, isn't selling the exact same thing - give me a reason to buy this guy's stuff instead of that guy's stuff beyond one being cheaper.
Let's hope the term doesn't turn out to mean "convoluted Facebook game with fancy graphics"…