1. #1
    The Patient
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    For Honor Discussion

    Alpha Beta has come to a close. I had fun with it, but i generally suck at these games and got wrecked quite a bit lol. But i did have a lot of fun with it. What are your guys thoughts about this game?
    Last edited by jermo22; 2016-09-19 at 03:55 PM.

  2. #2
    I played the alpha and it was amazing. The combat has a lot of depth to it, it's honestly very much like a fighting game. This is easily a day one purchase for me given my experience with the alpha.

  3. #3
    I kinda sucked at it too. lol But it was a great experience nonetheless.

  4. #4
    The Lightbringer WarpedAcorn's Avatar
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    From watching a few videos of people playing the Alpha, it looks amazing. I can't wait to get my hands on it and unleash my inner Knight.

    My one complaint was that the Executions seemed to only have one type of animation. I'm hoping there is a wild variety of kill-moves to really capture that visceral excitement.
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  5. #5
    Field Marshal GrayFrost's Avatar
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    Saw videos of it in youtube, seems really cool and I´d like to try it but at the same time I don´t see much variety in it. Even if the combat system is deep, in the end you are just smashing other people until one of you dies, which can only keep you entertained for so long. Probably not worth the $60 for me.
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  6. #6
    Quote Originally Posted by WarpedAcorn View Post
    From watching a few videos of people playing the Alpha, it looks amazing. I can't wait to get my hands on it and unleash my inner Knight.

    My one complaint was that the Executions seemed to only have one type of animation. I'm hoping there is a wild variety of kill-moves to really capture that visceral excitement.
    There's two to start with, which is based on whether you press X or Y (or PC equivalent on KB). I'm pretty sure I remember seeing additional kill moves as unlocks as well.

    Very much enjoyed the gameplay, and in my opinion it never felt like I was cheated out of beating someone - I could see where I screwed up every time, whether it was in not blocking in time, not reacting to a guard break quick enough, leaving myself open one way or the other, etc., and I feel like that's definitely important in a game like that.

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