Spice & Wolf Rewatch
S1 ep 1-3 W: Jun 28 - Jul 2 D: Jul 3 - Jul 4 S1 ep 4-7 W: Jul 5 - Jul 9 D: Jul 10 - Jul 11 S1 ep 8-10 W: Jul 12 - Jul 16 D: Jul 17 - Jul 18 S1 ep 11-13 + OVA W: Jul 19 - Jul 23 D: Jul 24 - Jul 25 S2 ep 1-3 W: Jul 26 - Jul 30 D: Jul 31 - Aug 1 S2 ep 4-6 W: Aug 2 - Aug 6 D: Aug 7 - Aug 8 S2 ep 7-9 W: Aug 9 - Aug 13 D: Aug 14 - Aug 15 S2 ep 10-12 W: Aug 16 - Aug 20 D: Aug 21 - Aug 22
Edit: I asked him, he said he tried a free trial at some point and didn't like it either.
Any advice for a good story based console game (pref xbox), cause im gonna be renting a few - something that is a good play that keeps entertaining but can be done in a week or so, any genre really im not picky but fps or fantasy would be the main aim, was thinking like dishornoured or something?
Have faith in the light,
And the strength of its weilders.
So i used to play alot of kind of Dawn of war 1, warcraft 3 all that sort of thing---You get the idea
I'm looking for a modern game that is really like that!!! im quite bored of games and the moment and have some money to spend :P
so any game reccomendations would be great especially ones like W3 and DoW (i already have DoW2) thank you for any input!!1
Hi, I'm looking for a game that has a very good and immersive sense of speed. I suspect alot of racing games will be mentioned, but I've played alot of nonracing games that have this so I leave it open for all genres.
Any suggestions? It can be on all platforms.
What I mean with sense of speed is, it's immersive and FUN to go really fast.
Last edited by CaptainCakepie; 2013-02-17 at 09:38 PM.
Sonic Generations is pretty fast-paced, if you are into that kind of game.
Personally, I like Hydro Thunder.
Custom-built, open-source relativistic graphics code allows the speed of light in the game to approach the player’s own maximum walking speed.
OpenRelativity is a set of tools for simulating the effects of traveling near the speed of light in the Unity3D game engine. The team is currently refining the documentation, usability and features in OpenRelativity, targeted for release as a free, open-source package in 2013, to allow others to produce more simulations and games about traveling near the speed of light. – [Author's description]
It doesn't change particularly much from what the video showed you, to be honest. A classic (purely 2D, think Sega Sonic) and modern version (blend between 2D and 3D sections, though arguably more 2D compared to the other more recent Sonics) each of 9 stages/worlds with boss battles after the third, sixth and ninth stages. Generations is easier than Unleashed and Colours until the final stretch (Stages 7-9 is where it picks up a bit with precision platforming), causing less disruption to the flow of the game due to requiring less trial and error gameplay.Wow those 3D sections looks really fun. Haven't played a sonic game in years, how good is it in other aspects?
There's also 5 red rings for each classic and modern stage that you can grab to unlock some goodies for the art gallery and music room in the game. Finally, there's also 5 challenges per classic and modern stage, ranging from simple time trials to gimmicky stuff such as the stages being made into obstacle courses and requiring you to get through them unscathed. I'd say it's a very well done game that is more or less a love letter to all the generations of Sonic games; regardless of their reputation.
Seeing as you specifically mentioned you were leaving it open to all genres, I'll drop the MMO DC Universe Online in here.
DCUO has three primary movement types, one of which is super speed (Think Flash). For what it's worth, I thoroughly enjoyed the game, and it is available on both PC and PS3.
Here's a video of SuperSpeed in action. Note: The video isn't mine, just the result of a 30 second search.
Cheers and enjoy.