1. #3001
    Old God Grizzly Willy's Avatar
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    Yeah, was watching Kripp's stream and noticed it performing well. Going to see how much better it is on my Facebreaker.

  2. #3002
    Hmm, anyone try this with Whirling Blades or Leap Attack? Does it leave a trail between start/destination? I'm guessing no, but would be good to know. I can see it useful vs archers (esp exploding) and Voidbearers. I can't think of any decent support gems for this though.

    ---------- Post added 2013-03-20 at 12:20 AM ----------

    Hellion's Paw. I must have two of them. I LOVE life leech builds, and claws, so this is a double awesome for me. LOL

  3. #3003
    Sorry if this has been stated or asked before, but I really don't feel like looking through 151 pages to find it. If I make a character on the beta will the character and progress I have on him go over into the finished game or will I have to restart completely?

  4. #3004
    Quote Originally Posted by Ezachulator View Post
    Sorry if this has been stated or asked before, but I really don't feel like looking through 151 pages to find it. If I make a character on the beta will the character and progress I have on him go over into the finished game or will I have to restart completely?
    The game is released. Functionally the developers consider the state of the game currently to be a soft release.

    This is a "beta" in the way Gmail was in "beta". That is to say the game is active, continual live development.

    There will be no more character wipes ever.

    ---

    The new minion 2h mace looks interesting.


  5. #3005
    Ahh alrighty, thanks for the clarification and the quick reply!

  6. #3006
    Some info about 0.10.5 here

    No new active skill next week but 3 passive skills 2 of which are melee centric...interested to see what they are

  7. #3007
    Wow, 3 passives, two of which are melee, nice. I'm hoping for gem that turns a single target into a small AoE, like a short distance 90 degree cone or something.

    It seems Arctic Armor does leave a trail when you use movement skills, other than Lightning Warp, which allows it to be used in conjunction as a decent GTFO/kiting ability. Still, it is a highly situational skill.

  8. #3008
    Due to the insane mana costs of Arctic Armor I'd say it's primary use would be low leveled as a kiting tool and not as a damage reduction tool.

  9. #3009
    The Unstoppable Force Resentful's Avatar
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    Kay I got to 91

    ~cries in a corner only took like 50 years

  10. #3010
    I am really intrigued by this 2h mace for melee summoners. I feel like it would be a pretty nice for a Lighting Strike shock stacker Templar. Though I feel Queen's Decree could be buffed for more minions. That 40% life is massive on the Chober Chaber. Which is also fun to say aloud. XD

  11. #3011
    I've really been thinking of making a melee summoner lately, not sure where I should start, I mean; Witch is probably best, but I'm tired of playing my Witch (her VO is lackluster imo).
    "In order to maintain a tolerant society, the society must be intolerant of intolerance." Paradox of tolerance

  12. #3012
    Old God Grizzly Willy's Avatar
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    Quote Originally Posted by Fencers View Post
    I am really intrigued by this 2h mace for melee summoners. I feel like it would be a pretty nice for a Lighting Strike shock stacker Templar. Though I feel Queen's Decree could be buffed for more minions. That 40% life is massive on the Chober Chaber. Which is also fun to say aloud. XD
    Looks like it would be good for a Dominating Blow focused character.

  13. #3013
    Quote Originally Posted by Grizzly Willy View Post
    Looks like it would be good for a Dominating Blow focused character.
    Yea, but I am not sure if the skill duration on the weapon alone is enough. Think you'd end up taking some duration+ talents to make the most of the dominated minions. The only duration nodes are way over in the Duelist/Ranger section. Not easy to reach.

  14. #3014
    Quote Originally Posted by Grizzly Willy View Post
    Looks like it would be good for a Dominating Blow focused character.
    Oh, nice. Totally had forgotten about that skill, that gives me some ideas.

    ---------- Post added 2013-03-20 at 09:12 PM ----------

    How about this?

    http://www.pathofexile.com/passive-s...jsindiEdvz3Q==

    Quote Originally Posted by Attributes
    +210 to Strength
    +44 to Dexterity
    +214 to Intelligence
    +383 to maximum Mana
    +539 to maximum Life
    Evasion Rating: 230
    +3 Maximum Endurance Charge
    +3 Maximum Frenzy Charge
    +3 Maximum Power Charge
    5% Additional Elemental Resistance per Endurance Charge
    5% Physical Damage Reduction per Endurance Charge
    5% Attack Speed Increase per Frenzy Charge
    5% Cast Speed Increase per Frenzy Charge
    50% Critical Strike Chance Increase per Power Charge
    175% increased maximum Life
    1.9% of Life Regenerated per Second
    You take 30% reduced Extra Damage from Critical Strikes
    +27% to all Elemental Resistances
    +30% to Cold Resistance
    +30% to Lightning Resistance
    +30% to Fire Resistance
    Your hits can't be Evaded
    Never deal Critical Strikes
    Minions deal 135% increased Damage
    +5 to Maximum number of Zombies
    +6 to Maximum number of Skeletons
    Minions have 90% increased maximum Life
    45% increased Skill Effect Duration
    +8% to Chaos Resistance
    Minions explode when reduced to low life, dealing 33% of their maximum life as fire damage to surrounding enemies
    6% increased Cast Speed
    +1 to Maximum number of Spectres
    +5% to maximum Fire Resistance
    +5% to maximum Cold Resistance
    +5% to maximum Lightning Resistance
    +42.8% Energy Shield
    +42% increased Melee Physical Damage
    +88 Accuracy Rating
    8.8% increased Evasion Rating
    I picked all minion nodes, because I love minions. But I don't know if I'll have enough health, then again, my minions should be ample enough distraction. And then use Dominating Blow, Molten Shell, Raise Zombie, Raise Spectre, Summon Skeletons & Conversation Trap. Maybe throw in some aura if there's room for it.
    Last edited by Dezerte; 2013-03-20 at 08:13 PM.
    "In order to maintain a tolerant society, the society must be intolerant of intolerance." Paradox of tolerance

  15. #3015
    Welp. Arctic Armor is quite difficult to use effectively in my opinion. The mana cost is simply too high while moving; while standing still the damage reduction is totally trivial at endgame.

    Thing is I don't understand why I would use AA. The slow is nice, IF I could maintain the mana cost. But as it does no damage why wouldn't I just apply the slow/freeze via an actual damage skill able to cover almost the entire screen; frost nova, ice spear, freezing pulse or arctic breath?

    Quite disappointing. The skill needs a major re-balance to mana costs or it'll remain an extremely niche skill.

    My opinion of course.
    Last edited by Fencers; 2013-03-20 at 10:01 PM.

  16. #3016
    Was a little bummed yesterday. Logged in to run the race last night, which I thought was going to be a Blood Magic race, but it ended up just being a regular race. I still got a few points, but I would have taken a different build had I known prior. Ah well, at least we have some Turbo Ancestral races this weekend (though I think these will be much easier than the regular ones, since you can kite and group enemies much faster).

    I noticed that Sun morning is a Lethal race, which I haven't run, but 6am is a little early for me.

  17. #3017
    I'll never do the Multi Projectiles races again. Screw it.

    The highest level character I got in that race was like 14. And took like 5 tries. Unless you get lucky with drops that thing is a nightmare. Worse than turbo, imo. Because a huge pack of skeleton archers @ l4 on Ledge is like impossible to deal with.

  18. #3018
    Aww...0.10.5 is delayed by a week because of the new support gems. their post about it here

    the new support gems look sweet though

    Strength Support Gem - Melee Splash: Adds an area of effect splash radius to a single target melee attack.

    Strength/Dexterity Support Gem - Multistrike: Causes you to attack quickly three times with a melee attack. New targets are selected for subsequent attacks if available.

    Intelligence Support Gem - Power Charge on Critical: Critical strikes with the supported skill have a chance of granting you a Power Charge.

    want power charge on crit for my witch

    and multistrike with heavy strike with some nice added damage nodes and a good weapon will be nice...makes a shield look more appealing if you can get more damage from a 1 hand wep with it then, than a 2 hand wep now
    Last edited by Lagwin; 2013-03-23 at 07:44 AM.

  19. #3019
    Actually quite nice that they delayed it a week as their addition won't affect the week race in any way then.

  20. #3020
    There will still be a mini patch that adds more unique & tweaks this week though. So it's not exactly dry till the new supports.

    And Multistrike + Frenzy is gonna be boss.

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