Any spec. HS spam on top of everything else with spending 90% of the time in berserker stance as arms or well 100% fury. They still go berserker stance nowadays at some points of some fights but its nowhere near where it used to be back in cata and such. Also some AE abilities are default filtered out as rage-gen via berserker stance.
But ye I got some warrior alts so experienced it and also remember some bluepost around that whole business.
Well you had to go to Battle Stance every 15 seconds at least to refresh Rend, not to mention Overpower procs? Sooo....
What are you talking about ? I explained why it was nerfed = Blizzard didn't want to balance stuff around excess AoE dmg taken generating too much rage for warriors. I just said above that you spent most: 90%+++++++++++ time in berserker stance. And rend was auto-refreshed by MS I think it was towards the end of cata.
That was the main reason why Arms used to trump everyone on meters on H:ultrax and H:madness (yes together with tenticle forests but those weren't the main reason).
I think this explains what I'm talking about.
That is no where near 90% in berserker. You're right, I forgot about MS refresh, but Overpower still needed BS to be used, and it procced fairly often.
Well 70-30, still a big deal.
All that offtopic stuff out of the way, I don't see why Seals have to be on global cooldown at all. There is no "gamebreaking" about having em off it.
Also stance dancing was way more DPS than just hit it and forget it.
Idk, I just remember Blizzard taking a stance against stance dancing at the end of Cata. Not 100% sure, but whatever. However, for most warriors it was macro and forget it. You just macro'd the Stances into the spells, and never thought about it again. For MOST warriors.
May we stay on topic, please?
People who frequent this thread aren't really interested in how Warriors used to play.
Oh, I'm quite aware. I would never do that, but I'm sure there are plenty of people that would. You know who they are.
Seal twisting is almost non existent, and to whatever extent of it exists today brings some of the challenge on choice of seal correlating to dps, removing that would just make this class stupid. But then again various arguements could me made for taking seals off the gcd or leaving it as is.
Also in anticipation for 5.2 I will be putting together a Weak Auras thread that will encompass ICD, Proc, Ability Cooldowns, Boss Mechanics to some degree, A Holy Power tracking bar that may or may not include sound ques, and some other raiding essentials, as well as an FAQ on UI if anyone wants that. Anaxie has convinced me to come out of my shell and be more helpful ~.~
Last edited by Vigilanti; 2013-03-01 at 09:26 AM.
I never said I don't seal twist when it's necessary, I was simply stating that there aren't as many instances where you do twist, except for the end of Sha for example, twisting between trying to keep a 5 stack while AoE-ing down Dread Spawns.
I think I explained my self improperly, Although there are times where i might roll a 5 stack on 2-3 targets i was referring to rolling a 5 stack on Sha while twisting to SoR between when adds are in and out of a good cleave range. I mean seal usage on that fight is circumstantial and you have to judge when to use the correct seal based on the current circumstance. Also what is unnecessary padding, and what is going to get the boss killed.
depends on how necessary the dps is at the moment, i.e How fast do the adds need to die, are there enough targets that are an actual dps gain or enough to warrant a Seal swap for burst. A lot of seal twisting this tier is either for padding/actual dps gain, or to make sure something is dead and in the ground before someone dies or someone gets pissed.