Because I want to say this every single day but don't want it to get a drag:
1) The ingame store will only sell timesaver items. It won't affect balance.
2) No, getting to 100 in half the time isn't pay2win. raids don't start until the second week, everyone has time to get there.
4) getting charms faster is also not pay2win. getting those is easy, but not everyone has the time or want for dailies.
Its extremely fun and extremely annoying at the same time. Thinl fury warriors at low gear level ( sup no bloodthirst crits for procs). Its really fun to try not wasting any procs.
Will strem majority of 25man tests on normal. Twitter/fb shouts when im live.
I tried hitting the dummies for awhile with the new 4p and DP
It's fun when you get those massive chain procs of normal tv>dp>4p proc>4p proc>dp>4p proc you feel like a god. But I also had like almost a full minute of 0 DP and 4p procs.
Opener feels weird not having SW, since I haven't used DP this whole xpac, im not sure if its better to use DP second you get it, or use it if when all generators are on CD
2700 enh shaman now playing ret pve
The first phase of the Garrosh Hellscream encounter with all the adds was an excellent use of DP and T16 4p. It was extremely satisfying you could feel such power cleave-storming everything down. DP Proc + 4p proc, just chaining and chaining on those 7+ targets...
Kaisen of Mannoroth <Reckoning>
US 11 H 16/16 - Tier 14
US 9 H 13/13 - Tier 15
US 8 H 14/14 - Tier 16
Distance hearts, when rejoined as one... May find the light within.
Heroic warforged weapons:
39k Top end weapon damage, so that's around 41-42k with upgrades.
"Equality is a lie…A myth to appease the masses. Simply look around and you will see the lie for what it is. There are those with power, those with the strength and will to lead. And there are those meant to follow—those incapable of anything but servitude and a meager, worthless existence.
Just hitting the dummys to see how much of a nerf it is feather wasnt proccing very much at all. ill run some logs in a bit and post em up here. The icds are now listed on the trinkets, amplification is 105cd, cooldown reduction one is 45sec cd, crit one has a .51ppm.
logs for the tests
here is the ptr log http://www.worldoflogs.com/reports/7...8yz/details/0/
here is a log on live http://www.worldoflogs.com/reports/e...47v/details/0/
Last edited by shoeboy4; 2013-08-03 at 08:50 AM. Reason: adding in logs
Just more reason to head for more mastery next patch.
Sha of Fear Melee hit You 372908 Physical. (766625 Overkill) (Critical)
Begging us to buff is sometimes easier than trying to beat the boss.(Source)
We're still going to want to be at around 16.5-18.5k haste (or wherever you feel comfortable with with your ms) to get close to a 3sec Crusader Strike.
The Stat Amplifying trinket just got a lot better with this change, with heroic+warforged and valor upgraded it's going to end up at what? 19/20% additional rating? say you somehow end up with 15k haste and 15k mastery (unbuffed) that's going to put you at around that 18k spot (heroic + warforged and valor upgrades) That is FAR FAR from impossible and you'll likely get closer to 16.5 to 17k mastery unbuffed in BiS gear without calculating the % amp trinket, how this all is going to work out for our numbers is questionable but the few of us that's been lucky enough on Primordius to get mastery buffs know how much it impacts our sustained dps.
Haven't had time to test the crit trinket in a few builds so I don't know where to place it at the moment but from what I've heard and seen on PTR the CD reducing stat and the % amp trinket is the strongest combo, I'm still not sold on using DP on single target fights. SW + huge mastery pool and HUGE avenging wrath uptime is looking so strong!