Go post on the official forums about expanding class/race combos and watch people's heads explode. Fucking lore nerds act like it's a damn game breaker. Can you imagine getting a mini lust with every kings (although gala trink fucks up the timing).
I get the really bad feeling that we'll see one of the following:
1) Holy Pallies using an odd Strength to SP scaling so that Int Plate can be removed from the game, with current Int/Spirit pieces being swapped to Str/Haste/Mastery. They could do something along the lines of making Haste or Mastery increase combat regen. This wouldn't be bad for the Rets out there who OS Holy, as Prot is already fairly painless for a swap.
2) Another plate class is introduced that uses Int Plate exclusively. Holy Pallies everywhere shed many tears.
As for Ret, still feeling that Seal of Truth/Righteousness change how abilities work instead of adding passive damage. Truth gives CS, Judge, Exo (with DoT), TV. Right gives HotR, Holy Wrath, Mass Exo, DStorm. Justice could probably give CS, Judge + Slow/Root, Exo, Holy TV. All three have Hammer of Wrath.
I like my Belf, but getting tired of the only perk being looks, which is ruined by all creepy whispers you get whenever you afk in Shrine/Orgrimmar. Belves should get a sprint or passive speed buff. In lore elves run really fast (they keep up with ground mounts). Idk about DPS perks just give us something actually useful.
With that said I'd prefer all racials that affect PvE/PvP performance to be gone altogether. Then I'd probably even stay Belf.
Quick question.. Read over the Ret guide on WoWAcademy, and is CS better to use over J during AW now?
And what would optimal CLCret rotation be with/without t164set?
Love the work your doing here!
1) Download the alpha CLCinfo here
2) Go to the retribution folder of the CLCinfo file that you downloaded and copy the "rotation.lua" file
3) Paste this file into your CLCret addon folder and overwrite the current one
4) You now have the ability to use the ds_4t16_aw rotational ability
Optimal rotation is:
inq ds_4t16_5hp tv5 how ds_4t16_aw tvaw cs j ds_4t16 exo tv3
Best clash setup I've found so far is HoW clash at .3 and CS clash at .15.
Btw wondered that when there was little discuss about best offpiece, wouldnt malkoroks legplates of willful doom be the best offpiece before killing hc garrosh? 3 sockets and trading haste to mastery, keeping the 40% close
Because we'll have Protectors and Paragons dead before Garrosh you might as well run with the shoulders offset and run with tier legs until you get the HC garrosh legs.
The difference is really small though.
Not access to HC tier legs or HC offset legs.
Got access to HC (have HC + WF) offset shoulders and normal tier legs.
Because the offset shoulders are interchangeable with the offset legs you should use the things that come first.
If you go for legs offset you have to wait until you got garrosh dead (boss 14) and Blackfuse dead (boss 12)
If you go for shoulders offset you have to wait until you got Protectors down (boss 2) and Paragons down (boss 13)
The difference is super small but everyone will have access to the shoulders offset combination much earlier than the legs.
If you're lucky enough to have 5/5 hc tier in your bags but you have HC + WF shoulders and only normal offset legs you'll go with the higher item level (being shoulders) because you most likely had many more kills of that.
BiS Legs HC + WF wins over Shoulders HC + WF but the difference isn't much to talk about, just use the combination that gives you the highest ilvl assuming the two choices have the same base stats (haste + mastery in this case)
I think expanding class/race combos are fine, as long as it works, is sensical, and organic.
Paladin, Druids, and Shamans however, are fine being "highly" exclusive.
On the topic of CLCInfo, someone should remake that thread and upkeep it.
easy to say. Atleast shamans get all the quality races. Druids too mostly.
Paladins? Big shaft.
Blizzard isn't stupid look at the Goblin , Worgen, and Panda Racial kits. All relatively new. Hell forsaken kit is pretty much brand new.
They know how to make half decent racials. Taurens and Elves need gutted bigtime now.
Last edited by anaxie; 2013-11-06 at 07:00 AM.
Remove racials (RIP everyman) and we'll end up being fine. Immersion still matters on a certain level. Lord knows I did love being a Cow Paladin but Warstomp was only so meh to handle.
I just can't wait to be human and not look like an utter piece of shit. New models next week please.
Give the race An active use DPS or PvP type ability.
Depending on your active you get a 1% racial to a Combat rating
niche things like -1% arcane -1% Nature is fucking retarded while stuff like Nightelves get is actually fairly potent.
Even worse is when some classes have like 4 racials and you have three. Not just 3 but their pretty shit =1% arcane +10 enchant. slow down tiger.
I agree that it's not hard, it's just at what point is it simply not worth it and more beneficial to the game to have people just choose for looks rather than an added spell/bonus.
I mean it's just been so far long gone and neglected. I'd much rather have racials that have no direct gameplay value.
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Im still abit confused regarding gemming. i know i should gem keen until exp cap. but after exp cap?
Is mastery more damage per point than str?
should i use JC mastery, haste or str gem?
im feeling ok with my haste atm (16k) should i go full mastery or str then after exp cap?