" I'll tell you the ultimate secret of magic. Any cunt could do it." - John Constantine
My loadout will probably look like this:
1. Dahl Double Anarchy - Main Weapon for Craw himself, just spray and pray and it's easy to hit his weak zones even when not really aiming. I have a Mercenary mod which increases my SMG damage by 60% and regenerates ammo for them. On the tries I did on him I could easily bring him down to like 50% before screwing up the timing. The DA just puts out so much hurt...
2. Maliwan Hellfire - Never leave home without it, still my favorite gun and against the green bastards. Will probably not use it on Craw himself, the DA works way better because of the small hit areas, but still useful.
3. Maliwan Defiler - For the purples. Last time I skipped this one in favor of a Volcano, which was a really bad idea when only purple adds are alive and you go down. They are literally immune against anything non-corrosive.
3. Maliwan Fulcruent SMG - Shock SMG against the smalls, though they die pretty fast to massed Double Anarchy fire anyway. Still good to have it around.
Also I have a ~430 recharge Anshin shield with a decent shielding (~2200-ish). If Craw beats me it won't matter, but a large shield can take the heat off from the small buggers.
Right now I have about ~4170 shield capacity and 2777 health.
I feel like he attacks for a percentage, rather than a preset figure.
Hungry, have food but dont want to eat it.
first world problems.