Originally Posted by
Malthurius
We've played the game, we know how they work.
This sticky explains everything about dynamic events and everything else.
But yeah, the events are anything from the bandit example, to gathering the souls of ghost for a machine, to a giant dragon attacking, to demon portal opening, to training cows, to escorting a bird trainer, ect. There is a wide scope of things, what you would expect from questing in normal games and perhaps somethings you might expect in a raid in the open world. And there are a lot more than that. These events also chain together and activate one another based on the failure or success of the last event in the chain, hence 'dynamic' and there lies the consequences of your actions in the world.