At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.
Theres a link of a monk that passed act 2 using less than 500k worth of gear, don't blame the game when you can't play it very well.
http://www.youtube.com/watch?v=4fu9zw1J0EE
At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.
"Patch 1.0.4 will also include new and improved Legendary items that are more interesting, more powerful, and more epic in ways you probably won’t be expecting."
Sure... something like "The cooldown on Wrath of the Berserker is reduced by 2 sec" (2 min cooldown)
Anyway, if they buff legendaries, they will probably nerf the drop rate, it's just a logical step no?
This is the shittiest reason for their behavior that comes up in the forums. Yes they are a business, but they are as popular as they are because of the quality of the products. Whatever happened to SOON TM? Well, something changed, they're pumping games and expansions out on a conveyor belt these days to maximize the buck.
At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.
How the hell could they nerf them anymore than they already are. I have played every day since the game went live. I can count on one hand the number of Legendaries I have gotten. I can count on one finger the number that were actually level 60. Legendaries need to be the same level as the difficuluty they drop in. So level 1-30 in Normal, 31-50 in Nightmare, 51-59 in Hell, and 60 in inferno. No one buys them while leveling because you level so fast they become useless in a few hours. Also all of them regardless of elvel need to salvage into fiery brimestones. This will also help make crafting less of a pain and lets you get rid of useless stat legendaries or low elvel ones besides vendoring them.
And something all the haters seem to have missed amongst all the Blizzard-bashing going on in here. They have actually bumped up the buff of Legendaries.
inb4morehate
yup and when you maximize profit over a quality product it tends to generate large amounts of negativity. Such as this case. Sure it's opinion based but clearly enough to get the CEO involved.
Now I wonder if all this is done due to the quarterly call coming next month.
Do you not remember a month and a half ago when every single forum was ablaze with people hating on the legendaries? Now they're actually shit to actually push out a change sooner, but nooooo. Can't give Blizzard any credit whatsoever.
Why must all of this rabid hating on something be so cool on the internet. Doesn't matter what it is. As long as it's something big coming from big companies trying something different, there's hate. One would think people have better things to do than sit on the internet complaining about things that they hate instead of spending time on things they like.
And now if you'll excuse me, I'm gonna go back to my very enjoyable Mass Effect 3.
In your opinion yes, I'm sure there are as many people to combat negative peoples opinions about D3 as there are complainers about D3. Personally I enjoy D3, and I enjoyed Cata/LK/BC and in beta testing MoP it will be just as fantastic. I also love EA, Activision and Sony, which many people probably dislike. They can't as a business cater to everyone's personalities/opinons its not possible, if people feel the need to take their business elsewhere, by all means try to find a replacement for one of the BEST gaming companies out there period.
---------- Post added 2012-07-19 at 02:31 PM ----------
Nerraw, I'm with you, I think people are upset that they can't fix everything in one patch. God these developers must really suck at their jobs
At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.
Classic damage control letter. CLASSIC. Mike basically wrote the gold standard here.
http://www.inc.com/magazine/19940101/2717.html
Paragraphs 1 and 2: Explain the situation. "Without trying to pass off responsibility, we always let customers know where the problem was.
Paragraph 3: Explain what you're doing about the basic problem.
Paragraph 4: Say this ["We value your business."]. "We say this because we do. We're in such a highly competitive field that the loss of any customer means something."
And a whole lot of thanking and strong-front showing, underscoring success.
So typical...
No, they didn`t. Drops are the way they are because they initially intended for inferno to be completed months after release; at least, that`s the idea if you play it single player. If you look at how the game plays out, this is kinda true.
However, what they didn`t expect was the actual impact of the AH on the gameplay. Because of two things:
1. There are a lot more people playing the game (compared to D2, and even their expectations)
2. Everyone is involved in the trade, which is made a lot easier due to AH (no need to go to forums/3rd party sites/spam channels/make games).
These two things mean that trading is happening at a way, way higher frequency compared to D2, and due to the number of people playing, the chances that you find an item in AH are far higher than the chances that you find an item yourself.
This issue is very hard to solve though, because it needs some way to take items out of the economy, but once you think about it seriously you will see that it is a very difficult game design problem.
And really, I know it`s the trend now to blame Blizzard for "being greedy" with RMAH, but the practice of selling gear for money already existed way before RMAH, and with the amounts of scamming going on right now (even with the AHs), I don`t want to think how many more of those scams there would be without AH. RMAH provides a safe environment for trading. They are probably making profit from it, but that is a good thing, because it is a useful feature; and no, they don`t design the game around the RMAH.
At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul.