Some of the DEs lacked a sense of solidity, IMO.
There was a few events where things just spawned until the bar filled. I guess it's a way of displaying information, but I feel that there should be a more worldly indication. Seeing the enemies ready to jump into the fray, seeing the corn hopper getting filled, seeing the poison disappearing... It's a missed opportunity to making the world feel real, and it's replacement is the bar filling. It's the same thing WoW used for some of it's MoP/Cata patch quests, and I didn't like it there much either. It's a bit better here because there's often more than one way to fill the bar, but it's still got a bit of a "modern school sports day" feel to it (i.e. everyone run up and down, cheer, everyone gets a rosette, nobody is a loser).
I explored EVERYTHING possibly for my level and did everything I came across and I was -still- underlevled. I had to do some events several times as I roamed around the area trying to be part of events I might've missed. THAT is not entirely fun, running back and forth, hoping to get to see a possible event. Because if you miss it, you miss the XP you need.
But most of the time, I went into the next zone being 2-3 levels below it.
But I figured out why that is: They want me to buy XP bonus stuff.
---------- Post added 2012-07-25 at 01:33 PM ----------
And how does that not make sense to you? He might still like the game. Infact I'd say he does. That doesn't mean he can't criticize it. Bloody hell...
---------- Post added 2012-07-25 at 01:35 PM ----------
That's something I can agree with quite a bit. They're there and suddenly, they're not there. You should write that as a suggestion to them, I think that people may agree and it might be read by Anet. Not sure how much they can do to improve what you mention now, but later perhaps.
Nothing wrong with criticizing a game, if you want to make it better you need to voice your opinion, and ANet wants us to do that. Many things in this game have been added because we complained (like /say and inspection of personal gear).
I have no idea why some people are being under leveled, I have had several level 30s over the past few BWEs and I just explored. I gathered everything that was in my path (gathering gives a ton of exp), did -every- DE that I came across and stuck it out until the ones after it were over, and made sure I had 100% map completion and I was outleveling the content. Not once did I go into a new area (besides on my 1st toon and went to Kexxec Hills and went to the wrong side) and was under leveled. But that's just how my play experience was like, sometimes I had to do more DE's for certain toons or do more of the same ones because I was lucky or unlucky at RNG of finding them.
Also, that was a pretty bad way to put it ><
I get you get alot of exp from alot of stuff and all that but I have had the feeling from all the bwe that I felt "forced" to do stuff to level up so I could progress trough lets say the personal story, or to the next place of hearts and events. Its not fun I love the rest of the game but I just really hope they see this, I said this on the forums aswell this weekend, that they had either to to raise the exp you gain from hearts and events...or lower tha exp you need to level up.
Its wonderful to have some choice..imo. Not everyone are crafters and explorers, we must all take that into consideration. There shouldn't be a "wrong way" to gain exp, just your way and how you want your level experience to be
And don't tell me "you don't get gw2 and its not for you" because that not the case
Well, by content and perspective because you played longer, yes. But it's not where you can gather all your information and you can't say you're more informed about the game if someone has played less than you just because of it.
But some of your criticism has been (way out there) to point that no one will pay attention to you or take you seriously.
I don't understand by 'forced', every other mmo out there forces you farm and grind to hit max level to enjoy the game at it's fullest (end game PvP, Raiding, carrot on a stick content) while GW2 just wants you to -play- and leveling up just gets you a few extra utilities and complexity of your class.
I do agree though that personal story shouldn't be at certain levels, it should scale up with you and get harder if you're not good enough/high enough, but not to the point where you can do some quests at lvl 6 then requires you to be level 11 to get the next part done.
You're not actually going from heart to heart, there is not that much dead space in the game and most of it is covered with DE's and events you just might not be there for them at that point.
First 2 BWEs I was underlevelled despite doing as near to 100% completion in zones as I could (bugged skill points notwithstanding), all the personal story, all the DEs I came across (some several times), gathering, some sPvP and a bit of WvWvW....I even used XP boosters for quite a bit.
But this BWE, running through the sylvari zone I ended up about the right level, though I did spend alot more time in WvWvW....which I dont really think should be required if you dont like PvP..
I think the issue is that DEs are such a big part, if you are unlucky and dont get many, or dont get the larger ones, you wont level as quickly as people who do. It can lead to a big discrepancy between how fast people level through the same zone.
I'm here to discuss and bring to people's attentions things that I'm concerned about in the game I enjoy and would like to enjoy longer then a couple of months after which it dies due to not delivering and losing most of its population.
Essentially I don't want SWTOR v2.
If you feel that some of my criticisms are "way out there" you're free to express, preferably in great detail, how and why they are "way out there".
Well, I'd say you can just choose what to do. But I think everybody wants to finish the areas 100% (got my best items (except those for karma) from those 100% treasure chests). Thus going for hearts is quite reasonable. It'd just be not so reasonable to run from heart to heart, because you think this is what you are supposed to do. There is a lot of options to gain XP. And if you like you could also lvl to 80 doing WvWvW only. The choice simply is yours.
WvW isn't required, if you don't want to do it, don't.
Sadly, all I can say to this is RNG is RNG. There are some DE's out there that respawn to fast in my opinion in the early levels and should be reworked.
In the 15+ area for humans, the Hills, Centaurs go for a bridge, then you push them to a village, then kill their leaders, then their overlord and it resets within 3 to 5 minutes before I am even back over there to finish the heart or buy from the vendor. You could literally just grind that quest over and over and over because it never stopped replaying and would reset when you were done.
But remember, the starting areas really only are meant to have one or two (maybe some have more) events in them for simplicity sake so new players can get into the grove and learn how it's done.
But also, in the 3rd BWE they fixed exp and increased it for the starter areas and made leveling easier, which might be why you felt more natural.
The questing is fun but sometimes the events like rift get boring, I do fear what will happen once the game is out for awhile and no1 is in the starting areas and new players will have a heck of a time beating them
I solemnly swear not to make any humorous remarks ever again
Well, to be serious for a change, I simply had a strong impression from your previous posts that you had a rather low persistent opinion of GW2 (to the point of disregarding some of your criticism as non-constructive). I am glad to see that I was wrong.
---------- Post added 2012-07-25 at 01:05 PM ----------
Well, there are different events. I doubt that people will return in flocks for the joy of repelling the bandits (yet again), but some events, like the infamous flame shaman (which was still kind of OP in BWE3 - which is good!) or the shadow behemot are always fun and I think that many high-level players will come back to experience them again. Besides, events kind of drag you in - if one happens to run near a farm attacked by the bandits, they will usually jump in and lend a hand. GW2 is rather good at abusing civil courage
I really like this approach. New, fresh and dynamic
This seems sorta dubious. You were under-leveled for what exactly?
I explored and cleared every map and dungeon in the BWEs before the wipe of the last beta and out leveled all the PVE content available. Level 50+. This last weekend I cleared all maps available and reached level 37 in just under /played 37 hours. That's roughly a level an hour over 2 1/2 days. I have screenshots to back me up on this.
I did not repeat DEs over & over. I did not level in PVP.
If one truly clears the maps they are well over level for proceeding content.