1. #2681
    Quote Originally Posted by xebtria View Post
    anyone seen the new trinkets? thoughts?
    I could see the "Str DPS (3)", "Str DPS (1)" and "Str DPS (5)" being of some use, I don't know which abilities off hand the tank one lowers... could be very good, could just be terrible.

    The other are probably going to be mediocre or terrible



  2. #2682

  3. #2683
    Quote Originally Posted by Xs View Post
    Okay... I approve of that trinket because it buffs SW to the skies
    Volun-told - A supposedly optional event, award, assignment, or activity in which a person (or persons) are required to attend either by persons-in-charge nominating them or their peers expecting them to be there. The individual often has no say in the matter, and non-attendance in frowned upon.

    I am so tired of seeing terrible people, being admired, for being terrible people.

  4. #2684
    We don't know actual % yet on the trinkets--I can't see 14% increased haste/mastery and critical damage going live, it would be way to powerful a trinket for almost every class. The cd reduction trinket looks pretty nice, although the actual % reduction is also unknown at this point. Only thing that bothers me is that with trinkets potentially this amazing, LFR and flex raiding to get them is probably going to be a must for high end guilds if normal farm doesn't yield them.

    Even though the super-nerfed 4 piece can be a potential SoTR uptime increase, it seems highly doubtful to me that it would be an increase over haste itemized offpieces, unless our tier actually is decently itemized which I find highly unlikely. I will certainly be passing the tier to anyone else in the raid who can use it first, unless the ret pieces are incredibly awesome.

  5. #2685
    I am interested in how this trinket works and if it would work for us.

    http://ptr.wowdb.com/items/102301-5-...-boss-x-loot-x

    base haste and a chance to proc multi strike which deals 1/3 of the orignal damage dealt. Will the multi strike proc the legendary meta?

  6. #2686
    Quote Originally Posted by Gorfion View Post
    We don't know actual % yet on the trinkets--I can't see 14% increased haste/mastery and critical damage going live, it would be way to powerful a trinket for almost every class. The cd reduction trinket looks pretty nice, although the actual % reduction is also unknown at this point. Only thing that bothers me is that with trinkets potentially this amazing, LFR and flex raiding to get them is probably going to be a must for high end guilds if normal farm doesn't yield them.

    Even though the super-nerfed 4 piece can be a potential SoTR uptime increase, it seems highly doubtful to me that it would be an increase over haste itemized offpieces, unless our tier actually is decently itemized which I find highly unlikely. I will certainly be passing the tier to anyone else in the raid who can use it first, unless the ret pieces are incredibly awesome.
    I agree here, but seeing one of the stam trinkets give an on-use of crit, I have a very small sliver of hope that Blizzard will at least give us some exp/mastery stuff (if not a piece or two with haste YEAH RIGHT) instead of dodge/parry. We'll see though.

  7. #2687
    Not certain at this point if trinkets classified as "agility" or "intellect" will actually proc for strength classes even when nothing about them is inherently agility or intellect based.

  8. #2688
    Quote Originally Posted by Gorfion View Post
    Even though the super-nerfed 4 piece can be a potential SoTR uptime increase, it seems highly doubtful to me that it would be an increase over haste itemized offpieces, unless our tier actually is decently itemized which I find highly unlikely. I will certainly be passing the tier to anyone else in the raid who can use it first, unless the ret pieces are incredibly awesome.
    The 4 piece is only a SotR increase if you use DP. In that case it is roughly a 13% increase of SotR uptime at 50% haste. That is far above what haste off-pieces will give you.


    On another topic, did a quick comparison between SW and HA for the next patch.

    Presumptions: No GC procs counted in, both talents presumes used at 5 HoPo and CS+J off cooldown. Most of the cases you use a cooldown like HA/SW you use it for a specific part of the fight, those parts are often timed / % based which means that you can prepare for it so presuming 5 HoPo and CS+J off cooldown is reasonable.

    Results:

    SW: 57 seconds of 100% uptime ending with 1 HoPo in the bank. 30 seconds of 20% increased healing taken. CS and J will be off cooldown.
    HA: 51 seconds of 100% uptime ending with 2 HoPo in the bank.
    There will be a 1 second down time between 51-52 seconds. After that you will have uptime to 55s ending in the exact same state as SW ,1 HoPo + CS and J off coldown.

    So what we have here is a clear evidence of SW is undisputably going to be a stronger cooldown than HA, however it is going to have a longer cooldown. So it becomes a matter of if a 3 or 2 min CD fits better into the fights, however if that trinket lowers the cooldown of SW to 2 minutes or lower, then there is a clear winner.

    Still, I predict DP being the go-to talent either way. This is more of a, checking the situational talents.

    ---------- Post added 2013-06-27 at 11:15 PM ----------

    Quote Originally Posted by Titanshammer View Post
    I am interested in how this trinket works and if it would work for us.

    http://ptr.wowdb.com/items/102301-5-...-boss-x-loot-x

    base haste and a chance to proc multi strike which deals 1/3 of the orignal damage dealt. Will the multi strike proc the legendary meta?
    That looks sexy.
    Volun-told - A supposedly optional event, award, assignment, or activity in which a person (or persons) are required to attend either by persons-in-charge nominating them or their peers expecting them to be there. The individual often has no say in the matter, and non-attendance in frowned upon.

    I am so tired of seeing terrible people, being admired, for being terrible people.

  9. #2689
    Might be interesting to see if tank cloak + AD lets you game some crazy veng.
    But the effect on dps cloak seems amazing.

    And trinkets seem so shady, i have a strong feeling that they're going to end up either fairly op or fairly meh (more likely OP).
    However i am interested in how blizzard will handle the % trinkets. Something like twice upgraded heroic self heal + heroic soul drinker = possibly fun ?

  10. #2690
    Rather sure the % trinkets wil be % of your current stats, i.e 13% more haste/mastery and crit damage. That is 1000 rating becomes 1130 rating, a gain of 130 rating, not that you straight go from 30% to 43%
    Volun-told - A supposedly optional event, award, assignment, or activity in which a person (or persons) are required to attend either by persons-in-charge nominating them or their peers expecting them to be there. The individual often has no say in the matter, and non-attendance in frowned upon.

    I am so tired of seeing terrible people, being admired, for being terrible people.

  11. #2691
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    Quote Originally Posted by Firefly33 View Post
    14% crit/haste/mastery - What... the... fudge??? Way to strong.
    It's fairly obvious that it will boost your current stats.
    E.g. I have 18.7k haste and that trinket will boost it to 21.3k
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  12. #2692
    Quote Originally Posted by Firefly33 View Post
    The 4 piece is only a SotR increase if you use DP. In that case it is roughly a 13% increase of SotR uptime at 50% haste. That is far above what haste off-pieces will give you.
    I was wondering, is this 13% SotR increase include casting WoG or EF, if that also benefit's from the 4 piece, on the raid or just if you only cast it on yourself. In this build I see nothing yet the prohibits the use of WoG with 3 or more stacks of BoG on someone else for free. My napkin maths shows me that more than 100% uptime is easily achievable with using WoG on the raid.

    If this doesn't change this bonus is far more powerful that the last one.

  13. #2693
    I cant possibly see them allowing you to cast WoG free on the raid. That would mean you could spam free WoG for infinite DP procs. The 13% is assuming you spam WoG on yourself every time you get 3 BoG stacks to get free DP procs.
    Volun-told - A supposedly optional event, award, assignment, or activity in which a person (or persons) are required to attend either by persons-in-charge nominating them or their peers expecting them to be there. The individual often has no say in the matter, and non-attendance in frowned upon.

    I am so tired of seeing terrible people, being admired, for being terrible people.

  14. #2694
    And from when WoG on yourself is giving you 100% DP proc ?( with DP talent ofcourse) or im missing smth

  15. #2695
    Quote Originally Posted by Keppy View Post
    And from when WoG on yourself is giving you 100% DP proc ?( with DP talent ofcourse) or im missing smth
    Noone said that it has a 100% chance to grant a dp proc..
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  16. #2696
    As I see it, the %haste/mastery/crit damage trinket will be useful above a certain threshold of haste, and below that threshold you'd be better off with a base haste trinket. Because the haste gain from the trinket is based on your current haste, it scales really well with your gear. Ie if it's a 17% gain, lethora would gain 2.6k haste from the trinket based on his current stats (although he'd probably be replacing a haste trinket, so less than that). 2.6k haste is a bit more than the base haste on any of the next tier trinkets, therefore it would likely be worth it for him to use the trinket, unless the procs on the base haste trinkets are really good. I can see several of these trinkets being quite desirable in different situations though--the %increase trinket, the base haste trinkets, the reduction on cds trinket, and maybe the stam/reduced aoe damage in rare situations perhaps.

  17. #2697
    Any datamining on which cooldowns are reduced based on trinkets?

    Also, any determination on if we use a "DPS" -cooldown trinket, if it reduces our Prot CDs or Ret ones? Could/would be very lackluster if we only get like 1-2 of the CD's reduced from it I'd think...
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  18. #2698
    Quote Originally Posted by Nairobi View Post
    Any datamining on which cooldowns are reduced based on trinkets?.
    http://ptr.wowhead.com/item=102306#comments

  19. #2699
    Quote Originally Posted by Keppy View Post

    With Unbreakable Spirit (halves the cooldown of Divine Shield, Divine Protection, Lay on Hands)
    Divine Protection: 60 seconds, reduced to 30 seconds by the talent. Reduced to 18 seconds by the trinket.
    Divine Shield: 300 seconds, reduced to 150 seconds by the talent. Reduced to 90 seconds by the trinket.
    Avenging Wrath: 180 seconds cooldown, reduced to 109 seconds by the trinket
    Devotion Aura: 180 seconds cooldown, reduced to 109 seconds by the trinket
    Ardent Defender: 180 seconds cooldown, reduced to 109 seconds by the trinket
    Guardian of Ancient Kings: 180 seconds cooldown, reduced to 109 seconds by the trinket.
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  20. #2700
    It'll be interesting to see how the trinket cooldown reduction will work out with Unbreakable Spirit, considering Divine Shield and Divine Protection are on both lists.

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