Now, on AOE pulls/trash, I guess it can be a bit more "dynamic" if you want to work in BoFire or something, but the basic "rotation" is incredibly easy and gives basically 100% AM uptime.
Do we have details on this 30% nerf yet? As in, is it 30% off of the base shield, or 30% off of the scalar? That will make a huge difference. Still kinda baffled it was even an option, especially targetted at Ret too (wtf), but let's hope it doesn't stick as is...@FF : no, I didn't mean that we should only have 1 tank class, and agree that monk are superb on this tier, and generally speaking, but a bit lackluster in terms of rotation. It's just that I don't consider being able to shut down big physical attacks easily a niche. And because we have so many strong other tools, magical dmg'nshit mean merely squat (unglyphed DP, Hopur, SS...). So imo, paladin are not only invincible in said "niche" (physical), but has some OP tools like SS (thus the nerf) and SoI (indirectly nerfed by vengeance).
100% agree here. BDK was always more "fun" to me when they were the AM pioneers, since it really felt like you had some skillcap to tanking instead of just smashing your face into things. But, now the pioneer is the "grandpa" of the system, with DS/Blood Shield showing its limits/age quite poorly. I just hope that we, as pala's and pioneers 2.0 for the stat changes don't suffer a similar fate once the post-5.4 sweep takes place.In fact, I loved blood DK since ICC, tanked with it all the way through cata because of its hipster AM, and wished they add some tweaks to make it "new" again. I rerolled monk only recently (because lvling is a hassle) but I already see on various streams how strong it can be. Only tanks I dislike are rage user (druid/war) because I'm bored while playing them. But's that's some personnal thing, I'm sure plenty of people find them ultracool and dynamic to play to each their own.
I like all tank classes, it's just that having a paladin tank rather than any other one (10man speaking here, careful guys) is way smoother on every fight.
Also, rage tanks suck. I've always had all tanks at max level, and have never not enjoyed playing one until MoP with the rage changes. I guess I don't HATE warrior, but really don't like it either.
Maybe targetted at CM's, since Monks make such a strong showing there, and all the mobs inside should be DH'able.