Patch Notes for 8-7-2012
Fix for baricades on MirrorImage
Trap grid/pathing adjustments in various levels
Fixed a conflict with Shield Orcs and Spring Traps that caused the orcs to not be thrown properly
Fixed the drop down menu for video options so that it wouldn't extend off the screen
Fix for kill amount bonus skulls getting regranted on level retry
Adjustments to the UI to address postgame hitches
Fixed the 100% CPU problems
Adjusted anti-aliasing options in menu to display an "Off" setting.
Fixed combo point bug with the Grinder. It now awards combo points properly.
Voice packet tweaks for in-game chat.
Fixed Bilebat perma-puke.
Various localization and string changes.
Adjustments to Mouse Sensitivity slider to broaden the range of sensitivity
Worked on a bug that would occasionally cause the Sorceress's charge attack to fizzle out inappropriately. There are still edge cases that we'll continue to investigate, but this should largely fix the issue.
Fix for special characters in leadboard display names
Fixed a bug that prevented Bilebats from shooting through Boulderchutes
Added an option to use the command "NoAlienFX" in user.cfg to de-activate keyboard light effects for the game. This also may fix some game launch issues for Alienware users.
Added an option to use the command "-voice" in user.cfg to disable in-game voice chat entirely. Once the game's Voice Chat is disabled, players can use Steam's voice chat options.