Half Life! I just love to run around slapping things with mah crowbar ^^
Half Life! I just love to run around slapping things with mah crowbar ^^
Fallout would be great. Fallen Earth kinda does it to a degree. But I always thought a instance based Fallout MMO that was a cross between Guild Wars 1 and Stalker would be the ideal evolution of the franchise.
Shooting MMO. Because i've never played Fallout or Half Life...
What's with the sudden rise in people putting MMO on the back of each title?
CoD as an MMO? They'll release MW3 but with the title Call of Duty: Massively Multiplayer Online Warfare Pinkops Modern. Yet people will still buy it.
Half-life: Don't you dare touch my favourite single player.
Fallout: Don't even think about it.
Why do people insist that an MMO IS better? It can actually ruin a game.
TBF none
Halflife 2 is an awesome game and it shouldn't be overshadowed by an mmo that can fail
Falout although it's not my game it also shouldn't be fecked over by an mmo that can fail
And well CoD I just dislike anything that has 2 do with it
the only one i could see working is fallout. and then it would have to be an UMMO(UnMassively Multiplayer Online).
having to world go to hell, and there being 50 guys trying to kill the same mutants for a quest just doesnt seem right.
Originally Posted by tkjnz
None of these games would be a good MMO. I can see Activision turning CoD into a very easy casual MMO though :P. The cow still has milk in it
yea they already have this.. its called Borderlands.
CoD. Their Single player Companies are the best.
I wonder why they didn't go Mass Effect style, persistent character like game play in their games. with morality options.
Last edited by Gouky; 2012-07-31 at 11:27 PM.
Kenny gona die tonight!!!
Half-Life Online.
Humans VS Combine VS Aperture Science's Testing Robots.
Awesome.
Eh...of the three I think fallout might be the most fitting for an MMO, but there are so many MMOs out these days and very few of them are even trying to do anything more than copy pasting WoW into their own IP with (sometimes) fancier graphics. I'd rather see an original IP and original ideas to go along with it.
Which would I want to be ruined? Not everything should be an MMO.
None cant be a MMO, stop trying putting MMO to everything.
SWTOR is the perfect example, it was supposed to be Kotor 3, that much is obvious if you play the first 10 levels, yet they tried to make it a MMO for the money.
Not every franchise can become a MMO.
Every franchise could be an MMO given the proper developer, admittedly they would have to drastically change games like CoD/MW and HL2 to make it work.
That said I'd rather not play any of them as an MMO, having the franchise make the transition to an MMO would likely be horrible.
This sums up my thoughts. I hate that the third KOTOR was turned into an MMO, and I know a ton of people who hated the fact that Warcraft went from an RTS to an MMO. Taking away my distaste for the MMO genre as a whole though, from that list, none of them would work. Fallout would have the best chance I suppose, but it would be weak. Half Life would be even weaker. Story driven games getting turned into an MMO usually have their story ruined in the process. As for CoD, it would only really ever work as an FPS, nothing else.
None of those. Fallout would benefit from a co-op style play perhaps, with friends. Or maybe a survival game in the Fallout universe. But an MMO, no way.
As a guy below said, just make it like Borderlands. I can definitely see a multiplayer Fallout game, but not in the classic "open, persistent world" type.
I think Fallout would work amazingly well if translated into a Borderlands-esque system. However, Fallout's always been about exploration and immersion in the world rather than hunting for loot or killing endless waves of enemies, so it'd be a challenge to maintain that feel, especially in a multiplayer game.
It's important that, in Fallout, you feel alone, as if it's you against the world. You could still translate that into a multiplayer game (now it's you and your two or three friends against the world), but it would be a challenge and if they didn't do it right, it'd completely ruin the game.
Also, Fallout is supposed to be a top-down, third-person game, not a wannabe FPS. It'd be challenging to get people interested in a game with that perspective since first-person and third-person shooters are where the money is these days.
Fallout is also supposed to be turn-based. It needs to go back to being turn-based.