There seems to be much confusion over profession bonuses in MoP and I thought a thread where all the bonuses could be compared might be helpful.
This is purely and only about the stat bonuses...... NOT ABOUT FINANCIAL POTENTIAL
Jewelcrafting: Can use 2 Serpent's Eye Gems. Compared to using blue level gems, that is a bonus of +320 Agi/Str/Int or +480 Stam or +320 Spirit or some other combos which could possibly be better for some specs.
Blacksmithing: Socket Bracers and Gloves. Two additional sockets with a potential gain of +320 Agi/Str/Int or +480 Stam or +640 Spirit and some other combos which could possibly be better for some specs.
Tailoring: Cloak Embroidery: +2000 Int, +3000 Spirit or +4000 Attack Power for 15 secs on approx. 1 min cooldown. Averages out to about +500 Int, +750 Spirit and +1000 Attack Power... There already is a +180 Int Enchant and they cannot both be use, so this would give a average bonus of +320 Int. Does not appear to be a spirit cloak enchant and there are other dps (crit and hit)
Engineering: Synapse Springs or Phase Fingers. +1920 Agi/Str/Int for 10 secs/Min.... Averages out to +320 and could even be better if used with other cooldowns or during burn phases. I dont tank, but on use dodge bonus sounds helpful. Also a tinker for gloves to launch fireworks that do damage but sounds weak compare to synapse springs. No spirit bonus and since spirit is being made more important for healers, not sure if engineering is the best for them.
Leatherworking: Fur Lining Bracer Enchants... +500 Agi/Str/Int and +750 Stam... Compared to other available bracer enchants that is a bonus of +330 Agi/Str/Int and +750 stam.. There is a no stamina bracer enchant but there is a dodge bracer enchant so you have to compare dodge vs stam for that one.
Enchanting:Enchant Rings +320Agi/Int/Str/Stam. No spirit enchant for ring and stam is same as other stats.
Inscription: Secret Shoulder Enchant: +520 Agi/Str/Int or +750 Stam.... +320 Agi/Str/Int or +450 Stam compared to shoulder enchants available to everyone else.
Alchemy: Mixology (gives you more stats when under effect of a flask)
Skinning: Master of Anatomy: +480 Crit
Herbalism: Lifebloom: +2880 Haste for 20 secs. 2 min CD. Avg: +480 Haste
Mining: Toughness: +480 Stamina
Please add any additional information if you have it or if beta has changed.
- Engineering nerfed to equal other professions
- Skinning/Mining/Herbalism buffed to +480 (probably still weaker than crafting professions for all classes/specs, but much better than before)
- Spirit enchant for tailors was buffed