To buy a 6300 IP one
Would require you to play 38.85 hours. I don't know about you, but that's a lot of time. (Assuming all wins)
https://support.leagueoflegends.com/...stem-breakdown
Issue as stated is, it requires a LOT of grind, and I doubt anyone in their sane mind would play 38 hours straight.Normal PvP and Ranked PvP Games:
The points system in League of Legends rewards players based on the time spent played in a game. On average, a 37 minute win will earn approximately 100 IP, and a 37 minute loss will earn approximately 68 IP.
Summoners just beginning their career on the Fields of Justice receive some extra IP and XP per game, but this fades as a summoner levels.
Or you just buy the thing with cash.
You failed to factor in the 150 IP bonus for the first win of the day bonus(can't remember if it is every 22 or 20 hours you can earn it). The way it works is that you play a few matches a day and earn up to buying the champ you want. You have a goal to work towards. In addition matches are not the only way to earn IP, you can also earn it by participating in the community via the Tribunal, you receive 5 IP for each case where your verdict matches the majority at a limit of 15 cases per day.
Nitpicking on such thing? Come on man.
That is still, slower than buying 975 RP ;P
Ok so you might gain little time (or lose time required, however you want to see it). But that was still assuming you win streaked almost 2 days your waking time (well you gotta sleep right? so 48 - 10h sleep..)
Now this is still acceptable IMO.
Cash shops are meant to be shortcuts, they are meant to be for the lazy person.
Like on page 1 arguing about "if the buff needs grinding 20-40h its buying power". Its meant to be that way. Shortcut. Buying to gain TIME to play differently, or buying to go lazy route.
Also all 6300 champions arent powerful win buttons so its not really buying power. They might be more complex than cheaper ones, sure (like ashe has no dash and isnt really all that powerful against newer dash get out of jail card champs at max price etc). But they shouldnt be directly OP buying power.
as i said there is a thin line on the subject some see it one way some see it another. i personally see it as if u can buy gear and get a advantage over other players cause of it *aka sword of power* and there is little to no item ingame that is as good thats p2w not xp/hp temp buff pots or cosmetic items.
Over a month. So let's factor in a 50% lose chance over a month.
Is 35.52 hours.
Or 46.25 straight if I didn't mess it up.
I have yet to see someone only play 1 hour a day.
It's a grind no matter how you take it. Who would wait a month just to get one champion just to have another spawn in the midst.
I play only one hour a day some days, I sometimes play up to 3 hours in one day. I have plenty of weeks where I don't even log in and I still have 55 of the 101 champs.
You are assuming that someone really really wants one of the 35 champs that cost 6300 IP and they don't want any of the other 66 champs. I own eight of the thirty-five champs that cost 6300 IP, I only want four more champs that cost 6300 IP at the moment.
You are giving the impression that playing a match is a chore, I do it because it is fun. Play the game for fun and the grind really isn't noticeable. If you're playing the game for something silly like owning every single champ you may as well just spend money on it because you aren't playing for the gameplay.
True, but you cant kill persons in pvp, or win at raids, with time directly you didnt lose while grinding something (as in using TIME not items/buff gained thro time).
usually.
Also times value is totally subjective to each person.
But what do people think of limits? LOTRO has quests that you can do when paying money (not sure can they be acquired free thro time).. you get xp and maybe quest rewards as well? Is that power when it limites F2P players to not do those?
Some games just cant do plain cosmetic stuff.
Last edited by mmocd6ad878d9b; 2012-08-02 at 09:25 PM.
Honestly the good old pay to play is the best system really, no bullshit with real money involved at all. It's not like those 15 bucks are a big amount, it's a MMO game, you probably spend dozens of hours on it monthly anyway.
Turbine games, Allods Online, and Runes of Magic all allow you to earn cash shop currency by playing. It's slow, but you never have to pay a dime if you don't want to. And--for what it's worth--League of Legends is not an MMORPG, which is what I assume you're looking for when you say "MMO", which gives them more flexibility.