1. #1

    Mistweaver mana issues

    I recently made a mistweaver monk on the beta and have been healing the first 2 dungeons with him. I havent gone oom on any boss fight but I usually end the fights with around 20-25% mana. The way I heal is that I drop my statue on the ground, keep renewing mists up on the party, and soothing mists on those who need healing. And use enveloping mists as my chi spender. I also have the glyph for mana tea which I use on cooldown. My main is a resto shaman and I know they are amazing on mana due to lightning bolt but I feel like I wouldnt waste nearly have of the mana I do on my monk without even using mana cooldowns.

  2. #2
    Brewmaster Nikkaszal's Avatar
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    Well, for starters you don't really need to keep Renewing Mists up on the party all the time for every boss. Only for ones where everyone's taking constant damage. So you could be wasting mana unnecessarily there.

    Remember that Eminence is a terrific "top up" tool in that it splits its healing two ways - 50% from you, 50% from your statue. Thus you can heal 2 people at once with damage you deal. Now, I haven't been on in a week so I can't say how Zen Sphere's damage is doing as a Mistweaver right now, but keeping it up on the tank meant that not only were you getting tank healing out of it, but also Eminence healing out of the damage it did.

    When people start taking damage, that's a good time to start throwing out the ReM's. In a dungeon group, a single cast of ReM will cover 3 out of 5 people (the glyph is great at getting it to spread to ranged who like standing really far away). You don't really need to keep it rolling all the time.

    Also look into using Crackling Jade Lightning as a heal when someone needs a top up and ReM's on cooldown. The damage is pretty good, it's fairly cheap, it generates Chi and is fantastic at providing a brainless smart-heal when the damage intake isn't critical.

    You could also look into going into melee range, spending Chi keeping the BoK buff stacked and just letting your auto-hits do some work. Once the buff's up, its literally free healing.

    Don't forget about things like dispels as well, especially on the last boss of Temple of the Jade Serpent.
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  3. #3
    I've done quite a bit of healing in heroics and normal dungeons with Mistweaver in the beta. I've not really noticed any mana problems so far. Any time I have been running out of mana it's nearly always been down to dps standing in stuff or tanks just being bad and not using any mitigation abilities.

    There are some fights where I may come out at end with 5% mana even when there haven't been people making mistakes but that is pretty much where it should be at with entry level gear in dungeons. It'll become easier to manage with more gear and more practise at prioritising spells.

  4. #4
    Brewmaster Nikkaszal's Avatar
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    Adding to the above - tanks not using their defensive cooldowns liberally are worlds apart from those that make good use of them. Especially the short-cooldown active mitigations, like Shield Block for warriors and Guard for brewmasters.

    All gear in the dungeons on beta is normalised to a specific item level. Thus, unless someone's blatantly using the wrong type of gear for their role, everything's down to just player skill. And yet in one run you'll heal a warrior tank who takes nice, even amounts of damage and in the next you'll heal a warrior tank who gets the absolute shit kicked out of him. The former is playing well, the latter is ignoring his survivability in lieu of more damage/threat.
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  5. #5
    Thanks for the replies.

  6. #6
    I've leveled a paladin and a monk to 90 on the beta. I'm having some severe mana issues with the mistweaver. My paladin seems fine.
    Some details: In the past, when Uplift was bugged, it was so easy to manage mana (the bug was: when you cast uplift, you got a mana leaf stack). Now that they've removed that, I'm having the hardest time managing my mana. I think the issue is: Mana tea stacks are too hard to come by. 4 Chi used is 1 too many in my opinion. To get those 4 chi - it requires mana, and that's the trade-off that I think is unbalanced.

    To be fair, I'm not using the most OPTIMAL pve gear - I am using the PVP gear, which is reforged, enchanted and gem'd with the newest gears/enchants.
    I also changed to Zen Sphere since Chi Burst is bugged (it doesn't give you mana leaf stacks).

    I mainly have mana issues in 10ms or 5m heroics. It seems that monks are pretty faceroll in 25m (in LFR and 25m raid tests). I've seen upwards of 75% of my healing done from spinning crane kick and since they removed the 10 cap on renewing mists, I can easily see 15+ people getting the HOT (thanks to Thunder Tea). I see myself topping meters by a lot in 25m. Mana in this case is easy to manage and the healing #s are a little ridiculous.
    Now let's change to a heroic or 10m. Spinning crane kick isn't the easy win since everyone isn't clustered. If you get a tank that likes to stand in things, then mana is VERY difficult to manage.

    All in all, I think Mistweavers are in a great spot for 25m raids (until Spinning Crane Kick gets 'balanced').
    I'd be worried in 10m.

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