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  1. #1

    List of things you want

    List a handful of things you would like to see implemented in swtor. Try and avoid wall of texting, use bullet points.

    -The ability to preview a weapons appearance in the dressing room.
    -Turn Ilum into the original AV of warcraft, week long battles with tons of NPCs and players
    -Moonbreaker space pvp or better
    -Larger and smaller warzones (4v4 16v16)
    -Death match, payload, and moba inspired warzones
    -PvP "season pass" option for F2P accounts
    -More adaptive gear
    -More weapon options. (Gunslinger with carbine, Operative with blaster pistol)
    -More weapon types. Crossbow and VibroAxe models are already in game. Let us use them.
    -Social points via PvP
    -More social rewards

    Any other thoughts?

    (Ps: Don't use this as a soap box to complain about swtor. Just say what you would like to see and leave it at that.)
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  2. #2
    Scarab Lord Forsedar's Avatar
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    -Guild Capital Ships
    -Faster Speeders (I mean come on... 110% still feels slow compared to the movies)
    -Longer Operations, as in more than 4 bosses


    I can't think of anything else.
    Last edited by Forsedar; 2012-08-02 at 11:04 PM.

  3. #3
    Quote Originally Posted by Forsedar View Post
    -Guild Capital Ships
    -Faster Speeders (I mean come on... 110% still feels slow compared to the movies)
    -Longer Operations, as in more than 4 bosses


    I can't think of anything else.
    Races that don't speak basic.
    And races that do.
    Should be about 17 races in this game. (at least)

    Edit: Also, 20 ship per faction to choose from.
    Last edited by Bardarian; 2012-08-03 at 12:49 AM.
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  4. #4
    Wasn't there already a couple threads about this?

  5. #5
    Quote Originally Posted by iceberg265 View Post
    Wasn't there already a couple threads about this?
    Most of them don't take into account F2P options.

    Also, I didn't feel like necroing. Pretty sure thats infractable.
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  6. #6
    Honorary PvM "Mod" Darsithis's Avatar
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    Far more of the space missions. I'm kinda tired of running harder versions of the same ones

  7. #7
    High Overlord
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    -more races (WOOKIES!)
    -able to check how weapons look
    -more warzones
    -faster speeders
    -world PvP
    -a capital city not just the fleets

  8. #8
    Honorary PvM "Mod" Darsithis's Avatar
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    Quote Originally Posted by tyran View Post
    faster speeders
    Yes, that too. I wouldn't mind that at all

  9. #9
    Deleted
    - speeder based racing game
    - more complex (especially not on rail) space missions
    - multiplayer (even for two people would be nice) space missions
    - more versatile crafting; with a small chance to improve gear and a small chance to break it
    - pvp planet with players taking part in large meaningful AI battles, maybe a third, completely computer controlled faction, and a chance to influence tactics and later strategy of your AI for successful players

    and I really like these:
    -More weapon options. (Gunslinger with carbine, Operative with blaster pistol)
    -More weapon types. Crossbow and VibroAxe models are already in game. Let us use them.

  10. #10
    Been wanting this ever since I unlocked Jedi in SWG but it'll work in SWTOR also; Master/Padawan with players.
    And now for the good ideas LOL

    - Mounts other then generic speeders, maybe planet specific mounts? Tauntaun's on Hoff?
    - More weapon varieties, maybe a blaster rifle for my Bounty Hunter?
    - Better space missions, maybe some sort of PVP in space (Like one side takes up mounted guns in a space station and the other team flies in ships)
    - More species! I'm refusing to roll a smuggler because I want to be a Rodian Smuggler
    - A LOT less mobs that stand, doing nothing, right smack dab in the middle of the road - if I am forced to traverse a set-path don't riddle it with mobs
    - Non-combat classes, my wife played SWG for 2 1/2 years and never killed a thing lol
    Last edited by Jarlon; 2012-08-03 at 03:24 AM.
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  11. #11
    -Weapon Options. (merc using a blaster rifle, etc)
    -More Races.
    -More Hair/face Options.
    -Barber Shop/Remake Appearance Thingy for the above.
    -1v1 Duel-type Warzone (best out of 3 or 5 to win vs. another player).
    -Smaller and Larger Warzones.
    -Mini-games. (swoop racing, pazaak, sabbac, etc)
    -Guild Capital Ships.
    -Faction-Based Ships you can upgrade to/trade in for/buy. (basically just a model change.)
    -Space PvP.
    -Story Mode Space Mission, meaning you can fight alongside some group members.
    -Space Battles with Guild Capital ships + Personal Ships vs. Other Guild's Fleet.
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  12. #12
    -non-combat classes (like a senator or moisture farmer... anything that doesn't have to be the hero -_-)
    -moar races! ALL teh races!
    -barber shop or appearance change options.

    i would add sgra to that list... but that's supposed to be coming, hopefully that doesn't change with it going f2p

  13. #13
    Mechagnome Ixator's Avatar
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    - Loads and loads of new social adaptive gear
    - Barber shop
    - Customize your companion feature (like CC for companions)
    - Same sex romances (ye should be coming "this year" but I have my doubts)
    - More CC options, especially for Chiss and other "alien" races
    - Ability to see which crafting recipes have alrdy been learned
    - speech bubbles
    - Visual customization to ship interior (trophies etc)
    - Achievements
    - Account wide datacrons
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  14. #14
    - real world PvP, another words fix Illum or introduce a new world PvP environment
    - fix PvP to be more about tactics and strategy and less about what gear you have acquired.
    - gear acquisition should have always been as much about look & feel of our characters as any stat boost, so offer more gear options and make them easier/less expensive to acquire
    - introduce VEHICLES into the combat environment
    - fix space to compete with STO, EVE, SWG another words make space travel and combat much more dynamic
    - Dual-Spec / Multi-Spec
    - Tailer Shop
    - possibly complete character spec if desired
    - Option to accelerate leveling for those who don't want to relive the story yet level new characters
    - Reduce/eliminate costs for
    - gear slot changes
    - equipment repairs
    - overall economy redo to require less of a grind
    - Legacy and other character perks

    I have zero expectation that anything I HATE about SW:TOR will ever be fixed or changed... but one can have hope.

    Axx

  15. #15
    Deleted
    you know what guys
    you will get it all, if there is a demand for it EA will put it in the game, so you can all buy it from the cartel shop.

  16. #16
    Quote Originally Posted by hk-51 View Post
    Races that don't speak basic.
    And races that do.
    Should be about 17 races in this game. (at least)

    Edit: Also, 20 ship per faction to choose from.
    ships would be hard to implement as the story missions are set by using the layouts, changing the ships would mean either similar layouts inside or having to redo much work of the stories for each extra ship so while it may happen in the future its not going to happen soon.

    i would be happy with faster mounts and only having to collect datacrons once.

    also maybe have a difficult way to become a jedi/sith like what SWG had or implement an extra story mission thats rare or takes time that further devlops your char.

    Quote Originally Posted by ShadowAxx View Post
    - real world PvP, another words fix Illum or introduce a new world PvP environment
    - fix PvP to be more about tactics and strategy and less about what gear you have acquired.
    - gear acquisition should have always been as much about look & feel of our characters as any stat boost, so offer more gear options and make them easier/less expensive to acquire
    - introduce VEHICLES into the combat environment
    - fix space to compete with STO, EVE, SWG another words make space travel and combat much more dynamic
    - Dual-Spec / Multi-Spec
    - Tailer Shop
    - possibly complete character spec if desired
    - Option to accelerate leveling for those who don't want to relive the story yet level new characters
    - Reduce/eliminate costs for
    - gear slot changes
    - equipment repairs
    - overall economy redo to require less of a grind
    - Legacy and other character perks

    I have zero expectation that anything I HATE about SW:TOR will ever be fixed or changed... but one can have hope.

    Axx
    -real world pvp rarely works in any game anyway
    -pvp is about tactics but the players who commit to pvp will have a gear advantage
    -this will probably happen at some point
    -space combat was just a mini game to start with im sure it will develop further
    -will be coming
    -you can already tailor your char to any look you want
    -advanced class spec will never happen and it should never happen
    -legacy has the option to increase exp gained in any way you want to speed up leveling
    -costs for things are a way to help balance the economy
    -you can have your gear the way you like it with augments and as long as you collect the mods, etc you can do what you want
    -you can repair equip anytime along with buying a mobile repair bot
    -there is not much of a grind if you dont want to as your companions can do most of the work and with multiple chars you can do it faster
    -legacy has many options to increase your chars, etc with further improvements in upcoming patches

    most of what you listed isnt even a problem
    Last edited by kenn9530; 2012-08-03 at 10:49 AM.

  17. #17
    The Lightbringer inboundpaper's Avatar
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    More Races
    Race Changes
    Level cap pvp that doesn't suck.
    More variety in gear
    Cheaper Legacy oranges.
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  18. #18
    Quote Originally Posted by kenn9530 View Post
    ships would be hard to implement as the story missions are set by using the layouts, changing the ships would mean either similar layouts inside or having to redo much work of the stories for each extra ship so while it may happen in the future its not going to happen soon.

    i would be happy with faster mounts and only having to collect datacrons once.

    also maybe have a difficult way to become a jedi/sith like what SWG had or implement an extra story mission thats rare or takes time that further devlops your char.
    The ships I had in mind would be more for pvp/pve instead of your storyline. Something like how moonbreakers works.

    You personal ship would probably have perfectly balanced stats and the other ships would excel at different things. Your personal ship would be baseline and the others would be unlocked with fleet comms (or pvp fleet comms. Idk) or cartel coins.

    ---------- Post added 2012-08-03 at 12:15 PM ----------

    Quote Originally Posted by inboundpaper View Post
    Cheaper Legacy oranges.
    Well, I get why the legacy oranges are expensive. You can use them to make campaign/warhero gear bind on account.
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  19. #19
    Bloodsail Admiral Byrogan's Avatar
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    Pretty much everything else thats been said and companion progression, especially for the companions that are padawan's, I want to see them become masters and maybe go off on their own and we can get a new companion/padawan. I dunno but something like that, more and better story with companions.

  20. #20
    Quote Originally Posted by hk-51 View Post
    Also, I didn't feel like necroing. Pretty sure thats infractable.
    Meh if you have new info to update an old thread that is still relevant than it isn't a necro

    Things I'd like to see added to the game:
    • Guild Ships... just would be neat and fun.
    • Animal mounts (I wanna run around on a TaunTaun! Or a Banta mount!)
    • Expanded class stories
    • Ability to match colors on companion gear
    • Ability to enable/disable headgear on companions

    That's all I can think of atm.

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