Dynamic events are cyclical in nature and the events are generally chained together.
Events do not necessarily follow a fixed schedule, and may only trigger if certain conditions are met - for example, if a snow storm strikes an area, or if night falls on a graveyard. Once an event has triggered, it will continue to progress whether or not players participate in that event. Although the cyclical nature of the system means that consequences are ultimately temporary, event results can persist for days, weeks, or even months until a player comes along and does something to progress the chain of events.
[2] Each event has an NPC associated with it with whom the player can talk to learn more about the story and lore behind the event.